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Comparing deliantra/server/Changes (file contents):
Revision 1.133 by root, Sun May 4 20:40:52 2008 UTC vs.
Revision 1.162 by root, Sat May 17 00:17:02 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: dragons should not be able to change their title via the settings tab in playerbook 3TODO: dragons should not be able to change their title via the settings tab in playerbook
4TODO: emergency swap mode is not working 4TODO: emergency swap mode is not working
508:43:44 -cfbot:#cf- [Larvae] when I had a devourerbow equipped, and then readied 5TODO: improve repelled message to include the full equation
6 some spellcasting. if I then started using karate, I would get all the
7 stateffects from the bow
8 6
9<<<<<<< Changes 7syncpoints: rules, news, motd, crossfiremail
8""/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
9
10TODO: re-apply items on log-in
11TODO: rebalance jumping skill speed
122.55
13TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
14 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
15 - (map) fixed npc dialogue in pup_land/s_f/special.
16 - bugfix: fix a crash when a player casts a swarm spell and then logs out
17 (swarm spells now stay in the player's inventory).
18 - bugfix: when unapplying skills also remove them from the range/combat slots.
19 - bugfix: do not merge items whose archetype name merges, use the
20 archetype *archname* (chairs of different facings were merged).
21 - bugfix: fix a potential crash issue in find_object_name (not used
22 normally).
23 - update AnyEvent API to 3.4 and above.
24
252.54 Thu May 8 22:01:22 CEST 2008
26 - change floorbox item ordering to enable more efficient protocol and to
27 stay in sync with the 0.9971 client update which also reverses ordering.
28 - bugfix: the jumping skill now gives experience for jumping
29 and for attacking monsters. it also takes about one second to do a jump.
30 - bugfix: players couldn't starve in 2.53 :(
31 - bugfix: correctly send the client a del_spell when a spell gets removed.
32 - bugfix: spell effects like word of recall are removed on death.
33 - bugfix: fix a crash when objects with treasure on top (ground...)
34 were created outside a map.
35 - bugfix: couldn't apply inventory items when levitating, but ground items
36 (fixed by reversing the logic).
37 - bugfix: fixed a mismatched '"' in the debugging description of objects
38 - bugfix: the random map generator no longer leaks key objects.
39 - bugfix: support random maps >127x127.
40 - (maps) fixed the death certificate system in nimbus.
41 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
42 - (arch) the material 'wood' was undefined, it's now a burnable material.
43 - (arch) give ball lightning a real name.
44 - (arch) fixed material of bones (was 'wood', is now 'bone')
45 - support cfpod in ex replies (client item tooltips).
46 - unapply item in range slow when readying a spell.
47 - bugfix: account for rounding errors in weight updates.
48 - remove synchronous mkdir in chargen_race_done.
49 - fix per-race starting maps.
50 - check hiscore on suicide and quit as well.
51 - tell players when they are starving.
10 - get rid of costly object_from_name conversion for altar effects. 52 - get rid of costly object_from_name conversion for altar effects.
11 - fix map difficulty calculation for generators. 53 - fix map difficulty calculation for generators.
54 - slightly more intelligent handling of "is_animated" flag.
55 - support no_drop map header flag (before it was only available internally).
56 - make random-map-generated keys crumble after one hour, use more unique slaying.
12 57
13=======
142.54
15 - (maps) fixed the death certificate system in nimbus
16
17>>>>>>> 1.132
182.53 Sun May 4 17:32:48 CEST 2008 582.53 Sun May 4 17:32:48 CEST 2008
19 - bugfix: custom skill settings were not saved by the server. 59 - bugfix: custom skill settings were not saved by the server.
20 - bugfix: remove did not actually remove items from the inventory, leaving 60 - bugfix: remove did not actually remove items from the inventory, leaving
21 ghost items. 61 ghost items.
22 - bugfix: properly update items identified on the ground. 62 - bugfix: properly update items identified on the ground.

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