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Comparing deliantra/server/Changes (file contents):
Revision 1.142 by root, Mon May 5 22:38:47 2008 UTC vs.
Revision 1.203 by root, Sun Aug 3 16:01:32 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: dragons should not be able to change their title via the settings tab in playerbook 32.61 Sun Aug 3 17:59:50 CEST 2008
4TODO: emergency swap mode is not working 4 - made jeweler workbench larger and some other minor map
508:43:44 -cfbot:#cf- [Larvae] when I had a devourerbow equipped, and then readied 5 changes in jeweler town.
6 some spellcasting. if I then started using karate, I would get all the 6 - fixed wrong item handling in jeweler skill code.
7 stateffects from the bow 7 - (arch) use a special "key_random_map" for random map keys
8 that are used up.
9 - fix a crash when the player who was observed has logged out long
10 enough for his region/map to be gone.
11 - port to g++-4.3's incompatible tr1 changes.
12 - add some missing dependencies.
13 - log to /var/log/deliantra/ by default.
14 - hack observe code to enable smooth movmenet when observing.
8 15
9syncpoints: rules, news, motd, crossfiremail 162.6 Sun Jul 20 18:58:08 CEST 2008
10""/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc... 17 - (maps) extension of the jeweler quest/skill/town
18 - correctly move gsay to the party channel.
19 - fix a crash when animate weapon was used in some areas.
20 - fixed unnecessary identification of by converters created objects.
21 - (maps) tutorial now contains clues about chatting and talking
22 with NPCs.
23 - (arch) dragon scales got proper type now
24 - object::decrease would sometimes cause container weights to
25 be wrong, this has been fixed.
26 - do not send time updates for newly-seen items.
27 - thawing an icecube will once more drop its contents to the ground.
28 - fix cone spells etc. going through walls sometimes.
29 - fix a weight update bug that sometimes left containers
30 with wrong weights.
31 - added auto_apply event and extension for shop tiles.
32 - work around get_map_flags invoking perl and switching the stack.
33 - make sure the map is loaded when using a town portal return.
34 - fixed a bug with caching of sp/grace/food points for spells
35 where healing spells didn't cost any grace.
36 - fix starvation kill reason.
37 - fix pk killer name message.
38 - don't let people apply signs with @match.
39 - add support for berkeley db 4.7 (the new BDB module also fixes
40 what seems to be the biggets memleak in the server).
11 41
122.54 422.56 Wed Jun 4 10:50:40 CEST 2008
43 - require Coro 4.73 which contains an important performance-bugfix.
44 - use anyevent to manage listen ports (this enables IPv6 support).
45 - server supports ipv6 client connections now.
46 - use newly-available Coro::AnyEvent.
47 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
48 to let it handle AIO requests.
49
502.55 Sat May 24 19:52:52 CEST 2008
51 - avoid newmap commands when crossing tiled map boundaries. this speeds up
52 processing considerably (especially in the client) and reduces data transfers
53 (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
54 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
55 - (map) fixed npc dialogue in pup_land/s_f/special.
56 - bugfix: fix a crash when a player casts a swarm spell and then logs out
57 (swarm spells now stay in the player's inventory).
58 - bugfix: when unapplying skills also remove them from the range/combat slots.
59 - bugfix: do not merge items whose archetype name merges, use the
60 archetype *archname* (chairs of different facings were merged).
61 - bugfix: fix a potential crash issue in find_object_name (not used
62 normally).
63 - bugfix: locked doors cnanot be bashed down by magical means
64 (destruction, magic missile etc.).
65 - swarm spells without a direction now use various spiral patterns
66 instead of being fully random.
67 - update AnyEvent API to 3.4 and above.
68
692.54 Thu May 8 22:01:22 CEST 2008
13 - change floorbox item ordering to enbale more efficient protocol and to 70 - change floorbox item ordering to enable more efficient protocol and to
14 stay in sync with the 0.9971 client update which also reverses ordering. 71 stay in sync with the 0.9971 client update which also reverses ordering.
72 - bugfix: the jumping skill now gives experience for jumping
73 and for attacking monsters. it also takes about one second to do a jump.
15 - bugfix: players couldn't starve in 2.53 :( 74 - bugfix: players couldn't starve in 2.53 :(
16 - (maps) fixed the death certificate system in nimbus
17 - bugfix: correctly send the client a del_spell when a spell gets removed. 75 - bugfix: correctly send the client a del_spell when a spell gets removed.
18 - bugfix: spell effects like word fo recall are removed when dieing. 76 - bugfix: spell effects like word of recall are removed on death.
19 - bugfix: fix a crash when objects with treasure on top (ground...) 77 - bugfix: fix a crash when objects with treasure on top (ground...)
20 were created outside a map. 78 were created outside a map.
79 - bugfix: couldn't apply inventory items when levitating, but ground items
80 (fixed by reversing the logic).
81 - bugfix: fixed a mismatched '"' in the debugging description of objects
82 - bugfix: the random map generator no longer leaks key objects.
83 - bugfix: support random maps >127x127.
84 - (maps) fixed the death certificate system in nimbus.
85 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
86 - (arch) the material 'wood' was undefined, it's now a burnable material.
87 - (arch) give ball lightning a real name.
88 - (arch) fixed material of bones (was 'wood', is now 'bone')
89 - support cfpod in ex replies (client item tooltips).
90 - unapply item in range slow when readying a spell.
91 - bugfix: account for rounding errors in weight updates.
21 - remove synchronous mkdir in chargen_race_done. 92 - remove synchronous mkdir in chargen_race_done.
22 - fix per-race starting maps. 93 - fix per-race starting maps.
23 - check hiscore on suicide and quit as well. 94 - check hiscore on suicide and quit as well.
24 - tell players when they are starving. 95 - tell players when they are starving.
25 - get rid of costly object_from_name conversion for altar effects. 96 - get rid of costly object_from_name conversion for altar effects.
26 - fix map difficulty calculation for generators. 97 - fix map difficulty calculation for generators.
98 - slightly more intelligent handling of "is_animated" flag.
99 - support no_drop map header flag (before it was only available internally).
100 - make random-map-generated keys crumble after one hour, use more unique slaying.
27 101
282.53 Sun May 4 17:32:48 CEST 2008 1022.53 Sun May 4 17:32:48 CEST 2008
29 - bugfix: custom skill settings were not saved by the server. 103 - bugfix: custom skill settings were not saved by the server.
30 - bugfix: remove did not actually remove items from the inventory, leaving 104 - bugfix: remove did not actually remove items from the inventory, leaving
31 ghost items. 105 ghost items.
87 - properly link against libgthread as that is needed to make the slice 161 - properly link against libgthread as that is needed to make the slice
88 allocator thread-safe. 162 allocator thread-safe.
89 - support perls not compiled with 64 bit support (though this is not a 163 - support perls not compiled with 64 bit support (though this is not a
90 recommended configuration) (reported by Samuel Gondouin). 164 recommended configuration) (reported by Samuel Gondouin).
91 - always put godgiven items into the player inventory, never any containers. 165 - always put godgiven items into the player inventory, never any containers.
92 - (arch)
93 - (maps, arch) the scorn go club was founded! 166 - (maps, arch) the scorn go club was founded!
94 - (arch) do no longer support player abilities, they didn't work anyways. 167 - (arch) do no longer support player abilities, they didn't work anyways.
95 - (arch) the alchemy spell is now of the alchemy spell school, which 168 - (arch) the alchemy spell is now of the alchemy spell school, which
96 became a real spell-class. 169 became a real spell-class.
97 - (arch) the alchemist class now get an alchemy spell book for new characters. 170 - (arch) the alchemist class now get an alchemy spell book for new characters.

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