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Comparing deliantra/server/Changes (file contents):
Revision 1.180 by root, Sun Jul 13 11:57:25 2008 UTC vs.
Revision 1.248 by root, Sat Sep 27 08:17:40 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers.
2 3
3TODO: emergency swap mode is not working 4TODO: emergency swap mode is not working
4TODO: improve repelled message to include the full equation
5TODO: xs-warn doesn't end up in server log. 5TODO: xs-warn doesn't end up in server log.
6TODO: splitting objects with attachments doesn't work
7TODO: nimbus angel apply => @match
8TODO: maybe move gsay to the main chat channel?
9TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
10 11
12TODO: coro rfeleasen
13TODO: strange rign oif acid artifact description/story looks weird.
14TODO: worldmaps still get loaded on startup before the gridmap is ready
15 - rewrote skill cache (last_skill_ob) system and usage - might
16 be less erratic now.
17 - refuse to write the uuid file if the uuid is zero
18 (to avoid writing it in early crashes).
19
202.71 Tue Sep 23 07:02:23 CEST 2008
21 - removed all command line parsing, only env variables are supported
22 anymore.
23 - region-specific monsters will now once more be on the worldmap.
24 - fix a disastrous "memleak" where temporary memory allocations
25 would grow out of bounds.
26 - server now writes a pidfile and makes sure its alter ego is killed.
27 - fixed a double-escaping bug in the pod-parser.
28 - rewrote the cfpod parser in C++.
29 - hintmode moved to C++, players need to re-set their hintmode if
30 they dislike "show".
31 - fix RIP inscription.
32 - bump login name length from 18 to 20 char max.
33 - correctly support gender in emotes.
34 - correctly support gender in the death messages.
35 - correctly generate death messages for players only when they really die,
36 with increased information.
37 - fix a bug in the dynbuf code that could potentially lead to crashes
38 and data corruption (but apparently was never triggered).
39 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
40 - make sure Compress::LZF acquires the storable lock, might fix some
41 data corruption bug.
42 - tweak coredumping/monitoring a bit.
43 - completely redid server initialisation to hopefully avoid rare races.
44 - do not crash in the loader when an inventory object could not be loaded
45 (from a corrupted file).
46 - redid skills command to send output to proper channel.
47 - object->map is no longer refcounting.
48 - add FLAG_DEBUG for internal debugging.
49 - add NDI_VERBATIM flag to send_msg.
50 - add perl backtraces to logBacktrace-initiated backtraces.
51 - player->exists is no longer a sync_job.
52 - split login.ext's player scheduler into
53 it's own player-scheduler.ext extension.
54
552.7 Sun Sep 7 16:32:03 CEST 2008
56 - require perl 5.10.
57 - make nrof signed, so that code that checks for underflow actually works.
58 - swap player and observed count's on the map when observing.
59 - add (mostly untested) mapspace perl class and accessors.
60 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
61 - fix a crash in cast_bless (restoration et al.) when no target
62 could be found.
63 - pits now have a configurable "random spread" range and default
64 to a radius of two now.
65 - rewrite pay_player_arch.
66 - use a more stable perl_reload implementation.
67 - do not use Symbol::delete_package (causes crashes after perl-reload),
68 use our own, safer, clear_package instead.
69 - when asynchronously dumping core, close all file handles to allow
70 the server to restart concurrently.
71 - improve the cfpod parser to generate proper xml from proper cfpod
72 sequences, without double-encoding. it should be faster, too.
73 - the above fixes wrong display of help tetx and many other issues.
74 - use lzf and frag packets for large messages for clients supporting them
75 (0.9976+), use it for long books and other messages.
76 - eradicate listen command and corresponding code.
77 - eradicate logs command.
78 - let the client log into the server log, used for crash backtraces.
79 - fixed rods/wands/etc. with randomitem spells on maps, but broke
80 old style spell objects with the spell magic bullet.
81 - (arch) fixed skill less rods in the archetypes
82
832.61 Sun Aug 3 17:59:50 CEST 2008
84 - made jeweler workbench larger and some other minor map
85 changes in jeweler town.
86 - fixed wrong item handling in jeweler skill code.
87 - (arch) use a special "key_random_map" for random map keys
88 that are used up.
89 - fix a crash when the player who was observed has logged out long
90 enough for his region/map to be gone.
91 - port to g++-4.3's incompatible tr1 changes.
92 - add some missing dependencies.
93 - log to /var/log/deliantra/ by default.
94 - hack observe code to enable smooth movmenet when observing.
95
962.6 Sun Jul 20 18:58:08 CEST 2008
97 - (maps) extension of the jeweler quest/skill/town
11 - correctly move gsay to the party channel. 98 - correctly move gsay to the party channel.
12 - fix a crash when animate weapon was used in some areas. 99 - fix a crash when animate weapon was used in some areas.
13 - fixed unnecessary identification of by converters created objects. 100 - fixed unnecessary identification of by converters created objects.
14 - (maps) tutorial now contains clues about chatting and talking 101 - (maps) tutorial now contains clues about chatting and talking
15 with NPCs. 102 with NPCs.
16 - (arch) dragon scales got proper type now 103 - (arch) dragon scales got proper type now
104 - object::decrease would sometimes cause container weights to
105 be wrong, this has been fixed.
106 - do not send time updates for newly-seen items.
107 - thawing an icecube will once more drop its contents to the ground.
108 - fix cone spells etc. going through walls sometimes.
109 - fix a weight update bug that sometimes left containers
110 with wrong weights.
111 - added auto_apply event and extension for shop tiles.
17 - work around get_map_flags invoking perl and switching the stack. 112 - work around get_map_flags invoking perl and switching the stack.
18 - make sure the map is loaded when using a town portal return. 113 - make sure the map is loaded when using a town portal return.
19 - fixed a bug with caching of sp/grace/food points for spells 114 - fixed a bug with caching of sp/grace/food points for spells
20 where healing spells didn't cost any grace. 115 where healing spells didn't cost any grace.
21 - fix starvation kill reason. 116 - fix starvation kill reason.
22 - fix pk killer name message. 117 - fix pk killer name message.
23 - add support for berkeley db 4.7. 118 - don't let people apply signs with @match.
119 - add support for berkeley db 4.7 (the new BDB module also fixes
120 what seems to be the biggets memleak in the server).
24 121
252.56 Wed Jun 4 10:50:40 CEST 2008 1222.56 Wed Jun 4 10:50:40 CEST 2008
26 - require Coro 4.73 which contains an important performance-bugfix. 123 - require Coro 4.73 which contains an important performance-bugfix.
27 - use anyevent to manage listen ports (this enables IPv6 support). 124 - use anyevent to manage listen ports (this enables IPv6 support).
28 - server supports ipv6 client connections now. 125 - server supports ipv6 client connections now.
144 - properly link against libgthread as that is needed to make the slice 241 - properly link against libgthread as that is needed to make the slice
145 allocator thread-safe. 242 allocator thread-safe.
146 - support perls not compiled with 64 bit support (though this is not a 243 - support perls not compiled with 64 bit support (though this is not a
147 recommended configuration) (reported by Samuel Gondouin). 244 recommended configuration) (reported by Samuel Gondouin).
148 - always put godgiven items into the player inventory, never any containers. 245 - always put godgiven items into the player inventory, never any containers.
149 - (arch)
150 - (maps, arch) the scorn go club was founded! 246 - (maps, arch) the scorn go club was founded!
151 - (arch) do no longer support player abilities, they didn't work anyways. 247 - (arch) do no longer support player abilities, they didn't work anyways.
152 - (arch) the alchemy spell is now of the alchemy spell school, which 248 - (arch) the alchemy spell is now of the alchemy spell school, which
153 became a real spell-class. 249 became a real spell-class.
154 - (arch) the alchemist class now get an alchemy spell book for new characters. 250 - (arch) the alchemist class now get an alchemy spell book for new characters.

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