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Comparing deliantra/server/Changes (file contents):
Revision 1.166 by root, Sat May 24 17:55:25 2008 UTC vs.
Revision 1.176 by elmex, Thu Jul 3 08:40:32 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2
3TODO: emergency swap mode is not working
4TODO: improve repelled message to include the full equation
5TODO: xs-warn doesn't end up in server log.
6
7 - (maps) tutorial now contains clues about chatting and talking
8 with NPCs.
9 - (arch) dragon scales got proper type now
10 - work around get_map_flags invoking perl and switching the stack.
11 - make sure the map is loaded when using a town portal return.
12 - fixed a bug with caching of sp/grace/food points for spells
13 where healing spells didn't cost any grace.
14 - fix starvation kill reason.
15 - fix pk killer name message.
16
172.56 Wed Jun 4 10:50:40 CEST 2008
18 - require Coro 4.73 which contains an important performance-bugfix.
19 - use anyevent to manage listen ports (this enables IPv6 support).
20 - server supports ipv6 client connections now.
21 - use newly-available Coro::AnyEvent.
22 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
23 to let it handle AIO requests.
2 24
32.55 Sat May 24 19:52:52 CEST 2008 252.55 Sat May 24 19:52:52 CEST 2008
4 - avoid newmap commands when crossing tiled map boundaries. this speeds up 26 - avoid newmap commands when crossing tiled map boundaries. this speeds up
5 processing considerably (especially in the client) and reduces data transfers 27 processing considerably (especially in the client) and reduces data transfers
6 (saves roughly 1kb each crossing in typical configs). works even with gcfclient. 28 (saves roughly 1kb each crossing in typical configs). works even with gcfclient.

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