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Comparing deliantra/server/Changes (file contents):
Revision 1.180 by root, Sun Jul 13 11:57:25 2008 UTC vs.
Revision 1.232 by root, Fri Sep 19 05:30:23 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers.
2 3
3TODO: emergency swap mode is not working 4TODO: emergency swap mode is not working
4TODO: improve repelled message to include the full equation
5TODO: xs-warn doesn't end up in server log. 5TODO: xs-warn doesn't end up in server log.
6TODO: splitting objects with attachments doesn't work
7TODO: nimbus angel apply => @match
8TODO: maybe move gsay to the main chat channel?
9TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10 10
11TODO: skills command to perl etc.
12 - fix a disastrously "memleak" where temporray memory allocations
13 would grow out of bounds.
14 - server now writes a pidfile and makes sure it's alter ego is killed.
15 - fixed a double-escaping bug in the pod-parser.
16 - rewrote the cfpod parser in C++.
17 - hintmode moved to C++, players need to re-set their hintmode if
18 they dislike "show".
19 - fix RIP inscription.
20 - correctly support gender in emotes.
21 - correctly support gender in the death messages.
22 - correctly generate death messages for players only when they really die,
23 with increased information.
24 - fix a bug in the dynbuf code that could potentially lead to crashes
25 and data corruption (but apparently was never triggered).
26 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
27 - make sure Compress::LZF acquires the storable lock, might fix some
28 data corruption bug.
29 - tweak coredumping/monitoring a bit.
30 - do not crash in the loader when an inventory object could not be loaded
31 (from a corrupted file).
32 - add FLAG_DEBUG for internal debugging.
33 - add NDI_VERBATIM flag to send_msg.
34 - add perl backtraces to logBacktrace-initiated backtraces.
35
362.7 Sun Sep 7 16:32:03 CEST 2008
37 - require perl 5.10.
38 - make nrof signed, so that code that checks for underflow actually works.
39 - swap player and observed count's on the map when observing.
40 - add (mostly untested) mapspace perl class and accessors.
41 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
42 - fix a crash in cast_bless (restoration et al.) when no target
43 could be found.
44 - pits now have a configurable "random spread" range and default
45 to a radius of two now.
46 - rewrite pay_player_arch.
47 - use a more stable perl_reload implementation.
48 - do not use Symbol::delete_package (causes crashes after perl-reload),
49 use our own, safer, clear_package instead.
50 - when asynchronously dumping core, close all file handles to allow
51 the server to restart concurrently.
52 - improve the cfpod parser to generate proper xml from proper cfpod
53 sequences, without double-encoding. it should be faster, too.
54 - the above fixes wrong display of help tetx and many other issues.
55 - use lzf and frag packets for large messages for clients supporting them
56 (0.9976+), use it for long books and other messages.
57 - eradicate listen command and corresponding code.
58 - eradicate logs command.
59 - let the client log into the server log, used for crash backtraces.
60 - fixed rods/wands/etc. with randomitem spells on maps, but broke
61 old style spell objects with the spell magic bullet.
62 - (arch) fixed skill less rods in the archetypes
63
642.61 Sun Aug 3 17:59:50 CEST 2008
65 - made jeweler workbench larger and some other minor map
66 changes in jeweler town.
67 - fixed wrong item handling in jeweler skill code.
68 - (arch) use a special "key_random_map" for random map keys
69 that are used up.
70 - fix a crash when the player who was observed has logged out long
71 enough for his region/map to be gone.
72 - port to g++-4.3's incompatible tr1 changes.
73 - add some missing dependencies.
74 - log to /var/log/deliantra/ by default.
75 - hack observe code to enable smooth movmenet when observing.
76
772.6 Sun Jul 20 18:58:08 CEST 2008
78 - (maps) extension of the jeweler quest/skill/town
11 - correctly move gsay to the party channel. 79 - correctly move gsay to the party channel.
12 - fix a crash when animate weapon was used in some areas. 80 - fix a crash when animate weapon was used in some areas.
13 - fixed unnecessary identification of by converters created objects. 81 - fixed unnecessary identification of by converters created objects.
14 - (maps) tutorial now contains clues about chatting and talking 82 - (maps) tutorial now contains clues about chatting and talking
15 with NPCs. 83 with NPCs.
16 - (arch) dragon scales got proper type now 84 - (arch) dragon scales got proper type now
85 - object::decrease would sometimes cause container weights to
86 be wrong, this has been fixed.
87 - do not send time updates for newly-seen items.
88 - thawing an icecube will once more drop its contents to the ground.
89 - fix cone spells etc. going through walls sometimes.
90 - fix a weight update bug that sometimes left containers
91 with wrong weights.
92 - added auto_apply event and extension for shop tiles.
17 - work around get_map_flags invoking perl and switching the stack. 93 - work around get_map_flags invoking perl and switching the stack.
18 - make sure the map is loaded when using a town portal return. 94 - make sure the map is loaded when using a town portal return.
19 - fixed a bug with caching of sp/grace/food points for spells 95 - fixed a bug with caching of sp/grace/food points for spells
20 where healing spells didn't cost any grace. 96 where healing spells didn't cost any grace.
21 - fix starvation kill reason. 97 - fix starvation kill reason.
22 - fix pk killer name message. 98 - fix pk killer name message.
23 - add support for berkeley db 4.7. 99 - don't let people apply signs with @match.
100 - add support for berkeley db 4.7 (the new BDB module also fixes
101 what seems to be the biggets memleak in the server).
24 102
252.56 Wed Jun 4 10:50:40 CEST 2008 1032.56 Wed Jun 4 10:50:40 CEST 2008
26 - require Coro 4.73 which contains an important performance-bugfix. 104 - require Coro 4.73 which contains an important performance-bugfix.
27 - use anyevent to manage listen ports (this enables IPv6 support). 105 - use anyevent to manage listen ports (this enables IPv6 support).
28 - server supports ipv6 client connections now. 106 - server supports ipv6 client connections now.
144 - properly link against libgthread as that is needed to make the slice 222 - properly link against libgthread as that is needed to make the slice
145 allocator thread-safe. 223 allocator thread-safe.
146 - support perls not compiled with 64 bit support (though this is not a 224 - support perls not compiled with 64 bit support (though this is not a
147 recommended configuration) (reported by Samuel Gondouin). 225 recommended configuration) (reported by Samuel Gondouin).
148 - always put godgiven items into the player inventory, never any containers. 226 - always put godgiven items into the player inventory, never any containers.
149 - (arch)
150 - (maps, arch) the scorn go club was founded! 227 - (maps, arch) the scorn go club was founded!
151 - (arch) do no longer support player abilities, they didn't work anyways. 228 - (arch) do no longer support player abilities, they didn't work anyways.
152 - (arch) the alchemy spell is now of the alchemy spell school, which 229 - (arch) the alchemy spell is now of the alchemy spell school, which
153 became a real spell-class. 230 became a real spell-class.
154 - (arch) the alchemist class now get an alchemy spell book for new characters. 231 - (arch) the alchemist class now get an alchemy spell book for new characters.

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