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Comparing deliantra/server/Changes (file contents):
Revision 1.163 by root, Sat May 17 01:05:56 2008 UTC vs.
Revision 1.172 by root, Sun Jun 15 20:32:50 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: dragons should not be able to change their title via the settings tab in playerbook
4TODO: emergency swap mode is not working 3TODO: emergency swap mode is not working
5TODO: improve repelled message to include the full equation 4TODO: improve repelled message to include the full equation
5TODO: xs-warn doesn't end up in server log.
6 6
7syncpoints: rules, news, motd, crossfiremail 7 - work around get_map_flags invoking perl and switching the stack.
8""/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc... 8 - make sure the map is loaded when using a town portal return.
9 - fixed a bug with caching of sp/grace/food points for spells
10 where healing spells didn't cost any grace.
9 11
10TODO: re-apply items on log-in 122.56 Wed Jun 4 10:50:40 CEST 2008
11TODO: rebalance jumping skill speed 13 - require Coro 4.73 which contains an important performance-bugfix.
122.55 14 - use anyevent to manage listen ports (this enables IPv6 support).
13TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further 15 - server supports ipv6 client connections now.
16 - use newly-available Coro::AnyEvent.
17 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
18 to let it handle AIO requests.
19
202.55 Sat May 24 19:52:52 CEST 2008
21 - avoid newmap commands when crossing tiled map boundaries. this speeds up
22 processing considerably (especially in the client) and reduces data transfers
23 (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
14 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear. 24 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
15 - (map) fixed npc dialogue in pup_land/s_f/special. 25 - (map) fixed npc dialogue in pup_land/s_f/special.
16 - bugfix: fix a crash when a player casts a swarm spell and then logs out 26 - bugfix: fix a crash when a player casts a swarm spell and then logs out
17 (swarm spells now stay in the player's inventory). 27 (swarm spells now stay in the player's inventory).
18 - bugfix: when unapplying skills also remove them from the range/combat slots. 28 - bugfix: when unapplying skills also remove them from the range/combat slots.
19 - bugfix: do not merge items whose archetype name merges, use the 29 - bugfix: do not merge items whose archetype name merges, use the
20 archetype *archname* (chairs of different facings were merged). 30 archetype *archname* (chairs of different facings were merged).
21 - bugfix: fix a potential crash issue in find_object_name (not used 31 - bugfix: fix a potential crash issue in find_object_name (not used
22 normally). 32 normally).
33 - bugfix: locked doors cnanot be bashed down by magical means
34 (destruction, magic missile etc.).
23 - swarm spells without a direction now use various spiral patterns 35 - swarm spells without a direction now use various spiral patterns
24 instead of being fully random. 36 instead of being fully random.
25 - update AnyEvent API to 3.4 and above. 37 - update AnyEvent API to 3.4 and above.
26 38
272.54 Thu May 8 22:01:22 CEST 2008 392.54 Thu May 8 22:01:22 CEST 2008

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