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Comparing deliantra/server/Changes (file contents):
Revision 1.165 by root, Tue May 20 03:14:19 2008 UTC vs.
Revision 1.177 by elmex, Thu Jul 3 09:16:41 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: emergency swap mode is not working 3TODO: emergency swap mode is not working
4TODO: improve repelled message to include the full equation 4TODO: improve repelled message to include the full equation
5
6xs-warn doesn't end up in server log. 5TODO: xs-warn doesn't end up in server log.
7 6
8TODO: re-apply items on log-in 7 - fixed unnecessary identification of by converters created objects.
9TODO: rebalance jumping skill speed 8 - (maps) tutorial now contains clues about chatting and talking
102.55 9 with NPCs.
11TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further 10 - (arch) dragon scales got proper type now
11 - work around get_map_flags invoking perl and switching the stack.
12 - make sure the map is loaded when using a town portal return.
13 - fixed a bug with caching of sp/grace/food points for spells
14 where healing spells didn't cost any grace.
15 - fix starvation kill reason.
16 - fix pk killer name message.
17
182.56 Wed Jun 4 10:50:40 CEST 2008
19 - require Coro 4.73 which contains an important performance-bugfix.
20 - use anyevent to manage listen ports (this enables IPv6 support).
21 - server supports ipv6 client connections now.
22 - use newly-available Coro::AnyEvent.
23 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
24 to let it handle AIO requests.
25
262.55 Sat May 24 19:52:52 CEST 2008
12 - avoid newmap commands when crossing tiled map boundaries. this speeds up 27 - avoid newmap commands when crossing tiled map boundaries. this speeds up
13 processing considerably (especially in the client) and reduces data transfers 28 processing considerably (especially in the client) and reduces data transfers
14 (saves roughly 1kb each crossing in typical configs). works even with gcfclient. 29 (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
15 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear. 30 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
16 - (map) fixed npc dialogue in pup_land/s_f/special. 31 - (map) fixed npc dialogue in pup_land/s_f/special.

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