ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
(Generate patch)

Comparing deliantra/server/Changes (file contents):
Revision 1.207 by root, Sun Aug 17 22:46:26 2008 UTC vs.
Revision 1.228 by root, Tue Sep 16 14:25:37 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers.
2 3
3TODO: emergency swap mode is not working 4TODO: emergency swap mode is not working
4TODO: xs-warn doesn't end up in server log. 5TODO: xs-warn doesn't end up in server log.
5TODO: maybe move gsay to the main chat channel?
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied. 7TODO: inscription cannot be readied.
8TODO: help maps => broken text 8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9TODO: reasy_skill find traps does nto unapply the range slot item (bow)
9 10
11TODO: skills comamnd to perl etc.
12 - fix a disastrously "memleak" where temporray memory allocations
13 would grow out of bounds.
14 - server now writes a pidfile and makes sure it's alter ego is killed.
15 - fixed a double-escaping bug in the pod-parser.
16 - rewrote the cfpod parser in C++.
17 - hintmode moved to C++, players need to re-set their hintmode if
18 they dislike "show".
19 - fix a bug in the dynbuf code that could potentially lead to crashes
20 and data corruption (but apparently was never triggered).
21 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
22 - tweak coredumping/monitoring a bit.
23 - do not crash in the loader when an inventory object could not be loaded
24 (from a corrupted file).
25 - add FLAG_DEBUG for internal debugging.
26
272.7 Sun Sep 7 16:32:03 CEST 2008
28 - require perl 5.10.
29 - make nrof signed, so that code that checks for underflow actually works.
10 - swap player and observed count's on the map when observing. 30 - swap player and observed count's on the map when observing.
11 - add (mostly untested) mapspace perl class and accessors. 31 - add (mostly untested) mapspace perl class and accessors.
12 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100. 32 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
13 - fix a crash in cast_bless (restoration et al.) when no target 33 - fix a crash in cast_bless (restoration et al.) when no target
14 could be found. 34 could be found.
35 - pits now have a configurable "random spread" range and default
36 to a radius of two now.
37 - rewrite pay_player_arch.
38 - use a more stable perl_reload implementation.
39 - do not use Symbol::delete_package (causes crashes after perl-reload),
40 use our own, safer, clear_package instead.
41 - when asynchronously dumping core, close all file handles to allow
42 the server to restart concurrently.
43 - improve the cfpod parser to generate proper xml from proper cfpod
44 sequences, without double-encoding. it should be faster, too.
45 - the above fixes wrong display of help tetx and many other issues.
46 - use lzf and frag packets for large messages for clients supporting them
47 (0.9976+), use it for long books and other messages.
48 - eradicate listen command and corresponding code.
49 - eradicate logs command.
50 - let the client log into the server log, used for crash backtraces.
51 - fixed rods/wands/etc. with randomitem spells on maps, but broke
52 old style spell objects with the spell magic bullet.
53 - (arch) fixed skill less rods in the archetypes
15 54
162.61 Sun Aug 3 17:59:50 CEST 2008 552.61 Sun Aug 3 17:59:50 CEST 2008
17 - made jeweler workbench larger and some other minor map 56 - made jeweler workbench larger and some other minor map
18 changes in jeweler town. 57 changes in jeweler town.
19 - fixed wrong item handling in jeweler skill code. 58 - fixed wrong item handling in jeweler skill code.

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines