ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
(Generate patch)

Comparing deliantra/server/Changes (file contents):
Revision 1.97 by root, Sun Apr 20 06:20:38 2008 UTC vs.
Revision 1.115 by elmex, Thu Apr 24 11:26:41 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: picking up the torches in nimbus seemingly works, but after 32.53
4 a while (used up?) they seem to be gone from the inv but the client doesn't know about that. 4 - dropping items a shop is not interested in won't sell them anymore
5TODO: dragons should not be able to change their title via the settings tab in playerbook 5 - the mailscrolls are now correctly handed out even when the destination
6 player is not logged in.
7 - rods and horns with a too low maximum charge allow now at least one discharge.
6 8
92.52 Thu Apr 24 11:47:19 CEST 2008
10 - completely automate the item add/delete on remove/insert. this should fix
11 all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
12 - completely automate the weight handling, should fix all weight
13 accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
14 - reloading archetypes while a user was in the character creation phase
15 could crash the server.
16 - fix a nontrivial number of cases of code commented similar
17 to "is this really correct?", as many of those cases are now handles
18 automatically by lower level code.
19 - replace many ad-hoc checks for client visibility by object::visible_to,
20 should result in broader applicability of functions using it.
21 - merge items with different arch pointers refering to the same arch
22 (due to archetype reloads).
23 - refactored the object remove/insert functions and most related
24 functions (decrease, split, merge_ob etc.).
25 - make it compile better on freebsd (reported by pippijn).
26 - remove GT_UPDATE_INV (no longer applicable).
27 - fix the longstanding "container stays open" bug.
28 - improved floorbox updating to be incremental and other protocol
29 optimisations.
30 - get rid of update_after_inventory_change and only do update stats
31 for weight once/tick/player at max.
32 - rewrite party commands, use party channel.
33
342.51 Sun Apr 20 21:27:37 CEST 2008
7 - properly link against libgthread as that is needed to make the slice 35 - properly link against libgthread as that is needed to make the slice
8 allocator thread-safe. 36 allocator thread-safe.
9 - support perls not compiled with 64 bit support (though this is not a 37 - support perls not compiled with 64 bit support (though this is not a
10 recommended configuration) (reported by Samuel Gondouin). 38 recommended configuration) (reported by Samuel Gondouin).
39 - always put godgiven items into the player inventory, never any containers.
40 - (arch)
41 - (maps, arch) the scorn go club was founded!
42 - (arch) do no longer support player abilities, they didn't work anyways.
43 - (arch) the alchemy spell is now of the alchemy spell school, which
44 became a real spell-class.
45 - (arch) the alchemist class now get an alchemy spell book for new characters.
46 - (arch) considerably strengthened spark shower and destruction.
11 - match archetypes by name, not by ptr, in treasure.C, this makes archetypes 47 - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
12 finally reloadable at runtime. 48 finally reloadable at runtime.
13 - always put godgiven items into the player inventory, never any containers.
14 - changed archetype loading algorithm to only require one pass and 49 - changed archetype loading algorithm to only require one pass and
15 use delayed resolving of references. 50 use delayed resolving of references.
51 - examine command now uses the examine infobox.
16 - implement an "incremental garbage collector" for archetypes. 52 - implement an "incremental garbage collector" for archetypes.
17 - enable slice allocator again. 53 - enable slice allocator again.
18 - (maps, arch) the scorn go club was founded!
19 - (arch) do no longer support player abilities, they didn't work anyways.
20 - (arch) the alchemy spell is now of the alchemy spell school.
21 - implement optional free memory poisoning. 54 - implement optional free memory poisoning.
22 55
232.5 Wed Apr 16 15:06:53 CEST 2008 562.5 Wed Apr 16 15:06:53 CEST 2008
24 - the two handed weapon skill can no longer be used as unarmed combat 57 - the two handed weapon skill can no longer be used as unarmed combat
25 skill. 58 skill.

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines