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Comparing deliantra/server/Changes (file contents):
Revision 1.193 by root, Sun Jul 20 16:58:56 2008 UTC vs.
Revision 1.219 by elmex, Mon Sep 1 22:29:17 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: emergency swap mode is not working 3TODO: emergency swap mode is not working
4TODO: xs-warn doesn't end up in server log. 4TODO: xs-warn doesn't end up in server log.
5TODO: maybe move gsay to the main chat channel?
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 5TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
6TODO: inscription cannot be readied.
7TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
8
9 - require perl 5.10.
10 - make nrof signed, so that code that checks for underflow actually works.
11 - swap player and observed count's on the map when observing.
12 - add (mostly untested) mapspace perl class and accessors.
13 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
14 - fix a crash in cast_bless (restoration et al.) when no target
15 could be found.
16 - pits now have a configurable "random spread" range and default
17 to a radius of two now.
18 - rewrite pay_player_arch.
19 - use a more stable perl_reload implementation.
20 - do not use Symbol::delete_package (causes crashes after perl-reload),
21 use our own, safer, clear_package instead.
22 - when asynchronously dumping core, close all file handles to allow
23 the server to restart concurrently.
24 - improve the cfpod parser to generate proper xml from proper cfpod
25 sequences, without double-encoding. it should be faster, too.
26 - the above fixes wrong display of help tetx and many other issues.
27 - use lzf and frag packets for large messages for clients supporting them
28 (0.9976+), use it for long books and other messages.
29 - eradicate listen command and corresponding code.
30 - eradicate logs command.
31 - let the client log into the server log, used for crash backtraces.
32 - fixed rods/wands/etc. with randomitem spells on maps, but broke
33 old style spell objects with the spell magic bullet.
34 - (arhc) fixed skill less rods in the archetypes
35
362.61 Sun Aug 3 17:59:50 CEST 2008
37 - made jeweler workbench larger and some other minor map
38 changes in jeweler town.
39 - fixed wrong item handling in jeweler skill code.
40 - (arch) use a special "key_random_map" for random map keys
41 that are used up.
42 - fix a crash when the player who was observed has logged out long
43 enough for his region/map to be gone.
44 - port to g++-4.3's incompatible tr1 changes.
45 - add some missing dependencies.
46 - log to /var/log/deliantra/ by default.
47 - hack observe code to enable smooth movmenet when observing.
7 48
82.6 Sun Jul 20 18:58:08 CEST 2008 492.6 Sun Jul 20 18:58:08 CEST 2008
9 - added auto_apply event and extension for shop tiles
10 - (maps) extension of the jeweler quest/skill/town 50 - (maps) extension of the jeweler quest/skill/town
11 - correctly move gsay to the party channel. 51 - correctly move gsay to the party channel.
12 - fix a crash when animate weapon was used in some areas. 52 - fix a crash when animate weapon was used in some areas.
13 - fixed unnecessary identification of by converters created objects. 53 - fixed unnecessary identification of by converters created objects.
14 - (maps) tutorial now contains clues about chatting and talking 54 - (maps) tutorial now contains clues about chatting and talking
15 with NPCs. 55 with NPCs.
16 - (arch) dragon scales got proper type now 56 - (arch) dragon scales got proper type now
17 - object::decrease would sometimes cause container weights to 57 - object::decrease would sometimes cause container weights to
18 be wrong, this has been fixed. 58 be wrong, this has been fixed.
19 - do not send tiem updates for newly-seen items. 59 - do not send time updates for newly-seen items.
20 - thawing an icecube will once more drop its contents to the ground. 60 - thawing an icecube will once more drop its contents to the ground.
21 - fix cone spells etc. going through walls sometimes. 61 - fix cone spells etc. going through walls sometimes.
22 - fix a weight update bug that sometimes left containers 62 - fix a weight update bug that sometimes left containers
23 with wrong weights. 63 with wrong weights.
64 - added auto_apply event and extension for shop tiles.
24 - work around get_map_flags invoking perl and switching the stack. 65 - work around get_map_flags invoking perl and switching the stack.
25 - make sure the map is loaded when using a town portal return. 66 - make sure the map is loaded when using a town portal return.
26 - fixed a bug with caching of sp/grace/food points for spells 67 - fixed a bug with caching of sp/grace/food points for spells
27 where healing spells didn't cost any grace. 68 where healing spells didn't cost any grace.
28 - fix starvation kill reason. 69 - fix starvation kill reason.
153 - properly link against libgthread as that is needed to make the slice 194 - properly link against libgthread as that is needed to make the slice
154 allocator thread-safe. 195 allocator thread-safe.
155 - support perls not compiled with 64 bit support (though this is not a 196 - support perls not compiled with 64 bit support (though this is not a
156 recommended configuration) (reported by Samuel Gondouin). 197 recommended configuration) (reported by Samuel Gondouin).
157 - always put godgiven items into the player inventory, never any containers. 198 - always put godgiven items into the player inventory, never any containers.
158 - (arch)
159 - (maps, arch) the scorn go club was founded! 199 - (maps, arch) the scorn go club was founded!
160 - (arch) do no longer support player abilities, they didn't work anyways. 200 - (arch) do no longer support player abilities, they didn't work anyways.
161 - (arch) the alchemy spell is now of the alchemy spell school, which 201 - (arch) the alchemy spell is now of the alchemy spell school, which
162 became a real spell-class. 202 became a real spell-class.
163 - (arch) the alchemist class now get an alchemy spell book for new characters. 203 - (arch) the alchemist class now get an alchemy spell book for new characters.

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