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Comparing deliantra/server/Changes (file contents):
Revision 1.183 by root, Mon Jul 14 00:07:39 2008 UTC vs.
Revision 1.243 by root, Tue Sep 23 05:03:22 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers.
2 3
3TODO: emergency swap mode is not working 42.71 Tue Sep 23 07:02:23 CEST 2008
4TODO: improve repelled message to include the full equation 5 - removed all command line parsing, only env variables are supported
5TODO: xs-warn doesn't end up in server log. 6 anymore.
6TODO: splitting objects with attachments doesn't work 7 - region-specific monsters will now once more be on the worldmap.
7TODO: nimbus angel apply => @match 8 - fix a disastrous "memleak" where temporary memory allocations
8TODO: maybe move gsay to the main chat channel? 9 would grow out of bounds.
9TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 10 - server now writes a pidfile and makes sure its alter ego is killed.
11 - fixed a double-escaping bug in the pod-parser.
12 - rewrote the cfpod parser in C++.
13 - hintmode moved to C++, players need to re-set their hintmode if
14 they dislike "show".
15 - fix RIP inscription.
16 - bump login name length from 18 to 20 char max.
17 - correctly support gender in emotes.
18 - correctly support gender in the death messages.
19 - correctly generate death messages for players only when they really die,
20 with increased information.
21 - fix a bug in the dynbuf code that could potentially lead to crashes
22 and data corruption (but apparently was never triggered).
23 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
24 - make sure Compress::LZF acquires the storable lock, might fix some
25 data corruption bug.
26 - tweak coredumping/monitoring a bit.
27 - completely redid server initialisation to hopefully avoid rare races.
28 - do not crash in the loader when an inventory object could not be loaded
29 (from a corrupted file).
30 - redid skills command to send output to proper channel.
31 - object->map is no longer refcounting.
32 - add FLAG_DEBUG for internal debugging.
33 - add NDI_VERBATIM flag to send_msg.
34 - add perl backtraces to logBacktrace-initiated backtraces.
35 - player->exists is no longer a sync_job.
36 - split login.ext's player scheduler into
37 it's own player-scheduler.ext extension.
10 38
392.7 Sun Sep 7 16:32:03 CEST 2008
40 - require perl 5.10.
41 - make nrof signed, so that code that checks for underflow actually works.
42 - swap player and observed count's on the map when observing.
43 - add (mostly untested) mapspace perl class and accessors.
44 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
45 - fix a crash in cast_bless (restoration et al.) when no target
46 could be found.
47 - pits now have a configurable "random spread" range and default
48 to a radius of two now.
49 - rewrite pay_player_arch.
50 - use a more stable perl_reload implementation.
51 - do not use Symbol::delete_package (causes crashes after perl-reload),
52 use our own, safer, clear_package instead.
53 - when asynchronously dumping core, close all file handles to allow
54 the server to restart concurrently.
55 - improve the cfpod parser to generate proper xml from proper cfpod
56 sequences, without double-encoding. it should be faster, too.
57 - the above fixes wrong display of help tetx and many other issues.
58 - use lzf and frag packets for large messages for clients supporting them
59 (0.9976+), use it for long books and other messages.
60 - eradicate listen command and corresponding code.
61 - eradicate logs command.
62 - let the client log into the server log, used for crash backtraces.
63 - fixed rods/wands/etc. with randomitem spells on maps, but broke
64 old style spell objects with the spell magic bullet.
65 - (arch) fixed skill less rods in the archetypes
66
672.61 Sun Aug 3 17:59:50 CEST 2008
68 - made jeweler workbench larger and some other minor map
69 changes in jeweler town.
70 - fixed wrong item handling in jeweler skill code.
71 - (arch) use a special "key_random_map" for random map keys
72 that are used up.
73 - fix a crash when the player who was observed has logged out long
74 enough for his region/map to be gone.
75 - port to g++-4.3's incompatible tr1 changes.
76 - add some missing dependencies.
77 - log to /var/log/deliantra/ by default.
78 - hack observe code to enable smooth movmenet when observing.
79
802.6 Sun Jul 20 18:58:08 CEST 2008
11 - (maps) extension of the jeweler quest/skill/town 81 - (maps) extension of the jeweler quest/skill/town
12 - correctly move gsay to the party channel. 82 - correctly move gsay to the party channel.
13 - fix a crash when animate weapon was used in some areas. 83 - fix a crash when animate weapon was used in some areas.
14 - fixed unnecessary identification of by converters created objects. 84 - fixed unnecessary identification of by converters created objects.
15 - (maps) tutorial now contains clues about chatting and talking 85 - (maps) tutorial now contains clues about chatting and talking
16 with NPCs. 86 with NPCs.
17 - (arch) dragon scales got proper type now 87 - (arch) dragon scales got proper type now
88 - object::decrease would sometimes cause container weights to
89 be wrong, this has been fixed.
90 - do not send time updates for newly-seen items.
91 - thawing an icecube will once more drop its contents to the ground.
18 - fix cone spells etc. going through walls sometimes. 92 - fix cone spells etc. going through walls sometimes.
93 - fix a weight update bug that sometimes left containers
94 with wrong weights.
95 - added auto_apply event and extension for shop tiles.
19 - work around get_map_flags invoking perl and switching the stack. 96 - work around get_map_flags invoking perl and switching the stack.
20 - make sure the map is loaded when using a town portal return. 97 - make sure the map is loaded when using a town portal return.
21 - fixed a bug with caching of sp/grace/food points for spells 98 - fixed a bug with caching of sp/grace/food points for spells
22 where healing spells didn't cost any grace. 99 where healing spells didn't cost any grace.
23 - fix starvation kill reason. 100 - fix starvation kill reason.
24 - fix pk killer name message. 101 - fix pk killer name message.
25 - add support for berkeley db 4.7. 102 - don't let people apply signs with @match.
103 - add support for berkeley db 4.7 (the new BDB module also fixes
104 what seems to be the biggets memleak in the server).
26 105
272.56 Wed Jun 4 10:50:40 CEST 2008 1062.56 Wed Jun 4 10:50:40 CEST 2008
28 - require Coro 4.73 which contains an important performance-bugfix. 107 - require Coro 4.73 which contains an important performance-bugfix.
29 - use anyevent to manage listen ports (this enables IPv6 support). 108 - use anyevent to manage listen ports (this enables IPv6 support).
30 - server supports ipv6 client connections now. 109 - server supports ipv6 client connections now.
146 - properly link against libgthread as that is needed to make the slice 225 - properly link against libgthread as that is needed to make the slice
147 allocator thread-safe. 226 allocator thread-safe.
148 - support perls not compiled with 64 bit support (though this is not a 227 - support perls not compiled with 64 bit support (though this is not a
149 recommended configuration) (reported by Samuel Gondouin). 228 recommended configuration) (reported by Samuel Gondouin).
150 - always put godgiven items into the player inventory, never any containers. 229 - always put godgiven items into the player inventory, never any containers.
151 - (arch)
152 - (maps, arch) the scorn go club was founded! 230 - (maps, arch) the scorn go club was founded!
153 - (arch) do no longer support player abilities, they didn't work anyways. 231 - (arch) do no longer support player abilities, they didn't work anyways.
154 - (arch) the alchemy spell is now of the alchemy spell school, which 232 - (arch) the alchemy spell is now of the alchemy spell school, which
155 became a real spell-class. 233 became a real spell-class.
156 - (arch) the alchemist class now get an alchemy spell book for new characters. 234 - (arch) the alchemist class now get an alchemy spell book for new characters.

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