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Comparing deliantra/server/Changes (file contents):
Revision 1.192 by root, Sun Jul 20 16:56:34 2008 UTC vs.
Revision 1.218 by root, Mon Sep 1 09:12:42 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: emergency swap mode is not working 3TODO: emergency swap mode is not working
4TODO: xs-warn doesn't end up in server log. 4TODO: xs-warn doesn't end up in server log.
5TODO: maybe move gsay to the main chat channel?
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 5TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
6TODO: inscription cannot be readied.
7TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
7 8
9 - require perl 5.10.
10 - make nrof signed, so that code that checks for underflow actually works.
11 - swap player and observed count's on the map when observing.
12 - add (mostly untested) mapspace perl class and accessors.
13 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
14 - fix a crash in cast_bless (restoration et al.) when no target
15 could be found.
16 - pits now have a configurable "random spread" range and default
17 to a radius of two now.
18 - rewrite pay_player_arch.
19 - use a more stable perl_reload implementation.
20 - do not use Symbol::delete_package (causes crashes after perl-reload),
21 use our own, safer, clear_package instead.
22 - when asynchronously dumping core, close all file handles to allow
23 the server to restart concurrently.
24 - improve the cfpod parser to generate proper xml from proper cfpod
25 sequences, without double-encoding. it should be faster, too.
26 - the above fixes wrong display of help tetx and many other issues.
27 - use lzf and frag packets for large messages for clients supporting them
28 (0.9976+), use it for long books and other messages.
29 - eradicate listen command and corresponding code.
30 - eradicate logs command.
31 - let the client log into the server log, used for crash backtraces.
32
332.61 Sun Aug 3 17:59:50 CEST 2008
34 - made jeweler workbench larger and some other minor map
35 changes in jeweler town.
36 - fixed wrong item handling in jeweler skill code.
37 - (arch) use a special "key_random_map" for random map keys
38 that are used up.
39 - fix a crash when the player who was observed has logged out long
40 enough for his region/map to be gone.
41 - port to g++-4.3's incompatible tr1 changes.
42 - add some missing dependencies.
43 - log to /var/log/deliantra/ by default.
44 - hack observe code to enable smooth movmenet when observing.
45
82.6 Sun Jul 20 16:33:09 CEST 2008 462.6 Sun Jul 20 18:58:08 CEST 2008
9 - added auto_apply event and extension for shop tiles
10 - (maps) extension of the jeweler quest/skill/town 47 - (maps) extension of the jeweler quest/skill/town
11 - correctly move gsay to the party channel. 48 - correctly move gsay to the party channel.
12 - fix a crash when animate weapon was used in some areas. 49 - fix a crash when animate weapon was used in some areas.
13 - fixed unnecessary identification of by converters created objects. 50 - fixed unnecessary identification of by converters created objects.
14 - (maps) tutorial now contains clues about chatting and talking 51 - (maps) tutorial now contains clues about chatting and talking
15 with NPCs. 52 with NPCs.
16 - (arch) dragon scales got proper type now 53 - (arch) dragon scales got proper type now
54 - object::decrease would sometimes cause container weights to
55 be wrong, this has been fixed.
17 - do not send tiem updates for newly-seen items. 56 - do not send time updates for newly-seen items.
18 - thawing an icecube will once more drop its contents to the ground. 57 - thawing an icecube will once more drop its contents to the ground.
19 - fix cone spells etc. going through walls sometimes. 58 - fix cone spells etc. going through walls sometimes.
20 - fix a weight update bug that sometimes left containers 59 - fix a weight update bug that sometimes left containers
21 with wrong weights. 60 with wrong weights.
61 - added auto_apply event and extension for shop tiles.
22 - work around get_map_flags invoking perl and switching the stack. 62 - work around get_map_flags invoking perl and switching the stack.
23 - make sure the map is loaded when using a town portal return. 63 - make sure the map is loaded when using a town portal return.
24 - fixed a bug with caching of sp/grace/food points for spells 64 - fixed a bug with caching of sp/grace/food points for spells
25 where healing spells didn't cost any grace. 65 where healing spells didn't cost any grace.
26 - fix starvation kill reason. 66 - fix starvation kill reason.
151 - properly link against libgthread as that is needed to make the slice 191 - properly link against libgthread as that is needed to make the slice
152 allocator thread-safe. 192 allocator thread-safe.
153 - support perls not compiled with 64 bit support (though this is not a 193 - support perls not compiled with 64 bit support (though this is not a
154 recommended configuration) (reported by Samuel Gondouin). 194 recommended configuration) (reported by Samuel Gondouin).
155 - always put godgiven items into the player inventory, never any containers. 195 - always put godgiven items into the player inventory, never any containers.
156 - (arch)
157 - (maps, arch) the scorn go club was founded! 196 - (maps, arch) the scorn go club was founded!
158 - (arch) do no longer support player abilities, they didn't work anyways. 197 - (arch) do no longer support player abilities, they didn't work anyways.
159 - (arch) the alchemy spell is now of the alchemy spell school, which 198 - (arch) the alchemy spell is now of the alchemy spell school, which
160 became a real spell-class. 199 became a real spell-class.
161 - (arch) the alchemist class now get an alchemy spell book for new characters. 200 - (arch) the alchemist class now get an alchemy spell book for new characters.

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