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Comparing deliantra/server/Changes (file contents):
Revision 1.171 by elmex, Sun Jun 15 19:34:31 2008 UTC vs.
Revision 1.236 by root, Mon Sep 22 01:33:09 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers.
2 3
4TODO: emergency swap mode is not working
5TODO: xs-warn doesn't end up in server log.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10
11
12 2008-09-22 01:19:41.2886 unload completed, starting to reload now
13 2008-09-22 01:19:41.2886 reloading cf.pm
14 2008-09-22 01:19:41.3091 panic: attempt to copy value Storable to a freed scalar 2756268 at /opt/crossfire/share/deliantra-server/cf.pm line 72, <GEN1> line 3.
15 2008-09-22 01:19:41.3091+Compilation failed in require at /opt/crossfire/share/deliantra-server/cf.pm line 3671, <GEN1> line 3.
16
17TODO: ex tooltip should offste story with \n\n
18TODO: region monsters gone?
19TODO: increasing frequency in evtgread.C of ticks triggers bugs during startup?
20TODO: cf::player::exists is a sync_job???
21TODO: royal statistician text \n\n, maybe other npc's.
22 - bump login name length from 18 to 20 char max.
23 - fix a disastrous "memleak" where temporary memory allocations
24 would grow out of bounds.
25 - server now writes a pidfile and makes sure its alter ego is killed.
26 - fixed a double-escaping bug in the pod-parser.
27 - rewrote the cfpod parser in C++.
28 - hintmode moved to C++, players need to re-set their hintmode if
29 they dislike "show".
30 - fix RIP inscription.
31 - correctly support gender in emotes.
32 - correctly support gender in the death messages.
33 - correctly generate death messages for players only when they really die,
34 with increased information.
35 - fix a bug in the dynbuf code that could potentially lead to crashes
36 and data corruption (but apparently was never triggered).
37 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
38 - make sure Compress::LZF acquires the storable lock, might fix some
39 data corruption bug.
40 - tweak coredumping/monitoring a bit.
41 - do not crash in the loader when an inventory object could not be loaded
42 (from a corrupted file).
43 - redid skills comamnd to send output to proper channel.
44 - object->map is no longer refcounting.
45 - add FLAG_DEBUG for internal debugging.
46 - add NDI_VERBATIM flag to send_msg.
47 - add perl backtraces to logBacktrace-initiated backtraces.
48 - split login.ext's player scheduler into
49 it's own player-scheduler.ext extension.
50
512.7 Sun Sep 7 16:32:03 CEST 2008
52 - require perl 5.10.
53 - make nrof signed, so that code that checks for underflow actually works.
54 - swap player and observed count's on the map when observing.
55 - add (mostly untested) mapspace perl class and accessors.
56 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
57 - fix a crash in cast_bless (restoration et al.) when no target
58 could be found.
59 - pits now have a configurable "random spread" range and default
60 to a radius of two now.
61 - rewrite pay_player_arch.
62 - use a more stable perl_reload implementation.
63 - do not use Symbol::delete_package (causes crashes after perl-reload),
64 use our own, safer, clear_package instead.
65 - when asynchronously dumping core, close all file handles to allow
66 the server to restart concurrently.
67 - improve the cfpod parser to generate proper xml from proper cfpod
68 sequences, without double-encoding. it should be faster, too.
69 - the above fixes wrong display of help tetx and many other issues.
70 - use lzf and frag packets for large messages for clients supporting them
71 (0.9976+), use it for long books and other messages.
72 - eradicate listen command and corresponding code.
73 - eradicate logs command.
74 - let the client log into the server log, used for crash backtraces.
75 - fixed rods/wands/etc. with randomitem spells on maps, but broke
76 old style spell objects with the spell magic bullet.
77 - (arch) fixed skill less rods in the archetypes
78
792.61 Sun Aug 3 17:59:50 CEST 2008
80 - made jeweler workbench larger and some other minor map
81 changes in jeweler town.
82 - fixed wrong item handling in jeweler skill code.
83 - (arch) use a special "key_random_map" for random map keys
84 that are used up.
85 - fix a crash when the player who was observed has logged out long
86 enough for his region/map to be gone.
87 - port to g++-4.3's incompatible tr1 changes.
88 - add some missing dependencies.
89 - log to /var/log/deliantra/ by default.
90 - hack observe code to enable smooth movmenet when observing.
91
922.6 Sun Jul 20 18:58:08 CEST 2008
93 - (maps) extension of the jeweler quest/skill/town
94 - correctly move gsay to the party channel.
95 - fix a crash when animate weapon was used in some areas.
96 - fixed unnecessary identification of by converters created objects.
97 - (maps) tutorial now contains clues about chatting and talking
98 with NPCs.
99 - (arch) dragon scales got proper type now
100 - object::decrease would sometimes cause container weights to
101 be wrong, this has been fixed.
102 - do not send time updates for newly-seen items.
103 - thawing an icecube will once more drop its contents to the ground.
104 - fix cone spells etc. going through walls sometimes.
105 - fix a weight update bug that sometimes left containers
106 with wrong weights.
107 - added auto_apply event and extension for shop tiles.
108 - work around get_map_flags invoking perl and switching the stack.
109 - make sure the map is loaded when using a town portal return.
3 - fixed a bug with caching of sp/grace/food points for spells 110 - fixed a bug with caching of sp/grace/food points for spells
4 where healing spells didn't cost any grace. 111 where healing spells didn't cost any grace.
112 - fix starvation kill reason.
113 - fix pk killer name message.
114 - don't let people apply signs with @match.
115 - add support for berkeley db 4.7 (the new BDB module also fixes
116 what seems to be the biggets memleak in the server).
5 117
62.56 Wed Jun 4 10:50:40 CEST 2008 1182.56 Wed Jun 4 10:50:40 CEST 2008
7 - require Coro 4.73 which contains an important performance-bugfix. 119 - require Coro 4.73 which contains an important performance-bugfix.
8 - use anyevent to manage listen ports (this enables IPv6 support). 120 - use anyevent to manage listen ports (this enables IPv6 support).
9 - server supports ipv6 client connections now. 121 - server supports ipv6 client connections now.
125 - properly link against libgthread as that is needed to make the slice 237 - properly link against libgthread as that is needed to make the slice
126 allocator thread-safe. 238 allocator thread-safe.
127 - support perls not compiled with 64 bit support (though this is not a 239 - support perls not compiled with 64 bit support (though this is not a
128 recommended configuration) (reported by Samuel Gondouin). 240 recommended configuration) (reported by Samuel Gondouin).
129 - always put godgiven items into the player inventory, never any containers. 241 - always put godgiven items into the player inventory, never any containers.
130 - (arch)
131 - (maps, arch) the scorn go club was founded! 242 - (maps, arch) the scorn go club was founded!
132 - (arch) do no longer support player abilities, they didn't work anyways. 243 - (arch) do no longer support player abilities, they didn't work anyways.
133 - (arch) the alchemy spell is now of the alchemy spell school, which 244 - (arch) the alchemy spell is now of the alchemy spell school, which
134 became a real spell-class. 245 became a real spell-class.
135 - (arch) the alchemist class now get an alchemy spell book for new characters. 246 - (arch) the alchemist class now get an alchemy spell book for new characters.

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