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Comparing deliantra/server/Changes (file contents):
Revision 1.16 by root, Sun May 27 18:06:41 2007 UTC vs.
Revision 1.17 by root, Sun Jun 3 13:25:28 2007 UTC

1Crossfire TRT Server, Maps and Archetypes ChangeLog 1Crossfire TRT Server, Maps and Archetypes ChangeLog
2 2
32.2 32.2
4 - many bugfixes and minor optimisations.
4 5
52.1 Sun May 27 04:21:29 CEST 2007 62.1 Sun May 27 04:21:29 CEST 2007
6 - optimised event invocation (non-wanted events can now be 7 - optimised event invocation (non-wanted events can now be
7 skipped with 4-5 inlined instructions). 8 skipped with 4-5 inlined instructions).
8 - complete rewrite of town_portal: it now creates a portal 9 - complete rewrite of town_portal: it now creates a portal
53 - make coroapi accessible to cf+. 54 - make coroapi accessible to cf+.
54 - moved map handling logic completely to perl 55 - moved map handling logic completely to perl
55 - per player maps are now marked in the map 56 - per player maps are now marked in the map
56 - maps are saved completely differently now, 57 - maps are saved completely differently now,
57 and much more often. 58 and much more often.
58 - rewrote map header parser and writer 59 - rewrote map header parser and writer, to be much faster.
59 - maps and players are now (in the average case) loaded 60 - maps and players are now (in the average case) loaded
60 and saved completely asynchronously, I/O contention will no 61 and saved completely asynchronously, I/O contention will no
61 longer freeze the server. 62 longer freeze the server.
62 - players and maps can be loaded anytime, without the player 63 - players and maps can be loaded anytime, without the player
63 being logged in. 64 being logged in.

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