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Comparing deliantra/server/Changes (file contents):
Revision 1.164 by root, Sat May 17 14:57:23 2008 UTC vs.
Revision 1.197 by elmex, Sun Jul 20 17:07:08 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: dragons should not be able to change their title via the settings tab in playerbook
4TODO: emergency swap mode is not working 3TODO: emergency swap mode is not working
5TODO: improve repelled message to include the full equation
6
7syncpoints: rules, news, motd, crossfiremail
8""/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
9
10xs-warn doesn't end up in server log. 4TODO: xs-warn doesn't end up in server log.
5TODO: maybe move gsay to the main chat channel?
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
11 7
12TODO: re-apply items on log-in 8 - made jeweler workbench larger and some other minor map
13TODO: rebalance jumping skill speed 9 changes in jeweler town.
142.55 10 - fixed wrong item handling in jeweler skill code.
15TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further 11
122.6 Sun Jul 20 18:58:08 CEST 2008
13 - (maps) extension of the jeweler quest/skill/town
14 - correctly move gsay to the party channel.
15 - fix a crash when animate weapon was used in some areas.
16 - fixed unnecessary identification of by converters created objects.
17 - (maps) tutorial now contains clues about chatting and talking
18 with NPCs.
19 - (arch) dragon scales got proper type now
20 - object::decrease would sometimes cause container weights to
21 be wrong, this has been fixed.
22 - do not send time updates for newly-seen items.
23 - thawing an icecube will once more drop its contents to the ground.
24 - fix cone spells etc. going through walls sometimes.
25 - fix a weight update bug that sometimes left containers
26 with wrong weights.
27 - added auto_apply event and extension for shop tiles.
28 - work around get_map_flags invoking perl and switching the stack.
29 - make sure the map is loaded when using a town portal return.
30 - fixed a bug with caching of sp/grace/food points for spells
31 where healing spells didn't cost any grace.
32 - fix starvation kill reason.
33 - fix pk killer name message.
34 - don't let people apply signs with @match.
35 - add support for berkeley db 4.7 (the new BDB module also fixes
36 what seems to be the biggets memleak in the server).
37
382.56 Wed Jun 4 10:50:40 CEST 2008
39 - require Coro 4.73 which contains an important performance-bugfix.
40 - use anyevent to manage listen ports (this enables IPv6 support).
41 - server supports ipv6 client connections now.
42 - use newly-available Coro::AnyEvent.
43 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
44 to let it handle AIO requests.
45
462.55 Sat May 24 19:52:52 CEST 2008
47 - avoid newmap commands when crossing tiled map boundaries. this speeds up
48 processing considerably (especially in the client) and reduces data transfers
49 (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
16 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear. 50 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
17 - (map) fixed npc dialogue in pup_land/s_f/special. 51 - (map) fixed npc dialogue in pup_land/s_f/special.
18 - bugfix: fix a crash when a player casts a swarm spell and then logs out 52 - bugfix: fix a crash when a player casts a swarm spell and then logs out
19 (swarm spells now stay in the player's inventory). 53 (swarm spells now stay in the player's inventory).
20 - bugfix: when unapplying skills also remove them from the range/combat slots. 54 - bugfix: when unapplying skills also remove them from the range/combat slots.

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