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Comparing deliantra/server/Changes (file contents):
Revision 1.12 by root, Tue May 22 21:35:25 2007 UTC vs.
Revision 1.18 by root, Sun Jun 3 15:32:50 2007 UTC

1Crossfire TRT Server, Maps and Archetypes ChangeLog 1Crossfire TRT Server, Maps and Archetypes ChangeLog
2 2
32.1 32.2
4 - fix the magicmap colours.
5 - many bugfixes and minor optimisations.
6
72.1 Sun May 27 04:21:29 CEST 2007
8 - optimised event invocation (non-wanted events can now be
9 skipped with 4-5 inlined instructions).
4 - complete rewrite of town_portal: it now creates a portal 10 - complete rewrite of town_portal: it now creates a portal
5 to the "nearest" town only, travel is only possible 11 to the "nearest" town only, travel is only possible
6 to the town and back, anybody can use it. 12 to the town and back, anybody can use it (also removes
13 one of the remaining syncpoints in the server).
7 - complete rewrite of the range/attack skill slot system: 14 - complete rewrite of the range/attack skill slot system:
8 there are now two slots, one for combat, one for ranged 15 there are now two slots, one for combat, one for ranged
9 attacks. 16 attacks.
10 - introduce the concept of a current weapon (either a ranged 17 - introduce the concept of a current weapon (either a ranged
11 or a combat weapon/skill/tool) and switch between them as 18 or a combat weapon/skill/tool) and switch between them as
39 freedom of movement. 46 freedom of movement.
40 - implement new ex command to request item descriptions. 47 - implement new ex command to request item descriptions.
41 - implement new msg command for in-game messages with meta 48 - implement new msg command for in-game messages with meta
42 information (using xml). 49 information (using xml).
43 - enforce utf-8 for all text messages. 50 - enforce utf-8 for all text messages.
51 - added micropather (not used yet).
44 - many, many bugfixes. 52 - many, many bugfixes.
45 53
462.0 Tue Mar 6 15:22:53 CET 2007 542.0 Tue Mar 6 15:22:53 CET 2007
47 - make coroapi accessible to cf+. 55 - make coroapi accessible to cf+.
48 - moved map handling logic completely to perl 56 - moved map handling logic completely to perl
49 - per player maps are now marked in the map 57 - per player maps are now marked in the map
50 - maps are saved completely differently now, 58 - maps are saved completely differently now,
51 and much more often. 59 and much more often.
52 - rewrote map header parser and writer 60 - rewrote map header parser and writer, to be much faster.
53 - maps and players are now (in the average case) loaded 61 - maps and players are now (in the average case) loaded
54 and saved completely asynchronously, I/O contention will no 62 and saved completely asynchronously, I/O contention will no
55 longer freeze the server. 63 longer freeze the server.
56 - players and maps can be loaded anytime, without the player 64 - players and maps can be loaded anytime, without the player
57 being logged in. 65 being logged in.

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