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Comparing deliantra/server/Changes (file contents):
Revision 1.137 by root, Mon May 5 15:21:50 2008 UTC vs.
Revision 1.164 by root, Sat May 17 14:57:23 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: dragons should not be able to change their title via the settings tab in playerbook 3TODO: dragons should not be able to change their title via the settings tab in playerbook
4TODO: emergency swap mode is not working 4TODO: emergency swap mode is not working
508:43:44 -cfbot:#cf- [Larvae] when I had a devourerbow equipped, and then readied 5TODO: improve repelled message to include the full equation
6 some spellcasting. if I then started using karate, I would get all the
7 stateffects from the bow
8 6
9syncpoints: rules, news, motd, crossfiremail 7syncpoints: rules, news, motd, crossfiremail
10""/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc... 8""/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
11 9
10xs-warn doesn't end up in server log.
11
12TODO: re-apply items on log-in
13TODO: rebalance jumping skill speed
122.54 142.55
13 - (maps) fixed the death certificate system in nimbus 15TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
16 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
17 - (map) fixed npc dialogue in pup_land/s_f/special.
18 - bugfix: fix a crash when a player casts a swarm spell and then logs out
19 (swarm spells now stay in the player's inventory).
20 - bugfix: when unapplying skills also remove them from the range/combat slots.
21 - bugfix: do not merge items whose archetype name merges, use the
22 archetype *archname* (chairs of different facings were merged).
23 - bugfix: fix a potential crash issue in find_object_name (not used
24 normally).
25 - bugfix: locked doors cnanot be bashed down by magical means
26 (destruction, magic missile etc.).
27 - swarm spells without a direction now use various spiral patterns
28 instead of being fully random.
29 - update AnyEvent API to 3.4 and above.
30
312.54 Thu May 8 22:01:22 CEST 2008
32 - change floorbox item ordering to enable more efficient protocol and to
33 stay in sync with the 0.9971 client update which also reverses ordering.
34 - bugfix: the jumping skill now gives experience for jumping
35 and for attacking monsters. it also takes about one second to do a jump.
36 - bugfix: players couldn't starve in 2.53 :(
14 - bugfix: correctly send the client a del_spell when a spell gets removed. 37 - bugfix: correctly send the client a del_spell when a spell gets removed.
15 - bugfix: spell efefcts like word fo recall are removed when dieing. 38 - bugfix: spell effects like word of recall are removed on death.
39 - bugfix: fix a crash when objects with treasure on top (ground...)
40 were created outside a map.
41 - bugfix: couldn't apply inventory items when levitating, but ground items
42 (fixed by reversing the logic).
43 - bugfix: fixed a mismatched '"' in the debugging description of objects
44 - bugfix: the random map generator no longer leaks key objects.
45 - bugfix: support random maps >127x127.
46 - (maps) fixed the death certificate system in nimbus.
47 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
48 - (arch) the material 'wood' was undefined, it's now a burnable material.
49 - (arch) give ball lightning a real name.
50 - (arch) fixed material of bones (was 'wood', is now 'bone')
51 - support cfpod in ex replies (client item tooltips).
52 - unapply item in range slow when readying a spell.
53 - bugfix: account for rounding errors in weight updates.
54 - remove synchronous mkdir in chargen_race_done.
55 - fix per-race starting maps.
56 - check hiscore on suicide and quit as well.
57 - tell players when they are starving.
16 - get rid of costly object_from_name conversion for altar effects. 58 - get rid of costly object_from_name conversion for altar effects.
17 - fix map difficulty calculation for generators. 59 - fix map difficulty calculation for generators.
60 - slightly more intelligent handling of "is_animated" flag.
61 - support no_drop map header flag (before it was only available internally).
62 - make random-map-generated keys crumble after one hour, use more unique slaying.
18 63
192.53 Sun May 4 17:32:48 CEST 2008 642.53 Sun May 4 17:32:48 CEST 2008
20 - bugfix: custom skill settings were not saved by the server. 65 - bugfix: custom skill settings were not saved by the server.
21 - bugfix: remove did not actually remove items from the inventory, leaving 66 - bugfix: remove did not actually remove items from the inventory, leaving
22 ghost items. 67 ghost items.

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