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Comparing deliantra/server/Changes (file contents):
Revision 1.168 by root, Thu May 29 03:27:37 2008 UTC vs.
Revision 1.210 by root, Fri Aug 29 02:07:09 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: emergency swap mode is not working 3TODO: emergency swap mode is not working
4TODO: improve repelled message to include the full equation
5
6xs-warn doesn't end up in server log. 4TODO: xs-warn doesn't end up in server log.
5TODO: maybe move gsay to the main chat channel?
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied.
8TODO: help maps => broken text
7 9
10 - make nrof signed, so that code that checks for underflow actually works.
11 - swap player and observed count's on the map when observing.
12 - add (mostly untested) mapspace perl class and accessors.
13 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
14 - fix a crash in cast_bless (restoration et al.) when no target
15 could be found.
16 - pits now have a configurable "random spread" range and default
17 to the exact destination now.
18 - eradicate listen command and corresponding code.
19
202.61 Sun Aug 3 17:59:50 CEST 2008
21 - made jeweler workbench larger and some other minor map
22 changes in jeweler town.
23 - fixed wrong item handling in jeweler skill code.
24 - (arch) use a special "key_random_map" for random map keys
25 that are used up.
26 - fix a crash when the player who was observed has logged out long
27 enough for his region/map to be gone.
28 - port to g++-4.3's incompatible tr1 changes.
29 - add some missing dependencies.
30 - log to /var/log/deliantra/ by default.
31 - hack observe code to enable smooth movmenet when observing.
32
332.6 Sun Jul 20 18:58:08 CEST 2008
34 - (maps) extension of the jeweler quest/skill/town
35 - correctly move gsay to the party channel.
36 - fix a crash when animate weapon was used in some areas.
37 - fixed unnecessary identification of by converters created objects.
38 - (maps) tutorial now contains clues about chatting and talking
39 with NPCs.
40 - (arch) dragon scales got proper type now
41 - object::decrease would sometimes cause container weights to
42 be wrong, this has been fixed.
43 - do not send time updates for newly-seen items.
44 - thawing an icecube will once more drop its contents to the ground.
45 - fix cone spells etc. going through walls sometimes.
46 - fix a weight update bug that sometimes left containers
47 with wrong weights.
48 - added auto_apply event and extension for shop tiles.
49 - work around get_map_flags invoking perl and switching the stack.
50 - make sure the map is loaded when using a town portal return.
51 - fixed a bug with caching of sp/grace/food points for spells
52 where healing spells didn't cost any grace.
53 - fix starvation kill reason.
54 - fix pk killer name message.
55 - don't let people apply signs with @match.
56 - add support for berkeley db 4.7 (the new BDB module also fixes
57 what seems to be the biggets memleak in the server).
58
592.56 Wed Jun 4 10:50:40 CEST 2008
8 - require Coro 4.73 which contains an important performance-bugfix. 60 - require Coro 4.73 which contains an important performance-bugfix.
9 - use anyevent to manage listen ports (this enables IPv6 support). 61 - use anyevent to manage listen ports (this enables IPv6 support).
10 - server supports ipv6 client connections now. 62 - server supports ipv6 client connections now.
11 - use newly-available Coro::AnyEvent. 63 - use newly-available Coro::AnyEvent.
64 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
65 to let it handle AIO requests.
12 66
132.55 Sat May 24 19:52:52 CEST 2008 672.55 Sat May 24 19:52:52 CEST 2008
14 - avoid newmap commands when crossing tiled map boundaries. this speeds up 68 - avoid newmap commands when crossing tiled map boundaries. this speeds up
15 processing considerably (especially in the client) and reduces data transfers 69 processing considerably (especially in the client) and reduces data transfers
16 (saves roughly 1kb each crossing in typical configs). works even with gcfclient. 70 (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
124 - properly link against libgthread as that is needed to make the slice 178 - properly link against libgthread as that is needed to make the slice
125 allocator thread-safe. 179 allocator thread-safe.
126 - support perls not compiled with 64 bit support (though this is not a 180 - support perls not compiled with 64 bit support (though this is not a
127 recommended configuration) (reported by Samuel Gondouin). 181 recommended configuration) (reported by Samuel Gondouin).
128 - always put godgiven items into the player inventory, never any containers. 182 - always put godgiven items into the player inventory, never any containers.
129 - (arch)
130 - (maps, arch) the scorn go club was founded! 183 - (maps, arch) the scorn go club was founded!
131 - (arch) do no longer support player abilities, they didn't work anyways. 184 - (arch) do no longer support player abilities, they didn't work anyways.
132 - (arch) the alchemy spell is now of the alchemy spell school, which 185 - (arch) the alchemy spell is now of the alchemy spell school, which
133 became a real spell-class. 186 became a real spell-class.
134 - (arch) the alchemist class now get an alchemy spell book for new characters. 187 - (arch) the alchemist class now get an alchemy spell book for new characters.

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