--- deliantra/server/Changes 2008/05/20 03:14:19 1.165 +++ deliantra/server/Changes 2008/07/03 09:16:41 1.177 @@ -2,13 +2,28 @@ TODO: emergency swap mode is not working TODO: improve repelled message to include the full equation +TODO: xs-warn doesn't end up in server log. -xs-warn doesn't end up in server log. + - fixed unnecessary identification of by converters created objects. + - (maps) tutorial now contains clues about chatting and talking + with NPCs. + - (arch) dragon scales got proper type now + - work around get_map_flags invoking perl and switching the stack. + - make sure the map is loaded when using a town portal return. + - fixed a bug with caching of sp/grace/food points for spells + where healing spells didn't cost any grace. + - fix starvation kill reason. + - fix pk killer name message. -TODO: re-apply items on log-in -TODO: rebalance jumping skill speed -2.55 -TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further +2.56 Wed Jun 4 10:50:40 CEST 2008 + - require Coro 4.73 which contains an important performance-bugfix. + - use anyevent to manage listen ports (this enables IPv6 support). + - server supports ipv6 client connections now. + - use newly-available Coro::AnyEvent. + - get rid of the AnyEvent::AIO watcher, start the event thread earlier + to let it handle AIO requests. + +2.55 Sat May 24 19:52:52 CEST 2008 - avoid newmap commands when crossing tiled map boundaries. this speeds up processing considerably (especially in the client) and reduces data transfers (saves roughly 1kb each crossing in typical configs). works even with gcfclient.