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Comparing deliantra/server/Changes (file contents):
Revision 1.143 by root, Tue May 6 14:56:42 2008 UTC vs.
Revision 1.159 by root, Mon May 12 18:27:08 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: dragons should not be able to change their title via the settings tab in playerbook 3TODO: dragons should not be able to change their title via the settings tab in playerbook
4TODO: emergency swap mode is not working 4TODO: emergency swap mode is not working
508:43:44 -cfbot:#cf- [Larvae] when I had a devourerbow equipped, and then readied 5TODO: improve repelled message to include the full equation
6 some spellcasting. if I then started using karate, I would get all the
7 stateffects from the bow
8 6
9syncpoints: rules, news, motd, crossfiremail 7syncpoints: rules, news, motd, crossfiremail
10""/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc... 8""/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
11 9
10TODO: you have to unapply the jumping first before you cna raedy spell...
11TODO: re-apply items on log-in
12TODO: rebalance jumping skill speed
122.54 132.55
14TODO: **************** npc-dialoge does not work s_f/special
15TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
16 - bugfix: when unapplying skills also remove them from the range/combat slots.
17 - update AnyEvent API to 3.4 and above.
18 - (arch) fix typo in ixalovh treasurelist causing emoty_archetypes to appear.
19
202.54 Thu May 8 22:01:22 CEST 2008
13 - change floorbox item ordering to enbale more efficient protocol and to 21 - change floorbox item ordering to enable more efficient protocol and to
14 stay in sync with the 0.9971 client update which also reverses ordering. 22 stay in sync with the 0.9971 client update which also reverses ordering.
23 - bugfix: the jumping skill now gives experience for jumping
24 and for attacking monsters. it also takes about one second to do a jump.
15 - bugfix: players couldn't starve in 2.53 :( 25 - bugfix: players couldn't starve in 2.53 :(
16 - (maps) fixed the death certificate system in nimbus
17 - bugfix: correctly send the client a del_spell when a spell gets removed. 26 - bugfix: correctly send the client a del_spell when a spell gets removed.
18 - bugfix: spell effects like word fo recall are removed when dieing. 27 - bugfix: spell effects like word of recall are removed on death.
19 - bugfix: fix a crash when objects with treasure on top (ground...) 28 - bugfix: fix a crash when objects with treasure on top (ground...)
20 were created outside a map. 29 were created outside a map.
30 - bugfix: couldn't apply inventory items when levitating, but ground items
31 (fixed by reversing the logic).
32 - bugfix: fixed a mismatched '"' in the debugging description of objects
33 - bugfix: the random map generator no longer leaks key objects.
34 - bugfix: support random maps >127x127.
35 - (maps) fixed the death certificate system in nimbus.
36 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
37 - (arch) the material 'wood' was undefined, it's now a burnable material.
38 - (arch) give ball lightning a real name.
39 - (arch) fixed material of bones (was 'wood', is now 'bone')
40 - support cfpod in ex replies (client item tooltips).
21 - unapply item in range slow when readying a spell. 41 - unapply item in range slow when readying a spell.
42 - bugfix: account for rounding errors in weight updates.
22 - remove synchronous mkdir in chargen_race_done. 43 - remove synchronous mkdir in chargen_race_done.
23 - fix per-race starting maps. 44 - fix per-race starting maps.
24 - check hiscore on suicide and quit as well. 45 - check hiscore on suicide and quit as well.
25 - tell players when they are starving. 46 - tell players when they are starving.
26 - get rid of costly object_from_name conversion for altar effects. 47 - get rid of costly object_from_name conversion for altar effects.
27 - fix map difficulty calculation for generators. 48 - fix map difficulty calculation for generators.
49 - slightly more intelligent handling of "is_animated" flag.
50 - support no_drop map header flag (before it was only available internally).
51 - make random-map-generated keys crumble after one hour, use more unique slaying.
28 52
292.53 Sun May 4 17:32:48 CEST 2008 532.53 Sun May 4 17:32:48 CEST 2008
30 - bugfix: custom skill settings were not saved by the server. 54 - bugfix: custom skill settings were not saved by the server.
31 - bugfix: remove did not actually remove items from the inventory, leaving 55 - bugfix: remove did not actually remove items from the inventory, leaving
32 ghost items. 56 ghost items.

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