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Comparing deliantra/server/Changes (file contents):
Revision 1.208 by root, Tue Aug 26 03:18:26 2008 UTC vs.
Revision 1.245 by root, Wed Sep 24 07:58:55 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers.
2 3
3TODO: emergency swap mode is not working 4TODO: emergency swap mode is not working
4TODO: xs-warn doesn't end up in server log. 5TODO: xs-warn doesn't end up in server log.
5TODO: maybe move gsay to the main chat channel?
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied. 7TODO: inscription cannot be readied.
8TODO: help maps => broken text 8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
9 11
12TODO: coro rfeleasen
132.71 Tue Sep 23 07:02:23 CEST 2008
14 - removed all command line parsing, only env variables are supported
15 anymore.
16 - region-specific monsters will now once more be on the worldmap.
17 - fix a disastrous "memleak" where temporary memory allocations
18 would grow out of bounds.
19 - server now writes a pidfile and makes sure its alter ego is killed.
20 - fixed a double-escaping bug in the pod-parser.
21 - rewrote the cfpod parser in C++.
22 - hintmode moved to C++, players need to re-set their hintmode if
23 they dislike "show".
24 - fix RIP inscription.
25 - bump login name length from 18 to 20 char max.
26 - correctly support gender in emotes.
27 - correctly support gender in the death messages.
28 - correctly generate death messages for players only when they really die,
29 with increased information.
30 - fix a bug in the dynbuf code that could potentially lead to crashes
31 and data corruption (but apparently was never triggered).
32 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
33 - make sure Compress::LZF acquires the storable lock, might fix some
34 data corruption bug.
35 - tweak coredumping/monitoring a bit.
36 - completely redid server initialisation to hopefully avoid rare races.
37 - do not crash in the loader when an inventory object could not be loaded
38 (from a corrupted file).
39 - redid skills command to send output to proper channel.
40 - object->map is no longer refcounting.
41 - add FLAG_DEBUG for internal debugging.
42 - add NDI_VERBATIM flag to send_msg.
43 - add perl backtraces to logBacktrace-initiated backtraces.
44 - player->exists is no longer a sync_job.
45 - split login.ext's player scheduler into
46 it's own player-scheduler.ext extension.
47
482.7 Sun Sep 7 16:32:03 CEST 2008
49 - require perl 5.10.
50 - make nrof signed, so that code that checks for underflow actually works.
10 - swap player and observed count's on the map when observing. 51 - swap player and observed count's on the map when observing.
11 - add (mostly untested) mapspace perl class and accessors. 52 - add (mostly untested) mapspace perl class and accessors.
12 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100. 53 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
13 - fix a crash in cast_bless (restoration et al.) when no target 54 - fix a crash in cast_bless (restoration et al.) when no target
14 could be found. 55 could be found.
15 - pits now have a configurable "random spread" range and default 56 - pits now have a configurable "random spread" range and default
16 to the exact destination now. 57 to a radius of two now.
58 - rewrite pay_player_arch.
59 - use a more stable perl_reload implementation.
60 - do not use Symbol::delete_package (causes crashes after perl-reload),
61 use our own, safer, clear_package instead.
62 - when asynchronously dumping core, close all file handles to allow
63 the server to restart concurrently.
64 - improve the cfpod parser to generate proper xml from proper cfpod
65 sequences, without double-encoding. it should be faster, too.
66 - the above fixes wrong display of help tetx and many other issues.
67 - use lzf and frag packets for large messages for clients supporting them
68 (0.9976+), use it for long books and other messages.
69 - eradicate listen command and corresponding code.
70 - eradicate logs command.
71 - let the client log into the server log, used for crash backtraces.
72 - fixed rods/wands/etc. with randomitem spells on maps, but broke
73 old style spell objects with the spell magic bullet.
74 - (arch) fixed skill less rods in the archetypes
17 75
182.61 Sun Aug 3 17:59:50 CEST 2008 762.61 Sun Aug 3 17:59:50 CEST 2008
19 - made jeweler workbench larger and some other minor map 77 - made jeweler workbench larger and some other minor map
20 changes in jeweler town. 78 changes in jeweler town.
21 - fixed wrong item handling in jeweler skill code. 79 - fixed wrong item handling in jeweler skill code.

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