ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
(Generate patch)

Comparing deliantra/server/Changes (file contents):
Revision 1.225 by root, Thu Sep 11 21:36:07 2008 UTC vs.
Revision 1.241 by root, Tue Sep 23 04:29:11 2008 UTC

4TODO: emergency swap mode is not working 4TODO: emergency swap mode is not working
5TODO: xs-warn doesn't end up in server log. 5TODO: xs-warn doesn't end up in server log.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied. 7TODO: inscription cannot be readied.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9TODO: reasy_skill find traps does nto unapply the range slot item (bow)
9 10
10asarth:
1116:37:21 -server:#cf- [Khaleh] In Kobold Archipelago where i found a writing pen and
12 15 scrolls which were empty
13 16:38:15 -server:#cf- [Khaleh] If they are a relict from times where you could write
14 into these scrolls, then the map probably should updated to contain "empty
15 scroll"s ?
16 11
17TODO: skills comamnd to perl etc. 12TODO: increasing frequency in evtgread.C of ticks triggers bugs during startup?
132.71
14 - removed all command line parsing, only env variables are supported
15 anymore.
16 - region-specific monsters will now once more be on the worldmap.
18 - fix a disastrously "memleak" where temporray memory allocations 17 - fix a disastrous "memleak" where temporary memory allocations
19 would grow out of bounds. 18 would grow out of bounds.
20 - server now writes a pidfile and makes sure it's alter ego is killed. 19 - server now writes a pidfile and makes sure its alter ego is killed.
21 - fixed a double-escaping bug in the pod-parser. 20 - fixed a double-escaping bug in the pod-parser.
22 - rewrote the cfpod parser in C++. 21 - rewrote the cfpod parser in C++.
23 - hintmode moved to C++, players need to re-set their hintmode if 22 - hintmode moved to C++, players need to re-set their hintmode if
24 they dislike "show". 23 they dislike "show".
24 - fix RIP inscription.
25 - bump login name length from 18 to 20 char max.
26 - correctly support gender in emotes.
27 - correctly support gender in the death messages.
28 - correctly generate death messages for players only when they really die,
29 with increased information.
25 - fix a bug in the dynbuf code that could potentially lead to crashes 30 - fix a bug in the dynbuf code that could potentially lead to crashes
26 and data corruption (but apparently was never triggered). 31 and data corruption (but apparently was never triggered).
27 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil. 32 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
33 - make sure Compress::LZF acquires the storable lock, might fix some
34 data corruption bug.
28 - tweak coredumping/monitoring a bit. 35 - tweak coredumping/monitoring a bit.
36 - completely redid server initialisation to hopefully avoid rare races.
37 - do not crash in the loader when an inventory object could not be loaded
38 (from a corrupted file).
39 - redid skills command to send output to proper channel.
40 - object->map is no longer refcounting.
41 - add FLAG_DEBUG for internal debugging.
42 - add NDI_VERBATIM flag to send_msg.
43 - add perl backtraces to logBacktrace-initiated backtraces.
44 - player->exists is no longer a sync_job.
45 - split login.ext's player scheduler into
46 it's own player-scheduler.ext extension.
29 47
302.7 Sun Sep 7 16:32:03 CEST 2008 482.7 Sun Sep 7 16:32:03 CEST 2008
31 - require perl 5.10. 49 - require perl 5.10.
32 - make nrof signed, so that code that checks for underflow actually works. 50 - make nrof signed, so that code that checks for underflow actually works.
33 - swap player and observed count's on the map when observing. 51 - swap player and observed count's on the map when observing.

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines