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Comparing deliantra/server/Changes (file contents):
Revision 1.211 by root, Fri Aug 29 02:12:25 2008 UTC vs.
Revision 1.224 by root, Thu Sep 11 17:56:09 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers.
2 3
3TODO: emergency swap mode is not working 4TODO: emergency swap mode is not working
4TODO: xs-warn doesn't end up in server log. 5TODO: xs-warn doesn't end up in server log.
5TODO: maybe move gsay to the main chat channel?
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied. 7TODO: inscription cannot be readied.
8TODO: help maps => broken text 8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9 9
10asarth:
1116:37:21 -server:#cf- [Khaleh] In Kobold Archipelago where i found a writing pen and
12 15 scrolls which were empty
13 16:38:15 -server:#cf- [Khaleh] If they are a relict from times where you could write
14 into these scrolls, then the map probably should updated to contain "empty
15 scroll"s ?
16
17
18TODO: whereami wilderness in scorn???
19TODO: skills comamnd to perl etc.
20 - server now writes a pidfile and makes sure it's alter ego is killed.
21 - fixed a double-escaping bug in the pod-parser.
22 - rewrote the cfpod parser in C++.
23 - hintmode moved to C++, players need to re-set their hintmode if
24 they dislike "show".
25 - fix a bug in the dynbuf code that could potentially lead to crashes
26 and data corruption (but apparently was never triggered).
27 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
28 - tweak coredumping/monitoring a bit.
29
302.7 Sun Sep 7 16:32:03 CEST 2008
31 - require perl 5.10.
10 - make nrof signed, so that code that checks for underflow actually works. 32 - make nrof signed, so that code that checks for underflow actually works.
11 - swap player and observed count's on the map when observing. 33 - swap player and observed count's on the map when observing.
12 - add (mostly untested) mapspace perl class and accessors. 34 - add (mostly untested) mapspace perl class and accessors.
13 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100. 35 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
14 - fix a crash in cast_bless (restoration et al.) when no target 36 - fix a crash in cast_bless (restoration et al.) when no target
15 could be found. 37 could be found.
16 - pits now have a configurable "random spread" range and default 38 - pits now have a configurable "random spread" range and default
17 to the exact destination now. 39 to a radius of two now.
40 - rewrite pay_player_arch.
41 - use a more stable perl_reload implementation.
42 - do not use Symbol::delete_package (causes crashes after perl-reload),
43 use our own, safer, clear_package instead.
44 - when asynchronously dumping core, close all file handles to allow
45 the server to restart concurrently.
46 - improve the cfpod parser to generate proper xml from proper cfpod
47 sequences, without double-encoding. it should be faster, too.
48 - the above fixes wrong display of help tetx and many other issues.
49 - use lzf and frag packets for large messages for clients supporting them
50 (0.9976+), use it for long books and other messages.
18 - eradicate listen command and corresponding code. 51 - eradicate listen command and corresponding code.
19 - eradicate logs command. 52 - eradicate logs command.
53 - let the client log into the server log, used for crash backtraces.
54 - fixed rods/wands/etc. with randomitem spells on maps, but broke
55 old style spell objects with the spell magic bullet.
56 - (arch) fixed skill less rods in the archetypes
20 57
212.61 Sun Aug 3 17:59:50 CEST 2008 582.61 Sun Aug 3 17:59:50 CEST 2008
22 - made jeweler workbench larger and some other minor map 59 - made jeweler workbench larger and some other minor map
23 changes in jeweler town. 60 changes in jeweler town.
24 - fixed wrong item handling in jeweler skill code. 61 - fixed wrong item handling in jeweler skill code.

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