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Comparing deliantra/server/Changes (file contents):
Revision 1.173 by root, Wed Jun 18 23:40:27 2008 UTC vs.
Revision 1.235 by root, Sun Sep 21 23:21:49 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers.
2 3
3TODO: emergency swap mode is not working 4TODO: emergency swap mode is not working
4TODO: improve repelled message to include the full equation
5TODO: xs-warn doesn't end up in server log. 5TODO: xs-warn doesn't end up in server log.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9TODO: reasy_skill find traps does nto unapply the range slot item (bow)
6 10
11
12 2008-09-22 01:19:41.2886 unload completed, starting to reload now
13 2008-09-22 01:19:41.2886 reloading cf.pm
14 2008-09-22 01:19:41.3091 panic: attempt to copy value Storable to a freed scalar 2756268 at /opt/crossfire/share/deliantra-server/cf.pm line 72, <GEN1> line 3.
15 2008-09-22 01:19:41.3091+Compilation failed in require at /opt/crossfire/share/deliantra-server/cf.pm line 3671, <GEN1> line 3.
16
17TODO: skills command to perl etc.
18TODO: ex tooltip should offste story with \n\n
19TODO: region monsters gone?
20TODO: increasing frequency in evtgread.C of ticks triggers bugs during startup?
21TODO: cf::player::exists is a sync_job???
22TODO: royal statistician text \n\n, maybe other npc's.
23 - fix a disastrous "memleak" where temporary memory allocations
24 would grow out of bounds.
25 - server now writes a pidfile and makes sure its alter ego is killed.
26 - fixed a double-escaping bug in the pod-parser.
27 - rewrote the cfpod parser in C++.
28 - hintmode moved to C++, players need to re-set their hintmode if
29 they dislike "show".
30 - fix RIP inscription.
31 - correctly support gender in emotes.
32 - correctly support gender in the death messages.
33 - correctly generate death messages for players only when they really die,
34 with increased information.
35 - fix a bug in the dynbuf code that could potentially lead to crashes
36 and data corruption (but apparently was never triggered).
37 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
38 - make sure Compress::LZF acquires the storable lock, might fix some
39 data corruption bug.
40 - tweak coredumping/monitoring a bit.
41 - do not crash in the loader when an inventory object could not be loaded
42 (from a corrupted file).
43 - object->map is no longer refcounting.
44 - add FLAG_DEBUG for internal debugging.
45 - add NDI_VERBATIM flag to send_msg.
46 - add perl backtraces to logBacktrace-initiated backtraces.
47 - split login.ext's player scheduler into
48 it's own player-scheduler.ext extension.
49
502.7 Sun Sep 7 16:32:03 CEST 2008
51 - require perl 5.10.
52 - make nrof signed, so that code that checks for underflow actually works.
53 - swap player and observed count's on the map when observing.
54 - add (mostly untested) mapspace perl class and accessors.
55 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
56 - fix a crash in cast_bless (restoration et al.) when no target
57 could be found.
58 - pits now have a configurable "random spread" range and default
59 to a radius of two now.
60 - rewrite pay_player_arch.
61 - use a more stable perl_reload implementation.
62 - do not use Symbol::delete_package (causes crashes after perl-reload),
63 use our own, safer, clear_package instead.
64 - when asynchronously dumping core, close all file handles to allow
65 the server to restart concurrently.
66 - improve the cfpod parser to generate proper xml from proper cfpod
67 sequences, without double-encoding. it should be faster, too.
68 - the above fixes wrong display of help tetx and many other issues.
69 - use lzf and frag packets for large messages for clients supporting them
70 (0.9976+), use it for long books and other messages.
71 - eradicate listen command and corresponding code.
72 - eradicate logs command.
73 - let the client log into the server log, used for crash backtraces.
74 - fixed rods/wands/etc. with randomitem spells on maps, but broke
75 old style spell objects with the spell magic bullet.
76 - (arch) fixed skill less rods in the archetypes
77
782.61 Sun Aug 3 17:59:50 CEST 2008
79 - made jeweler workbench larger and some other minor map
80 changes in jeweler town.
81 - fixed wrong item handling in jeweler skill code.
82 - (arch) use a special "key_random_map" for random map keys
83 that are used up.
84 - fix a crash when the player who was observed has logged out long
85 enough for his region/map to be gone.
86 - port to g++-4.3's incompatible tr1 changes.
87 - add some missing dependencies.
88 - log to /var/log/deliantra/ by default.
89 - hack observe code to enable smooth movmenet when observing.
90
912.6 Sun Jul 20 18:58:08 CEST 2008
92 - (maps) extension of the jeweler quest/skill/town
93 - correctly move gsay to the party channel.
94 - fix a crash when animate weapon was used in some areas.
95 - fixed unnecessary identification of by converters created objects.
96 - (maps) tutorial now contains clues about chatting and talking
97 with NPCs.
98 - (arch) dragon scales got proper type now
99 - object::decrease would sometimes cause container weights to
100 be wrong, this has been fixed.
101 - do not send time updates for newly-seen items.
102 - thawing an icecube will once more drop its contents to the ground.
103 - fix cone spells etc. going through walls sometimes.
104 - fix a weight update bug that sometimes left containers
105 with wrong weights.
106 - added auto_apply event and extension for shop tiles.
7 - work around get_map_flags invoking perl and switching the stack. 107 - work around get_map_flags invoking perl and switching the stack.
8 - make sure the map is loaded when using a town portal return. 108 - make sure the map is loaded when using a town portal return.
9 - fixed a bug with caching of sp/grace/food points for spells 109 - fixed a bug with caching of sp/grace/food points for spells
10 where healing spells didn't cost any grace. 110 where healing spells didn't cost any grace.
11 - fix starvation kill reason. 111 - fix starvation kill reason.
112 - fix pk killer name message.
113 - don't let people apply signs with @match.
114 - add support for berkeley db 4.7 (the new BDB module also fixes
115 what seems to be the biggets memleak in the server).
12 116
132.56 Wed Jun 4 10:50:40 CEST 2008 1172.56 Wed Jun 4 10:50:40 CEST 2008
14 - require Coro 4.73 which contains an important performance-bugfix. 118 - require Coro 4.73 which contains an important performance-bugfix.
15 - use anyevent to manage listen ports (this enables IPv6 support). 119 - use anyevent to manage listen ports (this enables IPv6 support).
16 - server supports ipv6 client connections now. 120 - server supports ipv6 client connections now.
132 - properly link against libgthread as that is needed to make the slice 236 - properly link against libgthread as that is needed to make the slice
133 allocator thread-safe. 237 allocator thread-safe.
134 - support perls not compiled with 64 bit support (though this is not a 238 - support perls not compiled with 64 bit support (though this is not a
135 recommended configuration) (reported by Samuel Gondouin). 239 recommended configuration) (reported by Samuel Gondouin).
136 - always put godgiven items into the player inventory, never any containers. 240 - always put godgiven items into the player inventory, never any containers.
137 - (arch)
138 - (maps, arch) the scorn go club was founded! 241 - (maps, arch) the scorn go club was founded!
139 - (arch) do no longer support player abilities, they didn't work anyways. 242 - (arch) do no longer support player abilities, they didn't work anyways.
140 - (arch) the alchemy spell is now of the alchemy spell school, which 243 - (arch) the alchemy spell is now of the alchemy spell school, which
141 became a real spell-class. 244 became a real spell-class.
142 - (arch) the alchemist class now get an alchemy spell book for new characters. 245 - (arch) the alchemist class now get an alchemy spell book for new characters.

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