--- deliantra/server/Changes 2008/05/08 20:07:22 1.156 +++ deliantra/server/Changes 2008/05/20 03:14:19 1.165 @@ -1,15 +1,31 @@ Deliantra MORPG Server, Maps and Archetypes ChangeLog. -TODO: dragons should not be able to change their title via the settings tab in playerbook TODO: emergency swap mode is not working +TODO: improve repelled message to include the full equation -syncpoints: rules, news, motd, crossfiremail -""/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc... +xs-warn doesn't end up in server log. -TODO: you have to unapply the jumping first before you cna raedy spell... TODO: re-apply items on log-in TODO: rebalance jumping skill speed 2.55 +TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further + - avoid newmap commands when crossing tiled map boundaries. this speeds up + processing considerably (especially in the client) and reduces data transfers + (saves roughly 1kb each crossing in typical configs). works even with gcfclient. + - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear. + - (map) fixed npc dialogue in pup_land/s_f/special. + - bugfix: fix a crash when a player casts a swarm spell and then logs out + (swarm spells now stay in the player's inventory). + - bugfix: when unapplying skills also remove them from the range/combat slots. + - bugfix: do not merge items whose archetype name merges, use the + archetype *archname* (chairs of different facings were merged). + - bugfix: fix a potential crash issue in find_object_name (not used + normally). + - bugfix: locked doors cnanot be bashed down by magical means + (destruction, magic missile etc.). + - swarm spells without a direction now use various spiral patterns + instead of being fully random. + - update AnyEvent API to 3.4 and above. 2.54 Thu May 8 22:01:22 CEST 2008 - change floorbox item ordering to enable more efficient protocol and to @@ -27,7 +43,7 @@ - bugfix: the random map generator no longer leaks key objects. - bugfix: support random maps >127x127. - (maps) fixed the death certificate system in nimbus. - - (maps( rebalance onefang, build a road to onefang, temporarily closed zorn. + - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn. - (arch) the material 'wood' was undefined, it's now a burnable material. - (arch) give ball lightning a real name. - (arch) fixed material of bones (was 'wood', is now 'bone')