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Comparing deliantra/server/Changes (file contents):
Revision 1.164 by root, Sat May 17 14:57:23 2008 UTC vs.
Revision 1.209 by root, Thu Aug 28 19:31:46 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: dragons should not be able to change their title via the settings tab in playerbook
4TODO: emergency swap mode is not working 3TODO: emergency swap mode is not working
5TODO: improve repelled message to include the full equation
6
7syncpoints: rules, news, motd, crossfiremail
8""/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
9
10xs-warn doesn't end up in server log. 4TODO: xs-warn doesn't end up in server log.
5TODO: maybe move gsay to the main chat channel?
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied.
8TODO: help maps => broken text
11 9
12TODO: re-apply items on log-in 10 - make nrof signed, so that code that checks for underflow actually works.
13TODO: rebalance jumping skill speed 11 - swap player and observed count's on the map when observing.
142.55 12 - add (mostly untested) mapspace perl class and accessors.
15TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further 13 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
14 - fix a crash in cast_bless (restoration et al.) when no target
15 could be found.
16 - pits now have a configurable "random spread" range and default
17 to the exact destination now.
18
192.61 Sun Aug 3 17:59:50 CEST 2008
20 - made jeweler workbench larger and some other minor map
21 changes in jeweler town.
22 - fixed wrong item handling in jeweler skill code.
23 - (arch) use a special "key_random_map" for random map keys
24 that are used up.
25 - fix a crash when the player who was observed has logged out long
26 enough for his region/map to be gone.
27 - port to g++-4.3's incompatible tr1 changes.
28 - add some missing dependencies.
29 - log to /var/log/deliantra/ by default.
30 - hack observe code to enable smooth movmenet when observing.
31
322.6 Sun Jul 20 18:58:08 CEST 2008
33 - (maps) extension of the jeweler quest/skill/town
34 - correctly move gsay to the party channel.
35 - fix a crash when animate weapon was used in some areas.
36 - fixed unnecessary identification of by converters created objects.
37 - (maps) tutorial now contains clues about chatting and talking
38 with NPCs.
39 - (arch) dragon scales got proper type now
40 - object::decrease would sometimes cause container weights to
41 be wrong, this has been fixed.
42 - do not send time updates for newly-seen items.
43 - thawing an icecube will once more drop its contents to the ground.
44 - fix cone spells etc. going through walls sometimes.
45 - fix a weight update bug that sometimes left containers
46 with wrong weights.
47 - added auto_apply event and extension for shop tiles.
48 - work around get_map_flags invoking perl and switching the stack.
49 - make sure the map is loaded when using a town portal return.
50 - fixed a bug with caching of sp/grace/food points for spells
51 where healing spells didn't cost any grace.
52 - fix starvation kill reason.
53 - fix pk killer name message.
54 - don't let people apply signs with @match.
55 - add support for berkeley db 4.7 (the new BDB module also fixes
56 what seems to be the biggets memleak in the server).
57
582.56 Wed Jun 4 10:50:40 CEST 2008
59 - require Coro 4.73 which contains an important performance-bugfix.
60 - use anyevent to manage listen ports (this enables IPv6 support).
61 - server supports ipv6 client connections now.
62 - use newly-available Coro::AnyEvent.
63 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
64 to let it handle AIO requests.
65
662.55 Sat May 24 19:52:52 CEST 2008
67 - avoid newmap commands when crossing tiled map boundaries. this speeds up
68 processing considerably (especially in the client) and reduces data transfers
69 (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
16 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear. 70 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
17 - (map) fixed npc dialogue in pup_land/s_f/special. 71 - (map) fixed npc dialogue in pup_land/s_f/special.
18 - bugfix: fix a crash when a player casts a swarm spell and then logs out 72 - bugfix: fix a crash when a player casts a swarm spell and then logs out
19 (swarm spells now stay in the player's inventory). 73 (swarm spells now stay in the player's inventory).
20 - bugfix: when unapplying skills also remove them from the range/combat slots. 74 - bugfix: when unapplying skills also remove them from the range/combat slots.
123 - properly link against libgthread as that is needed to make the slice 177 - properly link against libgthread as that is needed to make the slice
124 allocator thread-safe. 178 allocator thread-safe.
125 - support perls not compiled with 64 bit support (though this is not a 179 - support perls not compiled with 64 bit support (though this is not a
126 recommended configuration) (reported by Samuel Gondouin). 180 recommended configuration) (reported by Samuel Gondouin).
127 - always put godgiven items into the player inventory, never any containers. 181 - always put godgiven items into the player inventory, never any containers.
128 - (arch)
129 - (maps, arch) the scorn go club was founded! 182 - (maps, arch) the scorn go club was founded!
130 - (arch) do no longer support player abilities, they didn't work anyways. 183 - (arch) do no longer support player abilities, they didn't work anyways.
131 - (arch) the alchemy spell is now of the alchemy spell school, which 184 - (arch) the alchemy spell is now of the alchemy spell school, which
132 became a real spell-class. 185 became a real spell-class.
133 - (arch) the alchemist class now get an alchemy spell book for new characters. 186 - (arch) the alchemist class now get an alchemy spell book for new characters.

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