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Comparing deliantra/server/Changes (file contents):
Revision 1.231 by root, Fri Sep 19 01:39:45 2008 UTC vs.
Revision 1.232 by root, Fri Sep 19 05:30:23 2008 UTC

22 - correctly generate death messages for players only when they really die, 22 - correctly generate death messages for players only when they really die,
23 with increased information. 23 with increased information.
24 - fix a bug in the dynbuf code that could potentially lead to crashes 24 - fix a bug in the dynbuf code that could potentially lead to crashes
25 and data corruption (but apparently was never triggered). 25 and data corruption (but apparently was never triggered).
26 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil. 26 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
27 - make sure Compress::LZF acquires the storable lock, might fix some
28 data corruption bug.
27 - tweak coredumping/monitoring a bit. 29 - tweak coredumping/monitoring a bit.
28 - do not crash in the loader when an inventory object could not be loaded 30 - do not crash in the loader when an inventory object could not be loaded
29 (from a corrupted file). 31 (from a corrupted file).
30 - add FLAG_DEBUG for internal debugging. 32 - add FLAG_DEBUG for internal debugging.
31 - add NDI_VERBATIM flag to send_msg. 33 - add NDI_VERBATIM flag to send_msg.

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