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Comparing deliantra/server/Changes (file contents):
Revision 1.108 by root, Thu Apr 24 00:38:52 2008 UTC vs.
Revision 1.133 by root, Sun May 4 20:40:52 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: ridify us from FLAG_NO_FIX_PLAYER
4TODO: dragons should not be able to change their title via the settings tab in playerbook 3TODO: dragons should not be able to change their title via the settings tab in playerbook
4TODO: emergency swap mode is not working
508:43:44 -cfbot:#cf- [Larvae] when I had a devourerbow equipped, and then readied
6 some spellcasting. if I then started using karate, I would get all the
7 stateffects from the bow
5 8
9<<<<<<< Changes
10 - get rid of costly object_from_name conversion for altar effects.
11 - fix map difficulty calculation for generators.
12
13=======
142.54
15 - (maps) fixed the death certificate system in nimbus
16
17>>>>>>> 1.132
182.53 Sun May 4 17:32:48 CEST 2008
19 - bugfix: custom skill settings were not saved by the server.
20 - bugfix: remove did not actually remove items from the inventory, leaving
21 ghost items.
22 - bugfix: properly update items identified on the ground.
23 - bugfix: use localtime_r in the logger thread.
24 - bugfix: player starvation will now give the correct kill reason.
25 - bugfix: archetype reloads could crash the server.
26 - bugfix: the mailscrolls are now correctly handed out even when the destination
27 player is not logged in.
28 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
29 server startup.
30 - bugfix: fix the door surround check in the random map generator.
31 - (maps) fix heaven quest difficulty progression.
32 - (maps) fix some random map styles.
33 - dropping items a shop is not interested in won't sell them anymore.
34 - rods and horns with a too low maximum charge allow now at least one discharge.
35 - implement kill & death statistics.
36 - random map preparation is no longer synchronous.
37 - rewrite find_style in perl, no longer does synchronous I/O.
38 - improve random map specials placement.
39 - make the killer a real object pointer instead of a string, improved
40 kill reason messages.
41 - take advantage of new aio_close and aio_chmod.
42 - implement archetype::get, object::deep_clone and update callers.
43 - change_abil is much faster.
44 - update the floorbox more often to work around the reverses item order
45 display in clients.
46 - cleaned up object copying by encapsulating it to a single place.
47 - add hints to the invite messages.
48 - rewrote key<->value pair handling.
49 - use an independent random number generator for the random map generator.
50
512.52 Thu Apr 24 11:47:19 CEST 2008
6 - completely automate the item add/delete on remove/insert. this should fix 52 - completely automate the item add/delete on remove/insert. this should fix
7 all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :) 53 all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
8 - completely automate the weight handling, should fix all weight 54 - completely automate the weight handling, should fix all weight
9 accounting bugs caused by sloppy coding, as sloppy coding is now correct :) 55 accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
10 - reloading archetypes while a user was in the character creation phase 56 - reloading archetypes while a user was in the character creation phase
23 - fix the longstanding "container stays open" bug. 69 - fix the longstanding "container stays open" bug.
24 - improved floorbox updating to be incremental and other protocol 70 - improved floorbox updating to be incremental and other protocol
25 optimisations. 71 optimisations.
26 - get rid of update_after_inventory_change and only do update stats 72 - get rid of update_after_inventory_change and only do update stats
27 for weight once/tick/player at max. 73 for weight once/tick/player at max.
74 - rewrite party commands, use party channel.
28 75
292.51 Sun Apr 20 21:27:37 CEST 2008 762.51 Sun Apr 20 21:27:37 CEST 2008
30 - properly link against libgthread as that is needed to make the slice 77 - properly link against libgthread as that is needed to make the slice
31 allocator thread-safe. 78 allocator thread-safe.
32 - support perls not compiled with 64 bit support (though this is not a 79 - support perls not compiled with 64 bit support (though this is not a

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