ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
(Generate patch)

Comparing deliantra/server/Changes (file contents):
Revision 1.87 by root, Tue Apr 15 14:06:36 2008 UTC vs.
Revision 1.130 by root, Sun May 4 15:34:10 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: picking up the torches in nimbus seemingly works, but after 32.53 Sun May 4 17:32:48 CEST 2008
4 a while (used up?) they seem to be gone from the inv but the client doesn't know about that. 4 - bugfix: custom skill settings were not saved by the server.
5TODO: dragons should not be able to change their title via the settings tab in playerbook 5 - bugfix: remove did not actually remove items from the inventory, leaving
6 ghost items.
7 - bugfix: properly update items identified on the ground.
8 - bugfix: use localtime_r in the logger thread.
9 - bugfix: player starvation will now give the correct kill reason.
10 - bugfix: archetype reloads could crash the server.
11 - bugfix: the mailscrolls are now correctly handed out even when the destination
12 player is not logged in.
13 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
14 server startup.
15 - bugfix: fix the door surround check in the random map generator.
16 - (maps) fix heaven quest difficulty progression.
17 - (maps) fix some random map styles.
18 - dropping items a shop is not interested in won't sell them anymore.
19 - rods and horns with a too low maximum charge allow now at least one discharge.
20 - implement kill & death statistics.
21 - random map preparation is no longer synchronous.
22 - rewrite find_style in perl, no longer does synchronous I/O.
23 - improve random map specials placement.
24 - make the killer a real object pointer instead of a string, improved
25 kill reason messages.
26 - take advantage of new aio_close and aio_chmod.
27 - implement archetype::get, object::deep_clone and update callers.
28 - change_abil is much faster.
29 - update the floorbox more often to work around the reverses item order
30 display in clients.
31 - cleaned up object copying by encapsulating it to a single place.
32 - add hints to the invite messages.
33 - rewrote key<->value pair handling.
34 - use an independent random number generator for the random map generator.
6 35
362.52 Thu Apr 24 11:47:19 CEST 2008
37 - completely automate the item add/delete on remove/insert. this should fix
38 all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
39 - completely automate the weight handling, should fix all weight
40 accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
41 - reloading archetypes while a user was in the character creation phase
42 could crash the server.
43 - fix a nontrivial number of cases of code commented similar
44 to "is this really correct?", as many of those cases are now handles
45 automatically by lower level code.
46 - replace many ad-hoc checks for client visibility by object::visible_to,
47 should result in broader applicability of functions using it.
48 - merge items with different arch pointers refering to the same arch
49 (due to archetype reloads).
50 - refactored the object remove/insert functions and most related
51 functions (decrease, split, merge_ob etc.).
52 - make it compile better on freebsd (reported by pippijn).
53 - remove GT_UPDATE_INV (no longer applicable).
54 - fix the longstanding "container stays open" bug.
55 - improved floorbox updating to be incremental and other protocol
56 optimisations.
57 - get rid of update_after_inventory_change and only do update stats
58 for weight once/tick/player at max.
59 - rewrite party commands, use party channel.
60
612.51 Sun Apr 20 21:27:37 CEST 2008
62 - properly link against libgthread as that is needed to make the slice
63 allocator thread-safe.
64 - support perls not compiled with 64 bit support (though this is not a
65 recommended configuration) (reported by Samuel Gondouin).
66 - always put godgiven items into the player inventory, never any containers.
67 - (arch)
68 - (maps, arch) the scorn go club was founded!
69 - (arch) do no longer support player abilities, they didn't work anyways.
70 - (arch) the alchemy spell is now of the alchemy spell school, which
71 became a real spell-class.
72 - (arch) the alchemist class now get an alchemy spell book for new characters.
73 - (arch) considerably strengthened spark shower and destruction.
74 - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
75 finally reloadable at runtime.
76 - changed archetype loading algorithm to only require one pass and
77 use delayed resolving of references.
78 - examine command now uses the examine infobox.
79 - implement an "incremental garbage collector" for archetypes.
80 - enable slice allocator again.
81 - implement optional free memory poisoning.
82
832.5 Wed Apr 16 15:06:53 CEST 2008
7 - the two handed weapon skill cna no longe rbe used as unarmed combat 84 - the two handed weapon skill can no longer be used as unarmed combat
8 skill. 85 skill.
9 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter 86 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
10 names (also update all maps to use money instead of coins). 87 names (also update all maps to use money instead of coins).
11 - add uuid accessors to perl. 88 - add uuid accessors to perl.
12 - add coin names and archetype accessors to perl. 89 - add coin names and archetype accessors to perl.
33 - fix cf::map::unique_maps. 110 - fix cf::map::unique_maps.
34 - fix nrof overflow check in can_merge_slow. 111 - fix nrof overflow check in can_merge_slow.
35 - fix converter code to handle >31 bit values. 112 - fix converter code to handle >31 bit values.
36 - added support for the player_sold flag 113 - added support for the player_sold flag
37 - converters no longer accept unpaid items. 114 - converters no longer accept unpaid items.
115 - canonicalize random map meta files for better unification.
38 116
392.43 Sun Apr 6 20:35:29 CEST 2008 1172.43 Sun Apr 6 20:35:29 CEST 2008
40 - work around a glibc bug that causes calloc to return non-zero memory 118 - work around a glibc bug that causes calloc to return non-zero memory
41 when mlockall has been used. 119 when mlockall has been used.
42 - pass environment to perl_sys_init3, as required by newer perls. 120 - pass environment to perl_sys_init3, as required by newer perls.

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines