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Comparing deliantra/server/Changes (file contents):
Revision 1.167 by root, Sun May 25 21:15:44 2008 UTC vs.
Revision 1.174 by root, Fri Jun 20 21:17:19 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: emergency swap mode is not working 3TODO: emergency swap mode is not working
4TODO: improve repelled message to include the full equation 4TODO: improve repelled message to include the full equation
5
6xs-warn doesn't end up in server log. 5TODO: xs-warn doesn't end up in server log.
7 6
8 - use anyevent to manage listen ports. 7 - work around get_map_flags invoking perl and switching the stack.
8 - make sure the map is loaded when using a town portal return.
9 - fixed a bug with caching of sp/grace/food points for spells
10 where healing spells didn't cost any grace.
11 - fix starvation kill reason.
12 - fix pk killer name message.
13
142.56 Wed Jun 4 10:50:40 CEST 2008
15 - require Coro 4.73 which contains an important performance-bugfix.
16 - use anyevent to manage listen ports (this enables IPv6 support).
9 - server supports ipv6 client connections now. 17 - server supports ipv6 client connections now.
18 - use newly-available Coro::AnyEvent.
19 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
20 to let it handle AIO requests.
10 21
112.55 Sat May 24 19:52:52 CEST 2008 222.55 Sat May 24 19:52:52 CEST 2008
12 - avoid newmap commands when crossing tiled map boundaries. this speeds up 23 - avoid newmap commands when crossing tiled map boundaries. this speeds up
13 processing considerably (especially in the client) and reduces data transfers 24 processing considerably (especially in the client) and reduces data transfers
14 (saves roughly 1kb each crossing in typical configs). works even with gcfclient. 25 (saves roughly 1kb each crossing in typical configs). works even with gcfclient.

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