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Comparing deliantra/server/Changes (file contents):
Revision 1.168 by root, Thu May 29 03:27:37 2008 UTC vs.
Revision 1.225 by root, Thu Sep 11 21:36:07 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers.
2 3
3TODO: emergency swap mode is not working 4TODO: emergency swap mode is not working
4TODO: improve repelled message to include the full equation
5
6xs-warn doesn't end up in server log. 5TODO: xs-warn doesn't end up in server log.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
7 9
10asarth:
1116:37:21 -server:#cf- [Khaleh] In Kobold Archipelago where i found a writing pen and
12 15 scrolls which were empty
13 16:38:15 -server:#cf- [Khaleh] If they are a relict from times where you could write
14 into these scrolls, then the map probably should updated to contain "empty
15 scroll"s ?
16
17TODO: skills comamnd to perl etc.
18 - fix a disastrously "memleak" where temporray memory allocations
19 would grow out of bounds.
20 - server now writes a pidfile and makes sure it's alter ego is killed.
21 - fixed a double-escaping bug in the pod-parser.
22 - rewrote the cfpod parser in C++.
23 - hintmode moved to C++, players need to re-set their hintmode if
24 they dislike "show".
25 - fix a bug in the dynbuf code that could potentially lead to crashes
26 and data corruption (but apparently was never triggered).
27 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
28 - tweak coredumping/monitoring a bit.
29
302.7 Sun Sep 7 16:32:03 CEST 2008
31 - require perl 5.10.
32 - make nrof signed, so that code that checks for underflow actually works.
33 - swap player and observed count's on the map when observing.
34 - add (mostly untested) mapspace perl class and accessors.
35 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
36 - fix a crash in cast_bless (restoration et al.) when no target
37 could be found.
38 - pits now have a configurable "random spread" range and default
39 to a radius of two now.
40 - rewrite pay_player_arch.
41 - use a more stable perl_reload implementation.
42 - do not use Symbol::delete_package (causes crashes after perl-reload),
43 use our own, safer, clear_package instead.
44 - when asynchronously dumping core, close all file handles to allow
45 the server to restart concurrently.
46 - improve the cfpod parser to generate proper xml from proper cfpod
47 sequences, without double-encoding. it should be faster, too.
48 - the above fixes wrong display of help tetx and many other issues.
49 - use lzf and frag packets for large messages for clients supporting them
50 (0.9976+), use it for long books and other messages.
51 - eradicate listen command and corresponding code.
52 - eradicate logs command.
53 - let the client log into the server log, used for crash backtraces.
54 - fixed rods/wands/etc. with randomitem spells on maps, but broke
55 old style spell objects with the spell magic bullet.
56 - (arch) fixed skill less rods in the archetypes
57
582.61 Sun Aug 3 17:59:50 CEST 2008
59 - made jeweler workbench larger and some other minor map
60 changes in jeweler town.
61 - fixed wrong item handling in jeweler skill code.
62 - (arch) use a special "key_random_map" for random map keys
63 that are used up.
64 - fix a crash when the player who was observed has logged out long
65 enough for his region/map to be gone.
66 - port to g++-4.3's incompatible tr1 changes.
67 - add some missing dependencies.
68 - log to /var/log/deliantra/ by default.
69 - hack observe code to enable smooth movmenet when observing.
70
712.6 Sun Jul 20 18:58:08 CEST 2008
72 - (maps) extension of the jeweler quest/skill/town
73 - correctly move gsay to the party channel.
74 - fix a crash when animate weapon was used in some areas.
75 - fixed unnecessary identification of by converters created objects.
76 - (maps) tutorial now contains clues about chatting and talking
77 with NPCs.
78 - (arch) dragon scales got proper type now
79 - object::decrease would sometimes cause container weights to
80 be wrong, this has been fixed.
81 - do not send time updates for newly-seen items.
82 - thawing an icecube will once more drop its contents to the ground.
83 - fix cone spells etc. going through walls sometimes.
84 - fix a weight update bug that sometimes left containers
85 with wrong weights.
86 - added auto_apply event and extension for shop tiles.
87 - work around get_map_flags invoking perl and switching the stack.
88 - make sure the map is loaded when using a town portal return.
89 - fixed a bug with caching of sp/grace/food points for spells
90 where healing spells didn't cost any grace.
91 - fix starvation kill reason.
92 - fix pk killer name message.
93 - don't let people apply signs with @match.
94 - add support for berkeley db 4.7 (the new BDB module also fixes
95 what seems to be the biggets memleak in the server).
96
972.56 Wed Jun 4 10:50:40 CEST 2008
8 - require Coro 4.73 which contains an important performance-bugfix. 98 - require Coro 4.73 which contains an important performance-bugfix.
9 - use anyevent to manage listen ports (this enables IPv6 support). 99 - use anyevent to manage listen ports (this enables IPv6 support).
10 - server supports ipv6 client connections now. 100 - server supports ipv6 client connections now.
11 - use newly-available Coro::AnyEvent. 101 - use newly-available Coro::AnyEvent.
102 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
103 to let it handle AIO requests.
12 104
132.55 Sat May 24 19:52:52 CEST 2008 1052.55 Sat May 24 19:52:52 CEST 2008
14 - avoid newmap commands when crossing tiled map boundaries. this speeds up 106 - avoid newmap commands when crossing tiled map boundaries. this speeds up
15 processing considerably (especially in the client) and reduces data transfers 107 processing considerably (especially in the client) and reduces data transfers
16 (saves roughly 1kb each crossing in typical configs). works even with gcfclient. 108 (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
124 - properly link against libgthread as that is needed to make the slice 216 - properly link against libgthread as that is needed to make the slice
125 allocator thread-safe. 217 allocator thread-safe.
126 - support perls not compiled with 64 bit support (though this is not a 218 - support perls not compiled with 64 bit support (though this is not a
127 recommended configuration) (reported by Samuel Gondouin). 219 recommended configuration) (reported by Samuel Gondouin).
128 - always put godgiven items into the player inventory, never any containers. 220 - always put godgiven items into the player inventory, never any containers.
129 - (arch)
130 - (maps, arch) the scorn go club was founded! 221 - (maps, arch) the scorn go club was founded!
131 - (arch) do no longer support player abilities, they didn't work anyways. 222 - (arch) do no longer support player abilities, they didn't work anyways.
132 - (arch) the alchemy spell is now of the alchemy spell school, which 223 - (arch) the alchemy spell is now of the alchemy spell school, which
133 became a real spell-class. 224 became a real spell-class.
134 - (arch) the alchemist class now get an alchemy spell book for new characters. 225 - (arch) the alchemist class now get an alchemy spell book for new characters.

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