--- deliantra/server/Changes 2008/09/16 16:03:02 1.229 +++ deliantra/server/Changes 2008/09/22 05:42:41 1.238 @@ -8,22 +8,44 @@ TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville TODO: reasy_skill find traps does nto unapply the range slot item (bow) -TODO: skills comamnd to perl etc. - - fix a disastrously "memleak" where temporray memory allocations + + 2008-09-22 01:19:41.2886 unload completed, starting to reload now + 2008-09-22 01:19:41.2886 reloading cf.pm + 2008-09-22 01:19:41.3091 panic: attempt to copy value Storable to a freed scalar 2756268 at /opt/crossfire/share/deliantra-server/cf.pm line 72, line 3. + 2008-09-22 01:19:41.3091+Compilation failed in require at /opt/crossfire/share/deliantra-server/cf.pm line 3671, line 3. + +TODO: release compress-lzf 3.41 +TODO: region monsters gone? +TODO: increasing frequency in evtgread.C of ticks triggers bugs during startup? +TODO: cf::player::exists is a sync_job??? + - bump login name length from 18 to 20 char max. + - fix a disastrous "memleak" where temporary memory allocations would grow out of bounds. - - server now writes a pidfile and makes sure it's alter ego is killed. + - server now writes a pidfile and makes sure its alter ego is killed. - fixed a double-escaping bug in the pod-parser. - rewrote the cfpod parser in C++. - hintmode moved to C++, players need to re-set their hintmode if they dislike "show". + - fix RIP inscription. + - correctly support gender in emotes. + - correctly support gender in the death messages. + - correctly generate death messages for players only when they really die, + with increased information. - fix a bug in the dynbuf code that could potentially lead to crashes and data corruption (but apparently was never triggered). - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil. + - make sure Compress::LZF acquires the storable lock, might fix some + data corruption bug. - tweak coredumping/monitoring a bit. - do not crash in the loader when an inventory object could not be loaded (from a corrupted file). + - redid skills comamnd to send output to proper channel. + - object->map is no longer refcounting. - add FLAG_DEBUG for internal debugging. - - update_stats no longer calls set_speed. + - add NDI_VERBATIM flag to send_msg. + - add perl backtraces to logBacktrace-initiated backtraces. + - split login.ext's player scheduler into + it's own player-scheduler.ext extension. 2.7 Sun Sep 7 16:32:03 CEST 2008 - require perl 5.10.