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Comparing deliantra/server/Changes (file contents):
Revision 1.201 by root, Tue Jul 29 02:05:00 2008 UTC vs.
Revision 1.221 by root, Sun Sep 7 18:38:27 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers.
2 3
3TODO: emergency swap mode is not working 4TODO: emergency swap mode is not working
4TODO: xs-warn doesn't end up in server log. 5TODO: xs-warn doesn't end up in server log.
5TODO: maybe move gsay to the main chat channel?
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied. 7TODO: inscription cannot be readied.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
8 9
102.7 Sun Sep 7 16:32:03 CEST 2008
11 - require perl 5.10.
12 - make nrof signed, so that code that checks for underflow actually works.
13 - swap player and observed count's on the map when observing.
14 - add (mostly untested) mapspace perl class and accessors.
15 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
16 - fix a crash in cast_bless (restoration et al.) when no target
17 could be found.
18 - pits now have a configurable "random spread" range and default
19 to a radius of two now.
20 - rewrite pay_player_arch.
21 - use a more stable perl_reload implementation.
22 - do not use Symbol::delete_package (causes crashes after perl-reload),
23 use our own, safer, clear_package instead.
24 - when asynchronously dumping core, close all file handles to allow
25 the server to restart concurrently.
26 - improve the cfpod parser to generate proper xml from proper cfpod
27 sequences, without double-encoding. it should be faster, too.
28 - the above fixes wrong display of help tetx and many other issues.
29 - use lzf and frag packets for large messages for clients supporting them
30 (0.9976+), use it for long books and other messages.
31 - eradicate listen command and corresponding code.
32 - eradicate logs command.
33 - let the client log into the server log, used for crash backtraces.
34 - fixed rods/wands/etc. with randomitem spells on maps, but broke
35 old style spell objects with the spell magic bullet.
36 - (arch) fixed skill less rods in the archetypes
37
382.61 Sun Aug 3 17:59:50 CEST 2008
9 - made jeweler workbench larger and some other minor map 39 - made jeweler workbench larger and some other minor map
10 changes in jeweler town. 40 changes in jeweler town.
11 - fixed wrong item handling in jeweler skill code. 41 - fixed wrong item handling in jeweler skill code.
12 - (arch) use a special "key_random_map" for random map keys 42 - (arch) use a special "key_random_map" for random map keys
13 that are used up. 43 that are used up.
14 - fix a crash when the player who was observed has logged out long 44 - fix a crash when the player who was observed has logged out long
15 enough for his region/map to be gone. 45 enough for his region/map to be gone.
16 - port to g++-4.3's incompatible tr1 changes. 46 - port to g++-4.3's incompatible tr1 changes.
17 - add some missing dependencies. 47 - add some missing dependencies.
48 - log to /var/log/deliantra/ by default.
49 - hack observe code to enable smooth movmenet when observing.
18 50
192.6 Sun Jul 20 18:58:08 CEST 2008 512.6 Sun Jul 20 18:58:08 CEST 2008
20 - (maps) extension of the jeweler quest/skill/town 52 - (maps) extension of the jeweler quest/skill/town
21 - correctly move gsay to the party channel. 53 - correctly move gsay to the party channel.
22 - fix a crash when animate weapon was used in some areas. 54 - fix a crash when animate weapon was used in some areas.

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