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Comparing deliantra/server/Changes (file contents):
Revision 1.122 by root, Wed Apr 30 08:29:31 2008 UTC vs.
Revision 1.139 by root, Mon May 5 16:02:20 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: ridify us from FLAG_NO_FIX_PLAYER
4TODO: dragons should not be able to change their title via the settings tab in playerbook 3TODO: dragons should not be able to change their title via the settings tab in playerbook
5TODO: emergency swap mode is not working 4TODO: emergency swap mode is not working
608:43:44 -cfbot:#cf- [Larvae] when I had a devourerbow equipped, and then readied 508:43:44 -cfbot:#cf- [Larvae] when I had a devourerbow equipped, and then readied
7 some spellcasting. if I then started using karate, I would get all the 6 some spellcasting. if I then started using karate, I would get all the
8 stateffects from the bow 7 stateffects from the bow
9 8
9syncpoints: rules, news, motd, crossfiremail
10""/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
11
102.53 122.54
13 - bugfix: players couldn't starve in 2.53 :(
14 - (maps) fixed the death certificate system in nimbus
15 - bugfix: correctly send the client a del_spell when a spell gets removed.
16 - bugfix: spell effects like word fo recall are removed when dieing.
17 - remove synchronous mkdir in chargen_race_done.
18 - fix per-race starting maps.
19 - tell players when they are starving.
20 - get rid of costly object_from_name conversion for altar effects.
21 - fix map difficulty calculation for generators.
22
232.53 Sun May 4 17:32:48 CEST 2008
11 - bugfix: custom skill settings were not saved by the server. 24 - bugfix: custom skill settings were not saved by the server.
12 - bugfix: remove did not actually remove items from the inventory, leaving 25 - bugfix: remove did not actually remove items from the inventory, leaving
13 ghost items. 26 ghost items.
14 - bugfix: properly update items identified on the ground. 27 - bugfix: properly update items identified on the ground.
15 - bugfix: use localtime_r in the logger thread. 28 - bugfix: use localtime_r in the logger thread.
16 - bugfix: player starvation will now give the correct kill reason. 29 - bugfix: player starvation will now give the correct kill reason.
17 - bugfix: archetype reloads could crash the server. 30 - bugfix: archetype reloads could crash the server.
18 - make the killer a real object pointer instead of a string.
19 - dropping items a shop is not interested in won't sell them anymore.
20 - bugfix: the mailscrolls are now correctly handed out even when the destination 31 - bugfix: the mailscrolls are now correctly handed out even when the destination
21 player is not logged in. 32 player is not logged in.
22 - rods and horns with a too low maximum charge allow now at least one discharge.
23 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at 33 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
24 server startup. 34 server startup.
35 - bugfix: fix the door surround check in the random map generator.
36 - (maps) fix heaven quest difficulty progression.
37 - (maps) fix some random map styles.
38 - dropping items a shop is not interested in won't sell them anymore.
39 - rods and horns with a too low maximum charge allow now at least one discharge.
40 - implement kill & death statistics.
41 - random map preparation is no longer synchronous.
42 - rewrite find_style in perl, no longer does synchronous I/O.
43 - improve random map specials placement.
44 - make the killer a real object pointer instead of a string, improved
45 kill reason messages.
25 - take advantage of new aio_close and aio_chmod. 46 - take advantage of new aio_close and aio_chmod.
26 - implement archetype::get. 47 - implement archetype::get, object::deep_clone and update callers.
48 - change_abil is much faster.
49 - update the floorbox more often to work around the reverses item order
50 display in clients.
51 - cleaned up object copying by encapsulating it to a single place.
52 - add hints to the invite messages.
53 - rewrote key<->value pair handling.
54 - use an independent random number generator for the random map generator.
27 55
282.52 Thu Apr 24 11:47:19 CEST 2008 562.52 Thu Apr 24 11:47:19 CEST 2008
29 - completely automate the item add/delete on remove/insert. this should fix 57 - completely automate the item add/delete on remove/insert. this should fix
30 all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :) 58 all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
31 - completely automate the weight handling, should fix all weight 59 - completely automate the weight handling, should fix all weight

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