--- deliantra/server/Changes 2008/05/14 08:31:33 1.161 +++ deliantra/server/Changes 2008/06/20 21:17:19 1.174 @@ -1,20 +1,42 @@ Deliantra MORPG Server, Maps and Archetypes ChangeLog. -TODO: dragons should not be able to change their title via the settings tab in playerbook TODO: emergency swap mode is not working TODO: improve repelled message to include the full equation +TODO: xs-warn doesn't end up in server log. -syncpoints: rules, news, motd, crossfiremail -""/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc... + - work around get_map_flags invoking perl and switching the stack. + - make sure the map is loaded when using a town portal return. + - fixed a bug with caching of sp/grace/food points for spells + where healing spells didn't cost any grace. + - fix starvation kill reason. + - fix pk killer name message. -TODO: re-apply items on log-in -TODO: rebalance jumping skill speed -2.55 -TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further - - (map) fixed npc dialogue in pup_land/s_f/special +2.56 Wed Jun 4 10:50:40 CEST 2008 + - require Coro 4.73 which contains an important performance-bugfix. + - use anyevent to manage listen ports (this enables IPv6 support). + - server supports ipv6 client connections now. + - use newly-available Coro::AnyEvent. + - get rid of the AnyEvent::AIO watcher, start the event thread earlier + to let it handle AIO requests. + +2.55 Sat May 24 19:52:52 CEST 2008 + - avoid newmap commands when crossing tiled map boundaries. this speeds up + processing considerably (especially in the client) and reduces data transfers + (saves roughly 1kb each crossing in typical configs). works even with gcfclient. + - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear. + - (map) fixed npc dialogue in pup_land/s_f/special. + - bugfix: fix a crash when a player casts a swarm spell and then logs out + (swarm spells now stay in the player's inventory). - bugfix: when unapplying skills also remove them from the range/combat slots. + - bugfix: do not merge items whose archetype name merges, use the + archetype *archname* (chairs of different facings were merged). + - bugfix: fix a potential crash issue in find_object_name (not used + normally). + - bugfix: locked doors cnanot be bashed down by magical means + (destruction, magic missile etc.). + - swarm spells without a direction now use various spiral patterns + instead of being fully random. - update AnyEvent API to 3.4 and above. - - (arch) fix typo in ixalovh treasurelist causing emoty_archetypes to appear. 2.54 Thu May 8 22:01:22 CEST 2008 - change floorbox item ordering to enable more efficient protocol and to