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Comparing deliantra/server/Changes (file contents):
Revision 1.173 by root, Wed Jun 18 23:40:27 2008 UTC vs.
Revision 1.234 by root, Sun Sep 21 01:38:37 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers.
2 3
3TODO: emergency swap mode is not working 4TODO: emergency swap mode is not working
4TODO: improve repelled message to include the full equation
5TODO: xs-warn doesn't end up in server log. 5TODO: xs-warn doesn't end up in server log.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9TODO: reasy_skill find traps does nto unapply the range slot item (bow)
6 10
11TODO: skills command to perl etc.
12TODO: ex tooltip should offste story with \n\n
13 - fix a disastrous "memleak" where temporary memory allocations
14 would grow out of bounds.
15 - server now writes a pidfile and makes sure its alter ego is killed.
16 - fixed a double-escaping bug in the pod-parser.
17 - rewrote the cfpod parser in C++.
18 - hintmode moved to C++, players need to re-set their hintmode if
19 they dislike "show".
20 - fix RIP inscription.
21 - correctly support gender in emotes.
22 - correctly support gender in the death messages.
23 - correctly generate death messages for players only when they really die,
24 with increased information.
25 - fix a bug in the dynbuf code that could potentially lead to crashes
26 and data corruption (but apparently was never triggered).
27 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
28 - make sure Compress::LZF acquires the storable lock, might fix some
29 data corruption bug.
30 - tweak coredumping/monitoring a bit.
31 - do not crash in the loader when an inventory object could not be loaded
32 (from a corrupted file).
33 - object->map is no longer refcounting.
34 - add FLAG_DEBUG for internal debugging.
35 - add NDI_VERBATIM flag to send_msg.
36 - add perl backtraces to logBacktrace-initiated backtraces.
37 - split login.ext's player scheduler into
38 it's own player-scheduler.ext extension.
39
402.7 Sun Sep 7 16:32:03 CEST 2008
41 - require perl 5.10.
42 - make nrof signed, so that code that checks for underflow actually works.
43 - swap player and observed count's on the map when observing.
44 - add (mostly untested) mapspace perl class and accessors.
45 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
46 - fix a crash in cast_bless (restoration et al.) when no target
47 could be found.
48 - pits now have a configurable "random spread" range and default
49 to a radius of two now.
50 - rewrite pay_player_arch.
51 - use a more stable perl_reload implementation.
52 - do not use Symbol::delete_package (causes crashes after perl-reload),
53 use our own, safer, clear_package instead.
54 - when asynchronously dumping core, close all file handles to allow
55 the server to restart concurrently.
56 - improve the cfpod parser to generate proper xml from proper cfpod
57 sequences, without double-encoding. it should be faster, too.
58 - the above fixes wrong display of help tetx and many other issues.
59 - use lzf and frag packets for large messages for clients supporting them
60 (0.9976+), use it for long books and other messages.
61 - eradicate listen command and corresponding code.
62 - eradicate logs command.
63 - let the client log into the server log, used for crash backtraces.
64 - fixed rods/wands/etc. with randomitem spells on maps, but broke
65 old style spell objects with the spell magic bullet.
66 - (arch) fixed skill less rods in the archetypes
67
682.61 Sun Aug 3 17:59:50 CEST 2008
69 - made jeweler workbench larger and some other minor map
70 changes in jeweler town.
71 - fixed wrong item handling in jeweler skill code.
72 - (arch) use a special "key_random_map" for random map keys
73 that are used up.
74 - fix a crash when the player who was observed has logged out long
75 enough for his region/map to be gone.
76 - port to g++-4.3's incompatible tr1 changes.
77 - add some missing dependencies.
78 - log to /var/log/deliantra/ by default.
79 - hack observe code to enable smooth movmenet when observing.
80
812.6 Sun Jul 20 18:58:08 CEST 2008
82 - (maps) extension of the jeweler quest/skill/town
83 - correctly move gsay to the party channel.
84 - fix a crash when animate weapon was used in some areas.
85 - fixed unnecessary identification of by converters created objects.
86 - (maps) tutorial now contains clues about chatting and talking
87 with NPCs.
88 - (arch) dragon scales got proper type now
89 - object::decrease would sometimes cause container weights to
90 be wrong, this has been fixed.
91 - do not send time updates for newly-seen items.
92 - thawing an icecube will once more drop its contents to the ground.
93 - fix cone spells etc. going through walls sometimes.
94 - fix a weight update bug that sometimes left containers
95 with wrong weights.
96 - added auto_apply event and extension for shop tiles.
7 - work around get_map_flags invoking perl and switching the stack. 97 - work around get_map_flags invoking perl and switching the stack.
8 - make sure the map is loaded when using a town portal return. 98 - make sure the map is loaded when using a town portal return.
9 - fixed a bug with caching of sp/grace/food points for spells 99 - fixed a bug with caching of sp/grace/food points for spells
10 where healing spells didn't cost any grace. 100 where healing spells didn't cost any grace.
11 - fix starvation kill reason. 101 - fix starvation kill reason.
102 - fix pk killer name message.
103 - don't let people apply signs with @match.
104 - add support for berkeley db 4.7 (the new BDB module also fixes
105 what seems to be the biggets memleak in the server).
12 106
132.56 Wed Jun 4 10:50:40 CEST 2008 1072.56 Wed Jun 4 10:50:40 CEST 2008
14 - require Coro 4.73 which contains an important performance-bugfix. 108 - require Coro 4.73 which contains an important performance-bugfix.
15 - use anyevent to manage listen ports (this enables IPv6 support). 109 - use anyevent to manage listen ports (this enables IPv6 support).
16 - server supports ipv6 client connections now. 110 - server supports ipv6 client connections now.
132 - properly link against libgthread as that is needed to make the slice 226 - properly link against libgthread as that is needed to make the slice
133 allocator thread-safe. 227 allocator thread-safe.
134 - support perls not compiled with 64 bit support (though this is not a 228 - support perls not compiled with 64 bit support (though this is not a
135 recommended configuration) (reported by Samuel Gondouin). 229 recommended configuration) (reported by Samuel Gondouin).
136 - always put godgiven items into the player inventory, never any containers. 230 - always put godgiven items into the player inventory, never any containers.
137 - (arch)
138 - (maps, arch) the scorn go club was founded! 231 - (maps, arch) the scorn go club was founded!
139 - (arch) do no longer support player abilities, they didn't work anyways. 232 - (arch) do no longer support player abilities, they didn't work anyways.
140 - (arch) the alchemy spell is now of the alchemy spell school, which 233 - (arch) the alchemy spell is now of the alchemy spell school, which
141 became a real spell-class. 234 became a real spell-class.
142 - (arch) the alchemist class now get an alchemy spell book for new characters. 235 - (arch) the alchemist class now get an alchemy spell book for new characters.

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