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Comparing deliantra/server/Changes (file contents):
Revision 1.191 by root, Sun Jul 20 14:37:17 2008 UTC vs.
Revision 1.223 by root, Wed Sep 10 18:18:10 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers.
2 3
4TODO: emergency swap mode is not working
5TODO: xs-warn doesn't end up in server log.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9
10asarth:
1116:37:21 -server:#cf- [Khaleh] In Kobold Archipelago where i found a writing pen and
12 15 scrolls which were empty
13 16:38:15 -server:#cf- [Khaleh] If they are a relict from times where you could write
14 into these scrolls, then the map probably should updated to contain "empty
15 scroll"s ?
16
17
18 - server now writes a pidfile and makes sure it's alter ego is killed.
19 - fixed a double-escaping bug in the pod-parser.
20 - rewrote the cfpod parser in C++.
21 - hintmode moved to C++, players need to re-set their hintmode if
22 they dislike "show".
23 - fix a bug in the dynbuf code that could potentially lead to crashes
24 and data corruption (but apparently was never triggered).
25 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
26 - tweak coredumping/monitoring a bit.
27
282.7 Sun Sep 7 16:32:03 CEST 2008
29 - require perl 5.10.
30 - make nrof signed, so that code that checks for underflow actually works.
31 - swap player and observed count's on the map when observing.
32 - add (mostly untested) mapspace perl class and accessors.
33 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
34 - fix a crash in cast_bless (restoration et al.) when no target
35 could be found.
36 - pits now have a configurable "random spread" range and default
37 to a radius of two now.
38 - rewrite pay_player_arch.
39 - use a more stable perl_reload implementation.
40 - do not use Symbol::delete_package (causes crashes after perl-reload),
41 use our own, safer, clear_package instead.
42 - when asynchronously dumping core, close all file handles to allow
43 the server to restart concurrently.
44 - improve the cfpod parser to generate proper xml from proper cfpod
45 sequences, without double-encoding. it should be faster, too.
46 - the above fixes wrong display of help tetx and many other issues.
47 - use lzf and frag packets for large messages for clients supporting them
48 (0.9976+), use it for long books and other messages.
49 - eradicate listen command and corresponding code.
50 - eradicate logs command.
51 - let the client log into the server log, used for crash backtraces.
52 - fixed rods/wands/etc. with randomitem spells on maps, but broke
53 old style spell objects with the spell magic bullet.
54 - (arch) fixed skill less rods in the archetypes
55
562.61 Sun Aug 3 17:59:50 CEST 2008
57 - made jeweler workbench larger and some other minor map
58 changes in jeweler town.
59 - fixed wrong item handling in jeweler skill code.
60 - (arch) use a special "key_random_map" for random map keys
61 that are used up.
62 - fix a crash when the player who was observed has logged out long
63 enough for his region/map to be gone.
64 - port to g++-4.3's incompatible tr1 changes.
65 - add some missing dependencies.
66 - log to /var/log/deliantra/ by default.
67 - hack observe code to enable smooth movmenet when observing.
68
32.6 Sun Jul 20 16:33:09 CEST 2008 692.6 Sun Jul 20 18:58:08 CEST 2008
4 added auto_apply event and extension for shop tiles
5 - (maps) extension of the jeweler quest/skill/town 70 - (maps) extension of the jeweler quest/skill/town
6 - correctly move gsay to the party channel. 71 - correctly move gsay to the party channel.
7 - fix a crash when animate weapon was used in some areas. 72 - fix a crash when animate weapon was used in some areas.
8 - fixed unnecessary identification of by converters created objects. 73 - fixed unnecessary identification of by converters created objects.
9 - (maps) tutorial now contains clues about chatting and talking 74 - (maps) tutorial now contains clues about chatting and talking
10 with NPCs. 75 with NPCs.
11 - (arch) dragon scales got proper type now 76 - (arch) dragon scales got proper type now
77 - object::decrease would sometimes cause container weights to
78 be wrong, this has been fixed.
12 - do not send tiem updates for newly-seen items. 79 - do not send time updates for newly-seen items.
13 - thawing an icecube will once more drop its contents to the ground. 80 - thawing an icecube will once more drop its contents to the ground.
14 - fix cone spells etc. going through walls sometimes. 81 - fix cone spells etc. going through walls sometimes.
15 - fix a weight update bug that sometimes left containers 82 - fix a weight update bug that sometimes left containers
16 with wrong weights. 83 with wrong weights.
84 - added auto_apply event and extension for shop tiles.
17 - work around get_map_flags invoking perl and switching the stack. 85 - work around get_map_flags invoking perl and switching the stack.
18 - make sure the map is loaded when using a town portal return. 86 - make sure the map is loaded when using a town portal return.
19 - fixed a bug with caching of sp/grace/food points for spells 87 - fixed a bug with caching of sp/grace/food points for spells
20 where healing spells didn't cost any grace. 88 where healing spells didn't cost any grace.
21 - fix starvation kill reason. 89 - fix starvation kill reason.
146 - properly link against libgthread as that is needed to make the slice 214 - properly link against libgthread as that is needed to make the slice
147 allocator thread-safe. 215 allocator thread-safe.
148 - support perls not compiled with 64 bit support (though this is not a 216 - support perls not compiled with 64 bit support (though this is not a
149 recommended configuration) (reported by Samuel Gondouin). 217 recommended configuration) (reported by Samuel Gondouin).
150 - always put godgiven items into the player inventory, never any containers. 218 - always put godgiven items into the player inventory, never any containers.
151 - (arch)
152 - (maps, arch) the scorn go club was founded! 219 - (maps, arch) the scorn go club was founded!
153 - (arch) do no longer support player abilities, they didn't work anyways. 220 - (arch) do no longer support player abilities, they didn't work anyways.
154 - (arch) the alchemy spell is now of the alchemy spell school, which 221 - (arch) the alchemy spell is now of the alchemy spell school, which
155 became a real spell-class. 222 became a real spell-class.
156 - (arch) the alchemist class now get an alchemy spell book for new characters. 223 - (arch) the alchemist class now get an alchemy spell book for new characters.

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