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Comparing deliantra/server/Changes (file contents):
Revision 1.134 by root, Sun May 4 20:41:19 2008 UTC vs.
Revision 1.213 by root, Sun Aug 31 01:17:11 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: dragons should not be able to change their title via the settings tab in playerbook
4TODO: emergency swap mode is not working 3TODO: emergency swap mode is not working
508:43:44 -cfbot:#cf- [Larvae] when I had a devourerbow equipped, and then readied 4TODO: xs-warn doesn't end up in server log.
6 some spellcasting. if I then started using karate, I would get all the 5TODO: maybe move gsay to the main chat channel?
7 stateffects from the bow 6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied.
8TODO: item tooltip has double utf-8 encoding issue.
9TODO: help maps => broken text
8 10
92.54 11TODO: money withdrawn from the bank no longer merges
12 - require perl 5.10.
13 - make nrof signed, so that code that checks for underflow actually works.
14 - swap player and observed count's on the map when observing.
15 - add (mostly untested) mapspace perl class and accessors.
16 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
17 - fix a crash in cast_bless (restoration et al.) when no target
18 could be found.
19 - pits now have a configurable "random spread" range and default
20 to a radius of two now.
21 - rewrite pay_player_arch.
22 - use a more stable perl_reload implementation.
23 - do not use Symbol::delete_package (causes crashes after perl-reload),
24 use our own, safer, clear_package instead.
25 - when asynchronously dumping core, close all file handles to allow
26 the server to restart concurrently.
27 - eradicate listen command and corresponding code.
28 - eradicate logs command.
29
302.61 Sun Aug 3 17:59:50 CEST 2008
31 - made jeweler workbench larger and some other minor map
32 changes in jeweler town.
33 - fixed wrong item handling in jeweler skill code.
34 - (arch) use a special "key_random_map" for random map keys
35 that are used up.
36 - fix a crash when the player who was observed has logged out long
37 enough for his region/map to be gone.
38 - port to g++-4.3's incompatible tr1 changes.
39 - add some missing dependencies.
40 - log to /var/log/deliantra/ by default.
41 - hack observe code to enable smooth movmenet when observing.
42
432.6 Sun Jul 20 18:58:08 CEST 2008
44 - (maps) extension of the jeweler quest/skill/town
45 - correctly move gsay to the party channel.
46 - fix a crash when animate weapon was used in some areas.
47 - fixed unnecessary identification of by converters created objects.
48 - (maps) tutorial now contains clues about chatting and talking
49 with NPCs.
50 - (arch) dragon scales got proper type now
51 - object::decrease would sometimes cause container weights to
52 be wrong, this has been fixed.
53 - do not send time updates for newly-seen items.
54 - thawing an icecube will once more drop its contents to the ground.
55 - fix cone spells etc. going through walls sometimes.
56 - fix a weight update bug that sometimes left containers
57 with wrong weights.
58 - added auto_apply event and extension for shop tiles.
59 - work around get_map_flags invoking perl and switching the stack.
60 - make sure the map is loaded when using a town portal return.
61 - fixed a bug with caching of sp/grace/food points for spells
62 where healing spells didn't cost any grace.
63 - fix starvation kill reason.
64 - fix pk killer name message.
65 - don't let people apply signs with @match.
66 - add support for berkeley db 4.7 (the new BDB module also fixes
67 what seems to be the biggets memleak in the server).
68
692.56 Wed Jun 4 10:50:40 CEST 2008
70 - require Coro 4.73 which contains an important performance-bugfix.
71 - use anyevent to manage listen ports (this enables IPv6 support).
72 - server supports ipv6 client connections now.
73 - use newly-available Coro::AnyEvent.
74 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
75 to let it handle AIO requests.
76
772.55 Sat May 24 19:52:52 CEST 2008
78 - avoid newmap commands when crossing tiled map boundaries. this speeds up
79 processing considerably (especially in the client) and reduces data transfers
80 (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
81 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
82 - (map) fixed npc dialogue in pup_land/s_f/special.
83 - bugfix: fix a crash when a player casts a swarm spell and then logs out
84 (swarm spells now stay in the player's inventory).
85 - bugfix: when unapplying skills also remove them from the range/combat slots.
86 - bugfix: do not merge items whose archetype name merges, use the
87 archetype *archname* (chairs of different facings were merged).
88 - bugfix: fix a potential crash issue in find_object_name (not used
89 normally).
90 - bugfix: locked doors cnanot be bashed down by magical means
91 (destruction, magic missile etc.).
92 - swarm spells without a direction now use various spiral patterns
93 instead of being fully random.
94 - update AnyEvent API to 3.4 and above.
95
962.54 Thu May 8 22:01:22 CEST 2008
97 - change floorbox item ordering to enable more efficient protocol and to
98 stay in sync with the 0.9971 client update which also reverses ordering.
99 - bugfix: the jumping skill now gives experience for jumping
100 and for attacking monsters. it also takes about one second to do a jump.
101 - bugfix: players couldn't starve in 2.53 :(
102 - bugfix: correctly send the client a del_spell when a spell gets removed.
103 - bugfix: spell effects like word of recall are removed on death.
104 - bugfix: fix a crash when objects with treasure on top (ground...)
105 were created outside a map.
106 - bugfix: couldn't apply inventory items when levitating, but ground items
107 (fixed by reversing the logic).
108 - bugfix: fixed a mismatched '"' in the debugging description of objects
109 - bugfix: the random map generator no longer leaks key objects.
110 - bugfix: support random maps >127x127.
10 - (maps) fixed the death certificate system in nimbus 111 - (maps) fixed the death certificate system in nimbus.
112 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
113 - (arch) the material 'wood' was undefined, it's now a burnable material.
114 - (arch) give ball lightning a real name.
115 - (arch) fixed material of bones (was 'wood', is now 'bone')
116 - support cfpod in ex replies (client item tooltips).
117 - unapply item in range slow when readying a spell.
118 - bugfix: account for rounding errors in weight updates.
119 - remove synchronous mkdir in chargen_race_done.
120 - fix per-race starting maps.
121 - check hiscore on suicide and quit as well.
122 - tell players when they are starving.
11 - get rid of costly object_from_name conversion for altar effects. 123 - get rid of costly object_from_name conversion for altar effects.
12 - fix map difficulty calculation for generators. 124 - fix map difficulty calculation for generators.
125 - slightly more intelligent handling of "is_animated" flag.
126 - support no_drop map header flag (before it was only available internally).
127 - make random-map-generated keys crumble after one hour, use more unique slaying.
13 128
142.53 Sun May 4 17:32:48 CEST 2008 1292.53 Sun May 4 17:32:48 CEST 2008
15 - bugfix: custom skill settings were not saved by the server. 130 - bugfix: custom skill settings were not saved by the server.
16 - bugfix: remove did not actually remove items from the inventory, leaving 131 - bugfix: remove did not actually remove items from the inventory, leaving
17 ghost items. 132 ghost items.
73 - properly link against libgthread as that is needed to make the slice 188 - properly link against libgthread as that is needed to make the slice
74 allocator thread-safe. 189 allocator thread-safe.
75 - support perls not compiled with 64 bit support (though this is not a 190 - support perls not compiled with 64 bit support (though this is not a
76 recommended configuration) (reported by Samuel Gondouin). 191 recommended configuration) (reported by Samuel Gondouin).
77 - always put godgiven items into the player inventory, never any containers. 192 - always put godgiven items into the player inventory, never any containers.
78 - (arch)
79 - (maps, arch) the scorn go club was founded! 193 - (maps, arch) the scorn go club was founded!
80 - (arch) do no longer support player abilities, they didn't work anyways. 194 - (arch) do no longer support player abilities, they didn't work anyways.
81 - (arch) the alchemy spell is now of the alchemy spell school, which 195 - (arch) the alchemy spell is now of the alchemy spell school, which
82 became a real spell-class. 196 became a real spell-class.
83 - (arch) the alchemist class now get an alchemy spell book for new characters. 197 - (arch) the alchemist class now get an alchemy spell book for new characters.

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