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Comparing deliantra/server/Changes (file contents):
Revision 1.136 by root, Mon May 5 15:06:06 2008 UTC vs.
Revision 1.160 by root, Mon May 12 18:28:51 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: dragons should not be able to change their title via the settings tab in playerbook 3TODO: dragons should not be able to change their title via the settings tab in playerbook
4TODO: emergency swap mode is not working 4TODO: emergency swap mode is not working
508:43:44 -cfbot:#cf- [Larvae] when I had a devourerbow equipped, and then readied 5TODO: improve repelled message to include the full equation
6 some spellcasting. if I then started using karate, I would get all the
7 stateffects from the bow
8 6
9syncpoints: rules, news, motd, crossfiremail 7syncpoints: rules, news, motd, crossfiremail
10""/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc... 8""/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
11 9
10TODO: re-apply items on log-in
11TODO: rebalance jumping skill speed
122.54 122.55
13 - (maps) fixed the death certificate system in nimbus 13TODO: **************** npc-dialoge does not work s_f/special
14TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
15 - bugfix: when unapplying skills also remove them from the range/combat slots.
16 - update AnyEvent API to 3.4 and above.
17 - (arch) fix typo in ixalovh treasurelist causing emoty_archetypes to appear.
18
192.54 Thu May 8 22:01:22 CEST 2008
20 - change floorbox item ordering to enable more efficient protocol and to
21 stay in sync with the 0.9971 client update which also reverses ordering.
22 - bugfix: the jumping skill now gives experience for jumping
23 and for attacking monsters. it also takes about one second to do a jump.
24 - bugfix: players couldn't starve in 2.53 :(
14 - bugfix: correctly send the client a del_spell when a spell gets removed. 25 - bugfix: correctly send the client a del_spell when a spell gets removed.
26 - bugfix: spell effects like word of recall are removed on death.
27 - bugfix: fix a crash when objects with treasure on top (ground...)
28 were created outside a map.
29 - bugfix: couldn't apply inventory items when levitating, but ground items
30 (fixed by reversing the logic).
31 - bugfix: fixed a mismatched '"' in the debugging description of objects
32 - bugfix: the random map generator no longer leaks key objects.
33 - bugfix: support random maps >127x127.
34 - (maps) fixed the death certificate system in nimbus.
35 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
36 - (arch) the material 'wood' was undefined, it's now a burnable material.
37 - (arch) give ball lightning a real name.
38 - (arch) fixed material of bones (was 'wood', is now 'bone')
39 - support cfpod in ex replies (client item tooltips).
40 - unapply item in range slow when readying a spell.
41 - bugfix: account for rounding errors in weight updates.
42 - remove synchronous mkdir in chargen_race_done.
43 - fix per-race starting maps.
44 - check hiscore on suicide and quit as well.
45 - tell players when they are starving.
15 - get rid of costly object_from_name conversion for altar effects. 46 - get rid of costly object_from_name conversion for altar effects.
16 - fix map difficulty calculation for generators. 47 - fix map difficulty calculation for generators.
48 - slightly more intelligent handling of "is_animated" flag.
49 - support no_drop map header flag (before it was only available internally).
50 - make random-map-generated keys crumble after one hour, use more unique slaying.
17 51
182.53 Sun May 4 17:32:48 CEST 2008 522.53 Sun May 4 17:32:48 CEST 2008
19 - bugfix: custom skill settings were not saved by the server. 53 - bugfix: custom skill settings were not saved by the server.
20 - bugfix: remove did not actually remove items from the inventory, leaving 54 - bugfix: remove did not actually remove items from the inventory, leaving
21 ghost items. 55 ghost items.

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