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Comparing deliantra/server/Changes (file contents):
Revision 1.132 by elmex, Sun May 4 19:27:27 2008 UTC vs.
Revision 1.202 by root, Tue Jul 29 03:46:26 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: dragons should not be able to change their title via the settings tab in playerbook
4TODO: emergency swap mode is not working 3TODO: emergency swap mode is not working
508:43:44 -cfbot:#cf- [Larvae] when I had a devourerbow equipped, and then readied 4TODO: xs-warn doesn't end up in server log.
6 some spellcasting. if I then started using karate, I would get all the 5TODO: maybe move gsay to the main chat channel?
7 stateffects from the bow 6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied.
8TODO: server lgos by default to /var/log/crossfire
8 9
92.54 10 - made jeweler workbench larger and some other minor map
11 changes in jeweler town.
12 - fixed wrong item handling in jeweler skill code.
13 - (arch) use a special "key_random_map" for random map keys
14 that are used up.
15 - fix a crash when the player who was observed has logged out long
16 enough for his region/map to be gone.
17 - port to g++-4.3's incompatible tr1 changes.
18 - add some missing dependencies.
19
202.6 Sun Jul 20 18:58:08 CEST 2008
21 - (maps) extension of the jeweler quest/skill/town
22 - correctly move gsay to the party channel.
23 - fix a crash when animate weapon was used in some areas.
24 - fixed unnecessary identification of by converters created objects.
25 - (maps) tutorial now contains clues about chatting and talking
26 with NPCs.
27 - (arch) dragon scales got proper type now
28 - object::decrease would sometimes cause container weights to
29 be wrong, this has been fixed.
30 - do not send time updates for newly-seen items.
31 - thawing an icecube will once more drop its contents to the ground.
32 - fix cone spells etc. going through walls sometimes.
33 - fix a weight update bug that sometimes left containers
34 with wrong weights.
35 - added auto_apply event and extension for shop tiles.
36 - work around get_map_flags invoking perl and switching the stack.
37 - make sure the map is loaded when using a town portal return.
38 - fixed a bug with caching of sp/grace/food points for spells
39 where healing spells didn't cost any grace.
40 - fix starvation kill reason.
41 - fix pk killer name message.
42 - don't let people apply signs with @match.
43 - add support for berkeley db 4.7 (the new BDB module also fixes
44 what seems to be the biggets memleak in the server).
45
462.56 Wed Jun 4 10:50:40 CEST 2008
47 - require Coro 4.73 which contains an important performance-bugfix.
48 - use anyevent to manage listen ports (this enables IPv6 support).
49 - server supports ipv6 client connections now.
50 - use newly-available Coro::AnyEvent.
51 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
52 to let it handle AIO requests.
53
542.55 Sat May 24 19:52:52 CEST 2008
55 - avoid newmap commands when crossing tiled map boundaries. this speeds up
56 processing considerably (especially in the client) and reduces data transfers
57 (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
58 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
59 - (map) fixed npc dialogue in pup_land/s_f/special.
60 - bugfix: fix a crash when a player casts a swarm spell and then logs out
61 (swarm spells now stay in the player's inventory).
62 - bugfix: when unapplying skills also remove them from the range/combat slots.
63 - bugfix: do not merge items whose archetype name merges, use the
64 archetype *archname* (chairs of different facings were merged).
65 - bugfix: fix a potential crash issue in find_object_name (not used
66 normally).
67 - bugfix: locked doors cnanot be bashed down by magical means
68 (destruction, magic missile etc.).
69 - swarm spells without a direction now use various spiral patterns
70 instead of being fully random.
71 - update AnyEvent API to 3.4 and above.
72
732.54 Thu May 8 22:01:22 CEST 2008
74 - change floorbox item ordering to enable more efficient protocol and to
75 stay in sync with the 0.9971 client update which also reverses ordering.
76 - bugfix: the jumping skill now gives experience for jumping
77 and for attacking monsters. it also takes about one second to do a jump.
78 - bugfix: players couldn't starve in 2.53 :(
79 - bugfix: correctly send the client a del_spell when a spell gets removed.
80 - bugfix: spell effects like word of recall are removed on death.
81 - bugfix: fix a crash when objects with treasure on top (ground...)
82 were created outside a map.
83 - bugfix: couldn't apply inventory items when levitating, but ground items
84 (fixed by reversing the logic).
85 - bugfix: fixed a mismatched '"' in the debugging description of objects
86 - bugfix: the random map generator no longer leaks key objects.
87 - bugfix: support random maps >127x127.
10 - (maps) fixed the death certificate system in nimbus 88 - (maps) fixed the death certificate system in nimbus.
89 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
90 - (arch) the material 'wood' was undefined, it's now a burnable material.
91 - (arch) give ball lightning a real name.
92 - (arch) fixed material of bones (was 'wood', is now 'bone')
93 - support cfpod in ex replies (client item tooltips).
94 - unapply item in range slow when readying a spell.
95 - bugfix: account for rounding errors in weight updates.
96 - remove synchronous mkdir in chargen_race_done.
97 - fix per-race starting maps.
98 - check hiscore on suicide and quit as well.
99 - tell players when they are starving.
100 - get rid of costly object_from_name conversion for altar effects.
101 - fix map difficulty calculation for generators.
102 - slightly more intelligent handling of "is_animated" flag.
103 - support no_drop map header flag (before it was only available internally).
104 - make random-map-generated keys crumble after one hour, use more unique slaying.
11 105
122.53 Sun May 4 17:32:48 CEST 2008 1062.53 Sun May 4 17:32:48 CEST 2008
13 - bugfix: custom skill settings were not saved by the server. 107 - bugfix: custom skill settings were not saved by the server.
14 - bugfix: remove did not actually remove items from the inventory, leaving 108 - bugfix: remove did not actually remove items from the inventory, leaving
15 ghost items. 109 ghost items.
71 - properly link against libgthread as that is needed to make the slice 165 - properly link against libgthread as that is needed to make the slice
72 allocator thread-safe. 166 allocator thread-safe.
73 - support perls not compiled with 64 bit support (though this is not a 167 - support perls not compiled with 64 bit support (though this is not a
74 recommended configuration) (reported by Samuel Gondouin). 168 recommended configuration) (reported by Samuel Gondouin).
75 - always put godgiven items into the player inventory, never any containers. 169 - always put godgiven items into the player inventory, never any containers.
76 - (arch)
77 - (maps, arch) the scorn go club was founded! 170 - (maps, arch) the scorn go club was founded!
78 - (arch) do no longer support player abilities, they didn't work anyways. 171 - (arch) do no longer support player abilities, they didn't work anyways.
79 - (arch) the alchemy spell is now of the alchemy spell school, which 172 - (arch) the alchemy spell is now of the alchemy spell school, which
80 became a real spell-class. 173 became a real spell-class.
81 - (arch) the alchemist class now get an alchemy spell book for new characters. 174 - (arch) the alchemist class now get an alchemy spell book for new characters.

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