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Comparing deliantra/server/Changes (file contents):
Revision 1.166 by root, Sat May 24 17:55:25 2008 UTC vs.
Revision 1.184 by elmex, Mon Jul 14 10:43:18 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2
3TODO: emergency swap mode is not working
4TODO: improve repelled message to include the full equation
5TODO: xs-warn doesn't end up in server log.
6TODO: splitting objects with attachments doesn't work
7TODO: nimbus angel apply => @match
8TODO: maybe move gsay to the main chat channel?
9TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
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11 - added auto_apply event and extension for shop tiles
12 - (maps) extension of the jeweler quest/skill/town
13 - correctly move gsay to the party channel.
14 - fix a crash when animate weapon was used in some areas.
15 - fixed unnecessary identification of by converters created objects.
16 - (maps) tutorial now contains clues about chatting and talking
17 with NPCs.
18 - (arch) dragon scales got proper type now
19 - fix cone spells etc. going through walls sometimes.
20 - work around get_map_flags invoking perl and switching the stack.
21 - make sure the map is loaded when using a town portal return.
22 - fixed a bug with caching of sp/grace/food points for spells
23 where healing spells didn't cost any grace.
24 - fix starvation kill reason.
25 - fix pk killer name message.
26 - add support for berkeley db 4.7.
27
282.56 Wed Jun 4 10:50:40 CEST 2008
29 - require Coro 4.73 which contains an important performance-bugfix.
30 - use anyevent to manage listen ports (this enables IPv6 support).
31 - server supports ipv6 client connections now.
32 - use newly-available Coro::AnyEvent.
33 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
34 to let it handle AIO requests.
2 35
32.55 Sat May 24 19:52:52 CEST 2008 362.55 Sat May 24 19:52:52 CEST 2008
4 - avoid newmap commands when crossing tiled map boundaries. this speeds up 37 - avoid newmap commands when crossing tiled map boundaries. this speeds up
5 processing considerably (especially in the client) and reduces data transfers 38 processing considerably (especially in the client) and reduces data transfers
6 (saves roughly 1kb each crossing in typical configs). works even with gcfclient. 39 (saves roughly 1kb each crossing in typical configs). works even with gcfclient.

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