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Comparing deliantra/server/Changes (file contents):
Revision 1.12 by root, Tue May 22 21:35:25 2007 UTC vs.
Revision 1.17 by root, Sun Jun 3 13:25:28 2007 UTC

1Crossfire TRT Server, Maps and Archetypes ChangeLog 1Crossfire TRT Server, Maps and Archetypes ChangeLog
2 2
32.1 32.2
4 - many bugfixes and minor optimisations.
5
62.1 Sun May 27 04:21:29 CEST 2007
7 - optimised event invocation (non-wanted events can now be
8 skipped with 4-5 inlined instructions).
4 - complete rewrite of town_portal: it now creates a portal 9 - complete rewrite of town_portal: it now creates a portal
5 to the "nearest" town only, travel is only possible 10 to the "nearest" town only, travel is only possible
6 to the town and back, anybody can use it. 11 to the town and back, anybody can use it (also removes
12 one of the remaining syncpoints in the server).
7 - complete rewrite of the range/attack skill slot system: 13 - complete rewrite of the range/attack skill slot system:
8 there are now two slots, one for combat, one for ranged 14 there are now two slots, one for combat, one for ranged
9 attacks. 15 attacks.
10 - introduce the concept of a current weapon (either a ranged 16 - introduce the concept of a current weapon (either a ranged
11 or a combat weapon/skill/tool) and switch between them as 17 or a combat weapon/skill/tool) and switch between them as
39 freedom of movement. 45 freedom of movement.
40 - implement new ex command to request item descriptions. 46 - implement new ex command to request item descriptions.
41 - implement new msg command for in-game messages with meta 47 - implement new msg command for in-game messages with meta
42 information (using xml). 48 information (using xml).
43 - enforce utf-8 for all text messages. 49 - enforce utf-8 for all text messages.
50 - added micropather (not used yet).
44 - many, many bugfixes. 51 - many, many bugfixes.
45 52
462.0 Tue Mar 6 15:22:53 CET 2007 532.0 Tue Mar 6 15:22:53 CET 2007
47 - make coroapi accessible to cf+. 54 - make coroapi accessible to cf+.
48 - moved map handling logic completely to perl 55 - moved map handling logic completely to perl
49 - per player maps are now marked in the map 56 - per player maps are now marked in the map
50 - maps are saved completely differently now, 57 - maps are saved completely differently now,
51 and much more often. 58 and much more often.
52 - rewrote map header parser and writer 59 - rewrote map header parser and writer, to be much faster.
53 - maps and players are now (in the average case) loaded 60 - maps and players are now (in the average case) loaded
54 and saved completely asynchronously, I/O contention will no 61 and saved completely asynchronously, I/O contention will no
55 longer freeze the server. 62 longer freeze the server.
56 - players and maps can be loaded anytime, without the player 63 - players and maps can be loaded anytime, without the player
57 being logged in. 64 being logged in.

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