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Comparing deliantra/server/Changes (file contents):
Revision 1.191 by root, Sun Jul 20 14:37:17 2008 UTC vs.
Revision 1.228 by root, Tue Sep 16 14:25:37 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers.
2 3
4TODO: emergency swap mode is not working
5TODO: xs-warn doesn't end up in server log.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10
11TODO: skills comamnd to perl etc.
12 - fix a disastrously "memleak" where temporray memory allocations
13 would grow out of bounds.
14 - server now writes a pidfile and makes sure it's alter ego is killed.
15 - fixed a double-escaping bug in the pod-parser.
16 - rewrote the cfpod parser in C++.
17 - hintmode moved to C++, players need to re-set their hintmode if
18 they dislike "show".
19 - fix a bug in the dynbuf code that could potentially lead to crashes
20 and data corruption (but apparently was never triggered).
21 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
22 - tweak coredumping/monitoring a bit.
23 - do not crash in the loader when an inventory object could not be loaded
24 (from a corrupted file).
25 - add FLAG_DEBUG for internal debugging.
26
272.7 Sun Sep 7 16:32:03 CEST 2008
28 - require perl 5.10.
29 - make nrof signed, so that code that checks for underflow actually works.
30 - swap player and observed count's on the map when observing.
31 - add (mostly untested) mapspace perl class and accessors.
32 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
33 - fix a crash in cast_bless (restoration et al.) when no target
34 could be found.
35 - pits now have a configurable "random spread" range and default
36 to a radius of two now.
37 - rewrite pay_player_arch.
38 - use a more stable perl_reload implementation.
39 - do not use Symbol::delete_package (causes crashes after perl-reload),
40 use our own, safer, clear_package instead.
41 - when asynchronously dumping core, close all file handles to allow
42 the server to restart concurrently.
43 - improve the cfpod parser to generate proper xml from proper cfpod
44 sequences, without double-encoding. it should be faster, too.
45 - the above fixes wrong display of help tetx and many other issues.
46 - use lzf and frag packets for large messages for clients supporting them
47 (0.9976+), use it for long books and other messages.
48 - eradicate listen command and corresponding code.
49 - eradicate logs command.
50 - let the client log into the server log, used for crash backtraces.
51 - fixed rods/wands/etc. with randomitem spells on maps, but broke
52 old style spell objects with the spell magic bullet.
53 - (arch) fixed skill less rods in the archetypes
54
552.61 Sun Aug 3 17:59:50 CEST 2008
56 - made jeweler workbench larger and some other minor map
57 changes in jeweler town.
58 - fixed wrong item handling in jeweler skill code.
59 - (arch) use a special "key_random_map" for random map keys
60 that are used up.
61 - fix a crash when the player who was observed has logged out long
62 enough for his region/map to be gone.
63 - port to g++-4.3's incompatible tr1 changes.
64 - add some missing dependencies.
65 - log to /var/log/deliantra/ by default.
66 - hack observe code to enable smooth movmenet when observing.
67
32.6 Sun Jul 20 16:33:09 CEST 2008 682.6 Sun Jul 20 18:58:08 CEST 2008
4 added auto_apply event and extension for shop tiles
5 - (maps) extension of the jeweler quest/skill/town 69 - (maps) extension of the jeweler quest/skill/town
6 - correctly move gsay to the party channel. 70 - correctly move gsay to the party channel.
7 - fix a crash when animate weapon was used in some areas. 71 - fix a crash when animate weapon was used in some areas.
8 - fixed unnecessary identification of by converters created objects. 72 - fixed unnecessary identification of by converters created objects.
9 - (maps) tutorial now contains clues about chatting and talking 73 - (maps) tutorial now contains clues about chatting and talking
10 with NPCs. 74 with NPCs.
11 - (arch) dragon scales got proper type now 75 - (arch) dragon scales got proper type now
76 - object::decrease would sometimes cause container weights to
77 be wrong, this has been fixed.
12 - do not send tiem updates for newly-seen items. 78 - do not send time updates for newly-seen items.
13 - thawing an icecube will once more drop its contents to the ground. 79 - thawing an icecube will once more drop its contents to the ground.
14 - fix cone spells etc. going through walls sometimes. 80 - fix cone spells etc. going through walls sometimes.
15 - fix a weight update bug that sometimes left containers 81 - fix a weight update bug that sometimes left containers
16 with wrong weights. 82 with wrong weights.
83 - added auto_apply event and extension for shop tiles.
17 - work around get_map_flags invoking perl and switching the stack. 84 - work around get_map_flags invoking perl and switching the stack.
18 - make sure the map is loaded when using a town portal return. 85 - make sure the map is loaded when using a town portal return.
19 - fixed a bug with caching of sp/grace/food points for spells 86 - fixed a bug with caching of sp/grace/food points for spells
20 where healing spells didn't cost any grace. 87 where healing spells didn't cost any grace.
21 - fix starvation kill reason. 88 - fix starvation kill reason.
146 - properly link against libgthread as that is needed to make the slice 213 - properly link against libgthread as that is needed to make the slice
147 allocator thread-safe. 214 allocator thread-safe.
148 - support perls not compiled with 64 bit support (though this is not a 215 - support perls not compiled with 64 bit support (though this is not a
149 recommended configuration) (reported by Samuel Gondouin). 216 recommended configuration) (reported by Samuel Gondouin).
150 - always put godgiven items into the player inventory, never any containers. 217 - always put godgiven items into the player inventory, never any containers.
151 - (arch)
152 - (maps, arch) the scorn go club was founded! 218 - (maps, arch) the scorn go club was founded!
153 - (arch) do no longer support player abilities, they didn't work anyways. 219 - (arch) do no longer support player abilities, they didn't work anyways.
154 - (arch) the alchemy spell is now of the alchemy spell school, which 220 - (arch) the alchemy spell is now of the alchemy spell school, which
155 became a real spell-class. 221 became a real spell-class.
156 - (arch) the alchemist class now get an alchemy spell book for new characters. 222 - (arch) the alchemist class now get an alchemy spell book for new characters.

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