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Comparing deliantra/server/Changes (file contents):
Revision 1.103 by root, Sun Apr 20 20:01:28 2008 UTC vs.
Revision 1.116 by root, Thu Apr 24 12:06:01 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: picking up the torches in nimbus seemingly works, but after 3TODO: ridify us from FLAG_NO_FIX_PLAYER
4 a while (used up?) they seem to be gone from the inv but the client doesn't know about that.
5TODO: dragons should not be able to change their title via the settings tab in playerbook 4TODO: dragons should not be able to change their title via the settings tab in playerbook
5TODO: emergency swap mode is not working
608:43:44 -cfbot:#cf- [Larvae] when I had a devourerbow equipped, and then readied
7 some spellcasting. if I then started using karate, I would get all the
8 stateffects from the bow
6 9
102.53
11 - fix a bug where remove did not actually remove items from the inventory, leaving
12 ghost items.
13 - dropping items a shop is not interested in won't sell them anymore.
14 - the mailscrolls are now correctly handed out even when the destination
15 player is not logged in.
16 - rods and horns with a too low maximum charge allow now at least one discharge.
17
182.52 Thu Apr 24 11:47:19 CEST 2008
19 - completely automate the item add/delete on remove/insert. this should fix
20 all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
21 - completely automate the weight handling, should fix all weight
22 accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
7 - reloading archetypes while a user was in the character creation phase 23 - reloading archetypes while a user was in the character creation phase
8 could crash the server. 24 could crash the server.
25 - fix a nontrivial number of cases of code commented similar
26 to "is this really correct?", as many of those cases are now handles
27 automatically by lower level code.
28 - replace many ad-hoc checks for client visibility by object::visible_to,
29 should result in broader applicability of functions using it.
30 - merge items with different arch pointers refering to the same arch
31 (due to archetype reloads).
32 - refactored the object remove/insert functions and most related
33 functions (decrease, split, merge_ob etc.).
34 - make it compile better on freebsd (reported by pippijn).
35 - remove GT_UPDATE_INV (no longer applicable).
36 - fix the longstanding "container stays open" bug.
37 - improved floorbox updating to be incremental and other protocol
38 optimisations.
39 - get rid of update_after_inventory_change and only do update stats
40 for weight once/tick/player at max.
41 - rewrite party commands, use party channel.
9 42
102.51 Sun Apr 20 21:27:37 CEST 2008 432.51 Sun Apr 20 21:27:37 CEST 2008
11 - properly link against libgthread as that is needed to make the slice 44 - properly link against libgthread as that is needed to make the slice
12 allocator thread-safe. 45 allocator thread-safe.
13 - support perls not compiled with 64 bit support (though this is not a 46 - support perls not compiled with 64 bit support (though this is not a

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