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Comparing deliantra/server/Changes (file contents):
Revision 1.181 by elmex, Sun Jul 13 20:15:51 2008 UTC vs.
Revision 1.220 by root, Sun Sep 7 14:37:33 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers.
2 3
3TODO: emergency swap mode is not working 42.7 Sun Sep 7 16:32:03 CEST 2008
4TODO: improve repelled message to include the full equation 5 - require perl 5.10.
5TODO: xs-warn doesn't end up in server log. 6 - make nrof signed, so that code that checks for underflow actually works.
6TODO: splitting objects with attachments doesn't work 7 - swap player and observed count's on the map when observing.
7TODO: nimbus angel apply => @match 8 - add (mostly untested) mapspace perl class and accessors.
8TODO: maybe move gsay to the main chat channel? 9 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
9TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 10 - fix a crash in cast_bless (restoration et al.) when no target
11 could be found.
12 - pits now have a configurable "random spread" range and default
13 to a radius of two now.
14 - rewrite pay_player_arch.
15 - use a more stable perl_reload implementation.
16 - do not use Symbol::delete_package (causes crashes after perl-reload),
17 use our own, safer, clear_package instead.
18 - when asynchronously dumping core, close all file handles to allow
19 the server to restart concurrently.
20 - improve the cfpod parser to generate proper xml from proper cfpod
21 sequences, without double-encoding. it should be faster, too.
22 - the above fixes wrong display of help tetx and many other issues.
23 - use lzf and frag packets for large messages for clients supporting them
24 (0.9976+), use it for long books and other messages.
25 - eradicate listen command and corresponding code.
26 - eradicate logs command.
27 - let the client log into the server log, used for crash backtraces.
28 - fixed rods/wands/etc. with randomitem spells on maps, but broke
29 old style spell objects with the spell magic bullet.
30 - (arch) fixed skill less rods in the archetypes
10 31
322.61 Sun Aug 3 17:59:50 CEST 2008
33 - made jeweler workbench larger and some other minor map
34 changes in jeweler town.
35 - fixed wrong item handling in jeweler skill code.
36 - (arch) use a special "key_random_map" for random map keys
37 that are used up.
38 - fix a crash when the player who was observed has logged out long
39 enough for his region/map to be gone.
40 - port to g++-4.3's incompatible tr1 changes.
41 - add some missing dependencies.
42 - log to /var/log/deliantra/ by default.
43 - hack observe code to enable smooth movmenet when observing.
44
452.6 Sun Jul 20 18:58:08 CEST 2008
11 - (maps) extension of the jeweler quest/skill/town 46 - (maps) extension of the jeweler quest/skill/town
12 - correctly move gsay to the party channel. 47 - correctly move gsay to the party channel.
13 - fix a crash when animate weapon was used in some areas. 48 - fix a crash when animate weapon was used in some areas.
14 - fixed unnecessary identification of by converters created objects. 49 - fixed unnecessary identification of by converters created objects.
15 - (maps) tutorial now contains clues about chatting and talking 50 - (maps) tutorial now contains clues about chatting and talking
16 with NPCs. 51 with NPCs.
17 - (arch) dragon scales got proper type now 52 - (arch) dragon scales got proper type now
53 - object::decrease would sometimes cause container weights to
54 be wrong, this has been fixed.
55 - do not send time updates for newly-seen items.
56 - thawing an icecube will once more drop its contents to the ground.
57 - fix cone spells etc. going through walls sometimes.
58 - fix a weight update bug that sometimes left containers
59 with wrong weights.
60 - added auto_apply event and extension for shop tiles.
18 - work around get_map_flags invoking perl and switching the stack. 61 - work around get_map_flags invoking perl and switching the stack.
19 - make sure the map is loaded when using a town portal return. 62 - make sure the map is loaded when using a town portal return.
20 - fixed a bug with caching of sp/grace/food points for spells 63 - fixed a bug with caching of sp/grace/food points for spells
21 where healing spells didn't cost any grace. 64 where healing spells didn't cost any grace.
22 - fix starvation kill reason. 65 - fix starvation kill reason.
23 - fix pk killer name message. 66 - fix pk killer name message.
24 - add support for berkeley db 4.7. 67 - don't let people apply signs with @match.
68 - add support for berkeley db 4.7 (the new BDB module also fixes
69 what seems to be the biggets memleak in the server).
25 70
262.56 Wed Jun 4 10:50:40 CEST 2008 712.56 Wed Jun 4 10:50:40 CEST 2008
27 - require Coro 4.73 which contains an important performance-bugfix. 72 - require Coro 4.73 which contains an important performance-bugfix.
28 - use anyevent to manage listen ports (this enables IPv6 support). 73 - use anyevent to manage listen ports (this enables IPv6 support).
29 - server supports ipv6 client connections now. 74 - server supports ipv6 client connections now.
145 - properly link against libgthread as that is needed to make the slice 190 - properly link against libgthread as that is needed to make the slice
146 allocator thread-safe. 191 allocator thread-safe.
147 - support perls not compiled with 64 bit support (though this is not a 192 - support perls not compiled with 64 bit support (though this is not a
148 recommended configuration) (reported by Samuel Gondouin). 193 recommended configuration) (reported by Samuel Gondouin).
149 - always put godgiven items into the player inventory, never any containers. 194 - always put godgiven items into the player inventory, never any containers.
150 - (arch)
151 - (maps, arch) the scorn go club was founded! 195 - (maps, arch) the scorn go club was founded!
152 - (arch) do no longer support player abilities, they didn't work anyways. 196 - (arch) do no longer support player abilities, they didn't work anyways.
153 - (arch) the alchemy spell is now of the alchemy spell school, which 197 - (arch) the alchemy spell is now of the alchemy spell school, which
154 became a real spell-class. 198 became a real spell-class.
155 - (arch) the alchemist class now get an alchemy spell book for new characters. 199 - (arch) the alchemist class now get an alchemy spell book for new characters.

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