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Comparing deliantra/server/Changes (file contents):
Revision 1.216 by root, Sun Aug 31 10:05:26 2008 UTC vs.
Revision 1.227 by root, Sun Sep 14 23:13:24 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers.
2 3
3TODO: emergency swap mode is not working 4TODO: emergency swap mode is not working
4TODO: xs-warn doesn't end up in server log. 5TODO: xs-warn doesn't end up in server log.
5TODO: maybe move gsay to the main chat channel?
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied. 7TODO: inscription cannot be readied.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9TODO: reasy_skill find traps does nto unapply the range slot item (bow)
9 10
11TODO: skills comamnd to perl etc.
12 - fix a disastrously "memleak" where temporray memory allocations
13 would grow out of bounds.
14 - server now writes a pidfile and makes sure it's alter ego is killed.
15 - fixed a double-escaping bug in the pod-parser.
16 - rewrote the cfpod parser in C++.
17 - hintmode moved to C++, players need to re-set their hintmode if
18 they dislike "show".
19 - fix a bug in the dynbuf code that could potentially lead to crashes
20 and data corruption (but apparently was never triggered).
21 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
22 - tweak coredumping/monitoring a bit.
23 - do not crash in the loader when an inventory object could not be loaded
24 (from a corrupted file).
25
262.7 Sun Sep 7 16:32:03 CEST 2008
10 - require perl 5.10. 27 - require perl 5.10.
11 - make nrof signed, so that code that checks for underflow actually works. 28 - make nrof signed, so that code that checks for underflow actually works.
12 - swap player and observed count's on the map when observing. 29 - swap player and observed count's on the map when observing.
13 - add (mostly untested) mapspace perl class and accessors. 30 - add (mostly untested) mapspace perl class and accessors.
14 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100. 31 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
24 the server to restart concurrently. 41 the server to restart concurrently.
25 - improve the cfpod parser to generate proper xml from proper cfpod 42 - improve the cfpod parser to generate proper xml from proper cfpod
26 sequences, without double-encoding. it should be faster, too. 43 sequences, without double-encoding. it should be faster, too.
27 - the above fixes wrong display of help tetx and many other issues. 44 - the above fixes wrong display of help tetx and many other issues.
28 - use lzf and frag packets for large messages for clients supporting them 45 - use lzf and frag packets for large messages for clients supporting them
29 (0.9976+). 46 (0.9976+), use it for long books and other messages.
30 - eradicate listen command and corresponding code. 47 - eradicate listen command and corresponding code.
31 - eradicate logs command. 48 - eradicate logs command.
49 - let the client log into the server log, used for crash backtraces.
50 - fixed rods/wands/etc. with randomitem spells on maps, but broke
51 old style spell objects with the spell magic bullet.
52 - (arch) fixed skill less rods in the archetypes
32 53
332.61 Sun Aug 3 17:59:50 CEST 2008 542.61 Sun Aug 3 17:59:50 CEST 2008
34 - made jeweler workbench larger and some other minor map 55 - made jeweler workbench larger and some other minor map
35 changes in jeweler town. 56 changes in jeweler town.
36 - fixed wrong item handling in jeweler skill code. 57 - fixed wrong item handling in jeweler skill code.

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