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Comparing deliantra/server/Changes (file contents):
Revision 1.170 by root, Wed Jun 4 08:55:10 2008 UTC vs.
Revision 1.229 by root, Tue Sep 16 16:03:02 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers.
3
4TODO: emergency swap mode is not working
5TODO: xs-warn doesn't end up in server log.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10
11TODO: skills comamnd to perl etc.
12 - fix a disastrously "memleak" where temporray memory allocations
13 would grow out of bounds.
14 - server now writes a pidfile and makes sure it's alter ego is killed.
15 - fixed a double-escaping bug in the pod-parser.
16 - rewrote the cfpod parser in C++.
17 - hintmode moved to C++, players need to re-set their hintmode if
18 they dislike "show".
19 - fix a bug in the dynbuf code that could potentially lead to crashes
20 and data corruption (but apparently was never triggered).
21 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
22 - tweak coredumping/monitoring a bit.
23 - do not crash in the loader when an inventory object could not be loaded
24 (from a corrupted file).
25 - add FLAG_DEBUG for internal debugging.
26 - update_stats no longer calls set_speed.
27
282.7 Sun Sep 7 16:32:03 CEST 2008
29 - require perl 5.10.
30 - make nrof signed, so that code that checks for underflow actually works.
31 - swap player and observed count's on the map when observing.
32 - add (mostly untested) mapspace perl class and accessors.
33 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
34 - fix a crash in cast_bless (restoration et al.) when no target
35 could be found.
36 - pits now have a configurable "random spread" range and default
37 to a radius of two now.
38 - rewrite pay_player_arch.
39 - use a more stable perl_reload implementation.
40 - do not use Symbol::delete_package (causes crashes after perl-reload),
41 use our own, safer, clear_package instead.
42 - when asynchronously dumping core, close all file handles to allow
43 the server to restart concurrently.
44 - improve the cfpod parser to generate proper xml from proper cfpod
45 sequences, without double-encoding. it should be faster, too.
46 - the above fixes wrong display of help tetx and many other issues.
47 - use lzf and frag packets for large messages for clients supporting them
48 (0.9976+), use it for long books and other messages.
49 - eradicate listen command and corresponding code.
50 - eradicate logs command.
51 - let the client log into the server log, used for crash backtraces.
52 - fixed rods/wands/etc. with randomitem spells on maps, but broke
53 old style spell objects with the spell magic bullet.
54 - (arch) fixed skill less rods in the archetypes
55
562.61 Sun Aug 3 17:59:50 CEST 2008
57 - made jeweler workbench larger and some other minor map
58 changes in jeweler town.
59 - fixed wrong item handling in jeweler skill code.
60 - (arch) use a special "key_random_map" for random map keys
61 that are used up.
62 - fix a crash when the player who was observed has logged out long
63 enough for his region/map to be gone.
64 - port to g++-4.3's incompatible tr1 changes.
65 - add some missing dependencies.
66 - log to /var/log/deliantra/ by default.
67 - hack observe code to enable smooth movmenet when observing.
68
692.6 Sun Jul 20 18:58:08 CEST 2008
70 - (maps) extension of the jeweler quest/skill/town
71 - correctly move gsay to the party channel.
72 - fix a crash when animate weapon was used in some areas.
73 - fixed unnecessary identification of by converters created objects.
74 - (maps) tutorial now contains clues about chatting and talking
75 with NPCs.
76 - (arch) dragon scales got proper type now
77 - object::decrease would sometimes cause container weights to
78 be wrong, this has been fixed.
79 - do not send time updates for newly-seen items.
80 - thawing an icecube will once more drop its contents to the ground.
81 - fix cone spells etc. going through walls sometimes.
82 - fix a weight update bug that sometimes left containers
83 with wrong weights.
84 - added auto_apply event and extension for shop tiles.
85 - work around get_map_flags invoking perl and switching the stack.
86 - make sure the map is loaded when using a town portal return.
87 - fixed a bug with caching of sp/grace/food points for spells
88 where healing spells didn't cost any grace.
89 - fix starvation kill reason.
90 - fix pk killer name message.
91 - don't let people apply signs with @match.
92 - add support for berkeley db 4.7 (the new BDB module also fixes
93 what seems to be the biggets memleak in the server).
2 94
32.56 Wed Jun 4 10:50:40 CEST 2008 952.56 Wed Jun 4 10:50:40 CEST 2008
4 - require Coro 4.73 which contains an important performance-bugfix. 96 - require Coro 4.73 which contains an important performance-bugfix.
5 - use anyevent to manage listen ports (this enables IPv6 support). 97 - use anyevent to manage listen ports (this enables IPv6 support).
6 - server supports ipv6 client connections now. 98 - server supports ipv6 client connections now.
122 - properly link against libgthread as that is needed to make the slice 214 - properly link against libgthread as that is needed to make the slice
123 allocator thread-safe. 215 allocator thread-safe.
124 - support perls not compiled with 64 bit support (though this is not a 216 - support perls not compiled with 64 bit support (though this is not a
125 recommended configuration) (reported by Samuel Gondouin). 217 recommended configuration) (reported by Samuel Gondouin).
126 - always put godgiven items into the player inventory, never any containers. 218 - always put godgiven items into the player inventory, never any containers.
127 - (arch)
128 - (maps, arch) the scorn go club was founded! 219 - (maps, arch) the scorn go club was founded!
129 - (arch) do no longer support player abilities, they didn't work anyways. 220 - (arch) do no longer support player abilities, they didn't work anyways.
130 - (arch) the alchemy spell is now of the alchemy spell school, which 221 - (arch) the alchemy spell is now of the alchemy spell school, which
131 became a real spell-class. 222 became a real spell-class.
132 - (arch) the alchemist class now get an alchemy spell book for new characters. 223 - (arch) the alchemist class now get an alchemy spell book for new characters.

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