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Comparing deliantra/server/Changes (file contents):
Revision 1.160 by root, Mon May 12 18:28:51 2008 UTC vs.
Revision 1.201 by root, Tue Jul 29 02:05:00 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: dragons should not be able to change their title via the settings tab in playerbook
4TODO: emergency swap mode is not working 3TODO: emergency swap mode is not working
5TODO: improve repelled message to include the full equation 4TODO: xs-warn doesn't end up in server log.
5TODO: maybe move gsay to the main chat channel?
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied.
6 8
7syncpoints: rules, news, motd, crossfiremail 9 - made jeweler workbench larger and some other minor map
8""/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc... 10 changes in jeweler town.
11 - fixed wrong item handling in jeweler skill code.
12 - (arch) use a special "key_random_map" for random map keys
13 that are used up.
14 - fix a crash when the player who was observed has logged out long
15 enough for his region/map to be gone.
16 - port to g++-4.3's incompatible tr1 changes.
17 - add some missing dependencies.
9 18
10TODO: re-apply items on log-in 192.6 Sun Jul 20 18:58:08 CEST 2008
11TODO: rebalance jumping skill speed 20 - (maps) extension of the jeweler quest/skill/town
122.55 21 - correctly move gsay to the party channel.
13TODO: **************** npc-dialoge does not work s_f/special 22 - fix a crash when animate weapon was used in some areas.
14TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further 23 - fixed unnecessary identification of by converters created objects.
24 - (maps) tutorial now contains clues about chatting and talking
25 with NPCs.
26 - (arch) dragon scales got proper type now
27 - object::decrease would sometimes cause container weights to
28 be wrong, this has been fixed.
29 - do not send time updates for newly-seen items.
30 - thawing an icecube will once more drop its contents to the ground.
31 - fix cone spells etc. going through walls sometimes.
32 - fix a weight update bug that sometimes left containers
33 with wrong weights.
34 - added auto_apply event and extension for shop tiles.
35 - work around get_map_flags invoking perl and switching the stack.
36 - make sure the map is loaded when using a town portal return.
37 - fixed a bug with caching of sp/grace/food points for spells
38 where healing spells didn't cost any grace.
39 - fix starvation kill reason.
40 - fix pk killer name message.
41 - don't let people apply signs with @match.
42 - add support for berkeley db 4.7 (the new BDB module also fixes
43 what seems to be the biggets memleak in the server).
44
452.56 Wed Jun 4 10:50:40 CEST 2008
46 - require Coro 4.73 which contains an important performance-bugfix.
47 - use anyevent to manage listen ports (this enables IPv6 support).
48 - server supports ipv6 client connections now.
49 - use newly-available Coro::AnyEvent.
50 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
51 to let it handle AIO requests.
52
532.55 Sat May 24 19:52:52 CEST 2008
54 - avoid newmap commands when crossing tiled map boundaries. this speeds up
55 processing considerably (especially in the client) and reduces data transfers
56 (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
57 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
58 - (map) fixed npc dialogue in pup_land/s_f/special.
59 - bugfix: fix a crash when a player casts a swarm spell and then logs out
60 (swarm spells now stay in the player's inventory).
15 - bugfix: when unapplying skills also remove them from the range/combat slots. 61 - bugfix: when unapplying skills also remove them from the range/combat slots.
62 - bugfix: do not merge items whose archetype name merges, use the
63 archetype *archname* (chairs of different facings were merged).
64 - bugfix: fix a potential crash issue in find_object_name (not used
65 normally).
66 - bugfix: locked doors cnanot be bashed down by magical means
67 (destruction, magic missile etc.).
68 - swarm spells without a direction now use various spiral patterns
69 instead of being fully random.
16 - update AnyEvent API to 3.4 and above. 70 - update AnyEvent API to 3.4 and above.
17 - (arch) fix typo in ixalovh treasurelist causing emoty_archetypes to appear.
18 71
192.54 Thu May 8 22:01:22 CEST 2008 722.54 Thu May 8 22:01:22 CEST 2008
20 - change floorbox item ordering to enable more efficient protocol and to 73 - change floorbox item ordering to enable more efficient protocol and to
21 stay in sync with the 0.9971 client update which also reverses ordering. 74 stay in sync with the 0.9971 client update which also reverses ordering.
22 - bugfix: the jumping skill now gives experience for jumping 75 - bugfix: the jumping skill now gives experience for jumping
111 - properly link against libgthread as that is needed to make the slice 164 - properly link against libgthread as that is needed to make the slice
112 allocator thread-safe. 165 allocator thread-safe.
113 - support perls not compiled with 64 bit support (though this is not a 166 - support perls not compiled with 64 bit support (though this is not a
114 recommended configuration) (reported by Samuel Gondouin). 167 recommended configuration) (reported by Samuel Gondouin).
115 - always put godgiven items into the player inventory, never any containers. 168 - always put godgiven items into the player inventory, never any containers.
116 - (arch)
117 - (maps, arch) the scorn go club was founded! 169 - (maps, arch) the scorn go club was founded!
118 - (arch) do no longer support player abilities, they didn't work anyways. 170 - (arch) do no longer support player abilities, they didn't work anyways.
119 - (arch) the alchemy spell is now of the alchemy spell school, which 171 - (arch) the alchemy spell is now of the alchemy spell school, which
120 became a real spell-class. 172 became a real spell-class.
121 - (arch) the alchemist class now get an alchemy spell book for new characters. 173 - (arch) the alchemist class now get an alchemy spell book for new characters.

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