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Comparing deliantra/server/Changes (file contents):
Revision 1.126 by root, Sat May 3 09:30:38 2008 UTC vs.
Revision 1.159 by root, Mon May 12 18:27:08 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: ridify us from FLAG_NO_FIX_PLAYER
4TODO: dragons should not be able to change their title via the settings tab in playerbook 3TODO: dragons should not be able to change their title via the settings tab in playerbook
5TODO: emergency swap mode is not working 4TODO: emergency swap mode is not working
608:43:44 -cfbot:#cf- [Larvae] when I had a devourerbow equipped, and then readied 5TODO: improve repelled message to include the full equation
7 some spellcasting. if I then started using karate, I would get all the
8 stateffects from the bow
9TODO: find_style => move to perl, remove syncpoints
10 6
7syncpoints: rules, news, motd, crossfiremail
8""/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
9
10TODO: you have to unapply the jumping first before you cna raedy spell...
11TODO: re-apply items on log-in
12TODO: rebalance jumping skill speed
112.53 132.55
14TODO: **************** npc-dialoge does not work s_f/special
15TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
16 - bugfix: when unapplying skills also remove them from the range/combat slots.
17 - update AnyEvent API to 3.4 and above.
18 - (arch) fix typo in ixalovh treasurelist causing emoty_archetypes to appear.
19
202.54 Thu May 8 22:01:22 CEST 2008
21 - change floorbox item ordering to enable more efficient protocol and to
22 stay in sync with the 0.9971 client update which also reverses ordering.
23 - bugfix: the jumping skill now gives experience for jumping
24 and for attacking monsters. it also takes about one second to do a jump.
25 - bugfix: players couldn't starve in 2.53 :(
26 - bugfix: correctly send the client a del_spell when a spell gets removed.
27 - bugfix: spell effects like word of recall are removed on death.
28 - bugfix: fix a crash when objects with treasure on top (ground...)
29 were created outside a map.
30 - bugfix: couldn't apply inventory items when levitating, but ground items
31 (fixed by reversing the logic).
32 - bugfix: fixed a mismatched '"' in the debugging description of objects
33 - bugfix: the random map generator no longer leaks key objects.
34 - bugfix: support random maps >127x127.
35 - (maps) fixed the death certificate system in nimbus.
36 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
37 - (arch) the material 'wood' was undefined, it's now a burnable material.
38 - (arch) give ball lightning a real name.
39 - (arch) fixed material of bones (was 'wood', is now 'bone')
40 - support cfpod in ex replies (client item tooltips).
41 - unapply item in range slow when readying a spell.
42 - bugfix: account for rounding errors in weight updates.
43 - remove synchronous mkdir in chargen_race_done.
44 - fix per-race starting maps.
45 - check hiscore on suicide and quit as well.
46 - tell players when they are starving.
47 - get rid of costly object_from_name conversion for altar effects.
48 - fix map difficulty calculation for generators.
49 - slightly more intelligent handling of "is_animated" flag.
50 - support no_drop map header flag (before it was only available internally).
51 - make random-map-generated keys crumble after one hour, use more unique slaying.
52
532.53 Sun May 4 17:32:48 CEST 2008
12 - bugfix: custom skill settings were not saved by the server. 54 - bugfix: custom skill settings were not saved by the server.
13 - bugfix: remove did not actually remove items from the inventory, leaving 55 - bugfix: remove did not actually remove items from the inventory, leaving
14 ghost items. 56 ghost items.
15 - bugfix: properly update items identified on the ground. 57 - bugfix: properly update items identified on the ground.
16 - bugfix: use localtime_r in the logger thread. 58 - bugfix: use localtime_r in the logger thread.
17 - bugfix: player starvation will now give the correct kill reason. 59 - bugfix: player starvation will now give the correct kill reason.
18 - bugfix: archetype reloads could crash the server. 60 - bugfix: archetype reloads could crash the server.
19 - implement kill & death statistics.
20 - make the killer a real object pointer instead of a string.
21 - dropping items a shop is not interested in won't sell them anymore.
22 - bugfix: the mailscrolls are now correctly handed out even when the destination 61 - bugfix: the mailscrolls are now correctly handed out even when the destination
23 player is not logged in. 62 player is not logged in.
24 - rods and horns with a too low maximum charge allow now at least one discharge.
25 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at 63 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
26 server startup. 64 server startup.
65 - bugfix: fix the door surround check in the random map generator.
66 - (maps) fix heaven quest difficulty progression.
67 - (maps) fix some random map styles.
68 - dropping items a shop is not interested in won't sell them anymore.
69 - rods and horns with a too low maximum charge allow now at least one discharge.
70 - implement kill & death statistics.
71 - random map preparation is no longer synchronous.
72 - rewrite find_style in perl, no longer does synchronous I/O.
73 - improve random map specials placement.
74 - make the killer a real object pointer instead of a string, improved
75 kill reason messages.
27 - take advantage of new aio_close and aio_chmod. 76 - take advantage of new aio_close and aio_chmod.
28 - implement archetype::get. 77 - implement archetype::get, object::deep_clone and update callers.
29 - change_abil is much faster. 78 - change_abil is much faster.
30 - update the floorbox more often to work around the reverses item order 79 - update the floorbox more often to work around the reverses item order
31 display in clients. 80 display in clients.
32 - cleaned up object copying by encapsulating it to a single place. 81 - cleaned up object copying by encapsulating it to a single place.
33 - add hints to the invite messages. 82 - add hints to the invite messages.
83 - rewrote key<->value pair handling.
84 - use an independent random number generator for the random map generator.
34 85
352.52 Thu Apr 24 11:47:19 CEST 2008 862.52 Thu Apr 24 11:47:19 CEST 2008
36 - completely automate the item add/delete on remove/insert. this should fix 87 - completely automate the item add/delete on remove/insert. this should fix
37 all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :) 88 all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
38 - completely automate the weight handling, should fix all weight 89 - completely automate the weight handling, should fix all weight

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