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Comparing deliantra/server/Changes (file contents):
Revision 1.204 by root, Sun Aug 10 16:31:18 2008 UTC vs.
Revision 1.227 by root, Sun Sep 14 23:13:24 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers.
2 3
3TODO: emergency swap mode is not working 4TODO: emergency swap mode is not working
4TODO: xs-warn doesn't end up in server log. 5TODO: xs-warn doesn't end up in server log.
5TODO: maybe move gsay to the main chat channel?
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied. 7TODO: inscription cannot be readied.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9TODO: reasy_skill find traps does nto unapply the range slot item (bow)
8 10
11TODO: skills comamnd to perl etc.
12 - fix a disastrously "memleak" where temporray memory allocations
13 would grow out of bounds.
14 - server now writes a pidfile and makes sure it's alter ego is killed.
15 - fixed a double-escaping bug in the pod-parser.
16 - rewrote the cfpod parser in C++.
17 - hintmode moved to C++, players need to re-set their hintmode if
18 they dislike "show".
19 - fix a bug in the dynbuf code that could potentially lead to crashes
20 and data corruption (but apparently was never triggered).
21 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
22 - tweak coredumping/monitoring a bit.
23 - do not crash in the loader when an inventory object could not be loaded
24 (from a corrupted file).
25
262.7 Sun Sep 7 16:32:03 CEST 2008
27 - require perl 5.10.
28 - make nrof signed, so that code that checks for underflow actually works.
9 - swap player and observed count's on the map when observing. 29 - swap player and observed count's on the map when observing.
30 - add (mostly untested) mapspace perl class and accessors.
31 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
32 - fix a crash in cast_bless (restoration et al.) when no target
33 could be found.
34 - pits now have a configurable "random spread" range and default
35 to a radius of two now.
36 - rewrite pay_player_arch.
37 - use a more stable perl_reload implementation.
38 - do not use Symbol::delete_package (causes crashes after perl-reload),
39 use our own, safer, clear_package instead.
40 - when asynchronously dumping core, close all file handles to allow
41 the server to restart concurrently.
42 - improve the cfpod parser to generate proper xml from proper cfpod
43 sequences, without double-encoding. it should be faster, too.
44 - the above fixes wrong display of help tetx and many other issues.
45 - use lzf and frag packets for large messages for clients supporting them
46 (0.9976+), use it for long books and other messages.
47 - eradicate listen command and corresponding code.
48 - eradicate logs command.
49 - let the client log into the server log, used for crash backtraces.
50 - fixed rods/wands/etc. with randomitem spells on maps, but broke
51 old style spell objects with the spell magic bullet.
52 - (arch) fixed skill less rods in the archetypes
10 53
112.61 Sun Aug 3 17:59:50 CEST 2008 542.61 Sun Aug 3 17:59:50 CEST 2008
12 - made jeweler workbench larger and some other minor map 55 - made jeweler workbench larger and some other minor map
13 changes in jeweler town. 56 changes in jeweler town.
14 - fixed wrong item handling in jeweler skill code. 57 - fixed wrong item handling in jeweler skill code.

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